Frank Level 1 of the Dungeon (3, 17, D:1) a +0 short sword (12, 40, D:1) a +0 club (19, -4, D:1) a +0 spear (26, 13, D:1) a +0 dagger (27, 31, D:1) a +0 dagger (28, -3, D:1) a +0 club (31, 5, D:1) a +0 whip (35, 34, D:1) a +0 robe (43, -4, D:1) 22 arrows (43, 10, D:1) 8 sling bullets (43, 18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 21, D:2) a +0 short sword (9, -12, D:2) a +0 short sword (13, -22, D:2) a +0 hunting sling 22 stones (13, -11, D:2) a stone (14, -22, D:2) a +0 club (18, 8, D:2) 24 arrows (20, -22, D:2) a stone (22, -11, D:2) 17 sling bullets (33, 36, D:2) 19 arrows (34, 14, D:2) a +0 robe (38, 11, D:2) 27 stones (38, 36, D:2) 18 stones (40, 21, D:2) a +0 dagger (41, -23, D:2) a +0 club (47, 10, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -4, D:3) a +0 dagger (14, -15, D:3) 18 stones (14, -1, D:3) a +0 hand axe a cursed +0 leather armour (17, -3, D:3) a +0 short sword (21, -5, D:3) 8 stones (24, 11, D:3) a +0 hand axe (25, 1, D:3) 29 stones (26, -22, D:3) a +0 hunting sling 30 stones (26, 17, D:3) a +0 club (29, -15, D:3) 17 sling bullets (34, 27, D:3) a +0 robe (38, -10, D:3) 4 tomahawks (40, -2, D:3) a +0 club (45, -17, D:3) 24 stones (47, 11, D:3) a +0 leather armour (54, 16, D:3) a +0 dagger (56, 19, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (11, -1, D:4) a +0 flail (13, 2, D:4) 16 arrows (15, 4, D:4) a +0 flail (15, 6, D:4) a +0 scale mail a cursed -2 club (15, 8, D:4) a +0 flail (18, 34, D:4) 2 javelins (23, 33, D:4) a +0 whip of electrocution a cursed +0 robe a +0 animal skin (29, -9, D:4) a +0 spear (29, -7, D:4) a +0 mace (31, -9, D:4) a +0 hand axe (31, -7, D:4) a +0 falchion (34, 33, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 giant club (35, 28, D:4) 26 arrows (40, -10, D:4) a +0 flail (41, -12, D:4) a +0 robe (47, 24, D:4) a +0 plate armour (56, -1, D:4) the +3 trident of Strategic Superiority {speed, +Rage rC+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from cold. It lets you go berserk. (62, 25, D:4) a +0 pair of gloves (62, 28, D:4) a +0 club (62, 30, D:4) a +0 dagger a +0 robe (62, 32, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, 1, D:5) a +0 pair of boots (4, 16, D:5) 24 stones (5, 4, D:5) a +0 halberd (7, 2, D:5) a +0 giant club a +0 giant club a +0 shortbow (9, 14, D:5) 18 bolts (9, 17, D:5) a +0 scale mail (14, 4, D:5) an arrow (14, 5, D:5) an arrow (14, 6, D:5) a +0 leather armour a +1 short sword (19, -4, D:5) 6 arrows (25, -14, D:5) a +0 spear (25, -11, D:5) a +0 whip (26, 13, D:5) a book of Misfortune (26, 16, D:5) a +0 ring mail (36, 23, D:5) 22 bolts (36, 30, D:5) a +0 flail a +0 spear (37, 31, D:5) a +0 halberd (40, -10, D:5) a +0 pair of gloves Level 6 of the Dungeon (4, 4, D:6) a +0 buckler (16, -21, D:6) a +3 long sword a +0 robe (16, -18, D:6) a +0 mace a +0 robe (16, -17, D:6) a +0 dagger a +0 robe a cursed -3 falchion a +0 robe (17, -6, D:6) 17 arrows (22, 37, D:6) a +1 dagger of draining (25, 12, D:6) a +0 leather armour (27, 22, D:6) a +0 ring mail (32, 6, D:6) a +0 robe (35, -18, D:6) a +0 war axe (37, 10, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 11 poisoned needles (7, 0, D:7) 23 stones (8, -16, D:7) a +0 scimitar (9, -33, D:7) a +0 blowgun (22, -27, D:7) a +0 mace (23, -26, D:7) a +2 quarterstaff of chaos a +0 cloak (29, -41, D:7) a +0 plate armour a cursed -3 halberd (30, -38, D:7) a +0 short sword (31, -41, D:7) a book of Maledictions a +2 whip of venom a +2 ring mail of fire resistance (31, -39, D:7) a +0 leather armour a +0 falchion (35, 0, D:7) a +0 chain mail (35, 2, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Foloof's Antique Armour Emporium a cursed +0 leather armour (2 gold) a +0 naga barding (552 gold) a +0 leather armour (48 gold) a +0 pair of gloves (108 gold) the +0 pair of boots of the Hippo {rN+ Str+4 Slay+4} (981 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from negative energy. a +0 ring mail (96 gold) a +0 pair of boots (108 gold) a +2 pair of boots of flying (516 gold) a +0 ring mail (96 gold) a +2 cloak of invisibility (516 gold) a +0 robe (16 gold) a cursed +0 scale mail (72 gold) (0, 0, D:8) 19 arrows (12, 36, D:8) a wand of lightning (7/15) (13, 24, D:8) a -1 mace (14, 24, D:8) a -2 mace (15, 26, D:8) a -1 war axe a -1 long sword a -2 short sword a -2 eveningstar (19, 21, D:8) a -2 mace of draining (21, 26, D:8) 17 arrows (23, -5, D:8) a +0 short sword a +0 whip a +0 short sword (24, -5, D:8) 5 stones (25, -5, D:8) a +0 short sword a +0 blowgun 16 poisoned needles (26, -5, D:8) a +0 dagger a +0 blowgun 14 poisoned needles (27, -5, D:8) a +0 whip (33, 22, D:8) a +0 club a +0 leather armour (39, 5, D:8) a +0 dagger a +0 leather armour (48, 6, D:8) a +0 mace Level 9 of the Dungeon (7, 4, D:9) 26 arrows a +0 shortbow (9, 41, D:9) a +0 giant club (10, 5, D:9) 16 poisoned needles (10, 40, D:9) a throwing net (11, 27, D:9) a +0 dire flail a +0 giant club a two-headed ogre corpse (13, 28, D:9) a +1 long sword of draining (17, 14, D:9) 12 poisoned needles (18, 2, D:9) 18 sling bullets (20, 19, D:9) a lamp of fire (21, 36, D:9) a +0 dagger a +0 cloak of magic resistance (23, 55, D:9) a +0 whip a +0 scale mail a +0 club a +0 short sword 4 potions of degeneration (25, 21, D:9) a troll corpse (27, 27, D:9) an iguana corpse (27, 48, D:9) a +0 falchion a +0 leather armour a +1 flail of distortion a +0 leather armour (27, 49, D:9) a +0 mace a +0 scale mail (29, 18, D:9) a cursed +0 leather armour the Ecumenical Temple