Frank Level 1 of the Dungeon (0, 0, D:1) 13 arrows (3, 1, D:1) a +0 dagger (9, 28, D:1) a +0 dagger (18, 1, D:1) a +0 ring mail (27, 43, D:1) a -2 dagger (29, 45, D:1) a +0 club (35, 31, D:1) a +0 club (35, 41, D:1) a +0 dagger (35, 42, D:1) a cursed -2 spear (36, 41, D:1) a +0 dagger (37, 16, D:1) a stone (38, 17, D:1) 16 stones (39, 9, D:1) a +0 leather armour (39, 14, D:1) a +0 club (42, 10, D:1) a +0 club (43, 21, D:1) a stone (43, 23, D:1) a stone (43, 28, D:1) a stone (44, 25, D:1) 2 stones (45, 44, D:1) a +0 leather armour (46, 27, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a stone (1, 0, D:2) a +0 robe (6, -7, D:2) a +0 club (11, -1, D:2) 25 sling bullets (11, 11, D:2) a +0 hunting sling 34 stones a +0 ring mail (11, 16, D:2) a +0 whip of venom a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 hunting sling 20 stones (19, 27, D:2) a +0 dagger a +0 dagger a +0 hunting sling 10 stones (20, 27, D:2) a +0 hunting sling 14 stones (20, 28, D:2) a stone (21, 27, D:2) a stone (21, 31, D:2) a stone (21, 33, D:2) a +0 whip (24, 30, D:2) a stone (25, 24, D:2) a stone (27, 38, D:2) a +0 scythe a +0 robe (34, 25, D:2) 2 needles of sleeping (35, 14, D:2) 21 stones (36, 22, D:2) a +0 short sword 5 stones (38, 2, D:2) 3 stones (40, -2, D:2) a +0 short sword 2 stones (41, 15, D:2) a throwing net (43, -1, D:2) a +0 ring mail (53, 7, D:2) a +0 hunting sling 19 stones (55, 8, D:2) a +0 club (55, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -9, D:3) 6 javelins (6, -14, D:3) a +0 club (9, -22, D:3) a +0 club a +0 morningstar a +0 leather armour a +0 mace (9, 14, D:3) 25 stones (10, 14, D:3) a wand of random effects (18/48) (11, -8, D:3) a +0 leather armour (15, -12, D:3) a +0 short sword (16, -19, D:3) a +0 robe (41, -21, D:3) a +0 club (43, -21, D:3) a +0 club (48, -30, D:3) a +0 whip a +0 leather armour (49, -30, D:3) a +0 morningstar a +0 leather armour (50, -29, D:3) a +0 hand axe a +0 leather armour (54, 6, D:3) a +0 club (55, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 chain mail (0, 1, D:4) a +0 mace (1, 1, D:4) a +0 mace a cursed -1 scale mail (1, 18, D:4) a +0 club (9, -6, D:4) a +0 dagger a +0 robe (10, -6, D:4) a +0 dagger a +0 leather armour (10, -5, D:4) a +0 hand axe 2 tomahawks a +0 chain mail (12, -6, D:4) an uncursed amulet of the gourmand (14, -8, D:4) 5 javelins of penetration (15, 22, D:4) a +0 mace a +0 leather armour (15, 23, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (15, 24, D:4) a +0 short sword a +0 mace (20, -5, D:4) a +0 pair of gloves (21, 20, D:4) a +0 flail a +0 chain mail (22, -9, D:4) 5 tomahawks (22, 19, D:4) a +0 whip a +0 leather armour a cursed -2 dagger a +0 leather armour (27, 1, D:4) a +2 whip of flaming a +0 robe (28, 3, D:4) a +0 hand axe 21 stones (28, 25, D:4) a tomahawk (30, 17, D:4) 18 arrows (31, 17, D:4) 17 stones (32, 25, D:4) a tomahawk a +0 dagger a +0 robe (38, 28, D:4) a +0 robe (42, 1, D:4) 3 needles of sleeping Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 11, D:5) 2 arrows (1, 10, D:5) a +0 shortbow 17 arrows (1, 42, D:5) a +0 spear (2, 42, D:5) 18 arrows (2, 43, D:5) a +0 spear (4, 7, D:5) a book of Misfortune (7, 34, D:5) 15 arrows (8, 6, D:5) 20 poisoned needles (9, 24, D:5) a +0 flail (10, 43, D:5) a +0 leather armour (11, 5, D:5) a cursed +0 giant spiked club (13, 6, D:5) a +0 short sword a book of Frost an uncursed staff of cold (15, -11, D:5) a +0 robe (15, 5, D:5) 2 tomahawks (15, 7, D:5) a tomahawk (16, 4, D:5) a +0 flail (16, 5, D:5) a +0 falchion a +0 leather armour (16, 6, D:5) a tomahawk (17, 6, D:5) a +0 flail a +0 chain mail (18, 4, D:5) a +0 hand axe a +0 leather armour (19, 40, D:5) a +2 helmet (32, 19, D:5) 11 sling bullets (34, -4, D:5) 15 stones (36, 27, D:5) a +0 leather armour (38, 32, D:5) 20 sling bullets (40, 34, D:5) 17 sling bullets Level 6 of the Dungeon (0, 0, D:6) the cursed -2 cloak of the Wasteland {*Contam +Inv rPois Int+3} It affects your intelligence (+3). It protects you from poison. It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. (5, -7, D:6) 20 arrows (6, -30, D:6) 17 stones (9, -7, D:6) 6 sling bullets (10, -29, D:6) a +0 long sword (13, 10, D:6) a +0 robe (15, -17, D:6) a +2 dagger of pain (16, -35, D:6) a cursed -1 dagger (20, -26, D:6) a +0 giant club (20, -23, D:6) a +0 short sword (24, -30, D:6) a +0 ring mail (29, 4, D:6) a +0 short sword a +0 scale mail (40, -18, D:6) a +0 flail (47, -34, D:6) 20 stones Level 7 of the Dungeon [Shop] Ahudum's Assorted Antiques a scroll of identify (58 gold) a scroll of identify (58 gold) a scroll of immolation (101 gold) a +0 club (29 gold) a fan of gales (1160 gold) a +0 hand crossbow (101 gold) a scroll of enchant weapon (217 gold) a cursed ring of wizardry (783 gold) an uncursed ring of fire (725 gold) a +0 scale mail (116 gold) 2 potions of heal wounds (290 gold) a book of Flames (1015 gold) the ring "Zaoxesky" {+Fly rF+ rC+ Int-5} (887 gold) [ring of protection from fire] It affects your intelligence (-5). It protects you from fire. It protects you from cold. It lets you fly. a book of Misfortune (580 gold) [Shop] Qyusod's Distillery a potion of heal wounds (65 gold) a potion of invisibility (104 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of haste (130 gold) a potion of agility (52 gold) a potion of brilliance (52 gold) a potion of invisibility (104 gold) a potion of might (52 gold) a potion of flight (39 gold) [Shop] Ygiafiwk's Antique Weapon Boutique a +4 hunting sling (587 gold) a +0 dagger (50 gold) a +0 hand crossbow of flaming (207 gold) a +0 flail (87 gold) a +0 club (25 gold) a +0 great sword (162 gold) a +3 quarterstaff of protection (545 gold) a +0 quarterstaff (100 gold) [Shop] Soxicej's Jewellery Shop a +6 ring of protection (1014 gold) an uncursed amulet of magic regeneration (390 gold) a +3 amulet of reflection (204 gold) an uncursed ring of ice (325 gold) an uncursed amulet of the gourmand (390 gold) an uncursed ring of ice (325 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of flight (227 gold) a cursed -3 ring of protection (26 gold) an uncursed ring of stealth (227 gold) [Shop] Heudd's Antique Armour Emporium the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2432 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +2 helmet "Tara Faa" {MR+ Str+2 Int+4 Dex+2} (1097 gold) It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +1 crystal plate armour (2175 gold) a +0 chain mail (112 gold) a +2 helmet (412 gold) a +1 ring mail of cold resistance (400 gold) a +0 robe (17 gold) a +2 leather armour of fire resistance (475 gold) a +0 pair of boots (112 gold) (1, 6, D:7) a +0 mace (5, 9, D:7) an uncursed staff of air (12, -22, D:7) 19 bolts (14, 9, D:7) a +0 troll leather armour (15, -14, D:7) a +0 quarterstaff (18, -26, D:7) a +0 shortbow 34 arrows (24, -8, D:7) a +2 dagger of protection (40, -8, D:7) 20 poisoned needles (40, -1, D:7) 21 stones (46, -21, D:7) a +0 leather armour a cursed -3 mace a +0 dagger a +0 robe (52, -15, D:7) a +0 falchion (54, -13, D:7) 17 arrows (62, -18, D:7) a potion of brilliance a potion of berserk rage an uncursed ring of wizardry (66, -19, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger a cursed -3 short sword a +0 short sword of draining a +0 club (0, 1, D:8) a stone (0, 6, D:8) a stone (1, 0, D:8) a +0 mace 3 stones a +0 long sword a +0 plate armour a +0 short sword (2, -1, D:8) a +0 chain mail a +0 trident (12, -15, D:8) a +0 plate armour a +0 scimitar of protection (12, -4, D:8) 29 stones (13, -15, D:8) a +0 short sword (14, -16, D:8) a +0 ring mail a +0 club (29, 15, D:8) a +0 ring mail a +0 blowgun 5 stones a cursed -1 dagger (43, 4, D:8) a +0 leather armour (52, 26, D:8) 28 stones (56, 4, D:8) 24 sling bullets Level 9 of the Dungeon (0, 0, D:9) a cursed -2 chain mail (16, 3, D:9) a +0 dagger (21, 18, D:9) 23 stones (32, 2, D:9) a +1 dagger of distortion a +0 robe (34, 18, D:9) a +0 giant club a +0 giant club (34, 39, D:9) a +0 giant club a +0 giant club (41, 9, D:9) a +0 dagger 4 tomahawks a +0 leather armour (42, 9, D:9) a +0 hand axe a +0 chain mail (43, 3, D:9) a +0 trident (43, 4, D:9) a +0 short sword (43, 5, D:9) a +0 club (43, 6, D:9) a +0 club a +0 scale mail a +0 dagger a +0 robe (43, 7, D:9) a +0 short sword a +0 leather armour a +0 morningstar (43, 8, D:9) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (2, -33, Lair:1) 15 stones (10, -35, Lair:1) a book of Transfigurations (11, -35, Lair:1) a +0 ring mail (19, -15, Lair:1) a cursed -2 plate armour (22, -37, Lair:1) 19 poisoned needles (22, 8, Lair:1) 10 arrows (26, -20, Lair:1) a -2 ring of dexterity (26, -1, Lair:1) 25 sling bullets (33, -11, Lair:1) a +0 scale mail (33, 6, Lair:1) 27 bolts (46, 5, Lair:1) a +1 leather armour of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 stones (0, 37, Lair:2) 30 stones (8, 29, Lair:2) a +0 pair of boots (12, 15, Lair:2) a +0 robe (15, -16, Lair:2) a +0 quarterstaff (38, 24, Lair:2) a scroll of noise (43, 44, Lair:2) a wand of random effects (18/48) (44, 23, Lair:2) an arrow (45, 17, Lair:2) a +0 shortbow 12 arrows (45, 18, Lair:2) an arrow (45, 19, Lair:2) 2 arrows (45, 20, Lair:2) 3 arrows (45, 22, Lair:2) 2 arrows (45, 24, Lair:2) an arrow (46, 15, Lair:2) a +0 shortbow 22 arrows (46, 16, Lair:2) a +0 shortbow 20 arrows (46, 19, Lair:2) a +0 shortbow 10 arrows (49, -9, Lair:2) 14 arrows Level 3 of the Lair of Beasts (4, -11, Lair:3) a book of Minor Magic (9, -10, Lair:3) the Compendium of Flying Stolen Souls Spells Type Level a - Regeneration Charms/Necromancy 3 b - Static Discharge Conjuration/Air 3 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 (11, -3, Lair:3) a +0 rapier (14, 2, Lair:3) a wand of disintegration (8/24) (20, -15, Lair:3) a wand of digging (5/24) (23, -25, Lair:3) 26 stones (33, 1, Lair:3) 17 bolts (34, -28, Lair:3) a +0 shortbow a wand of random effects (6/48) (35, -28, Lair:3) 3 scrolls of noise (39, -32, Lair:3) a +0 scale mail (43, -20, Lair:3) 18 stones (48, -17, Lair:3) 24 bolts (50, -3, Lair:3) a +0 arbalest (50, 0, Lair:3) 24 arrows (53, -30, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (16, -24, Lair:4) a +2 troll leather armour {Snorg} (24, -46, Lair:4) a scroll of noise (25, -9, Lair:4) a +0 leather armour (31, -44, Lair:4) a +0 robe (34, -32, Lair:4) 15 stones (37, -6, Lair:4) 23 bolts (40, -57, Lair:4) 25 stones (41, -35, Lair:4) a wand of random effects (16/48) (66, -31, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed ring of loudness (3, -39, Lair:5) a bullfrog corpse (skeletalised by now) (3, 11, Lair:5) a +0 chain mail (11, -12, Lair:5) 5 arrows (21, -7, Lair:5) 18 stones (48, -14, Lair:5) a +0 hunting sling (50, -29, Lair:5) a +0 glaive (61, -29, Lair:5) 9 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 trident (1, -17, Lair:6) a Young Poisoner's Handbook (1, 6, Lair:6) a dream sheep corpse (3, 7, Lair:6) 3 scrolls of random uselessness (8, -4, Lair:6) 11 stones (9, -8, Lair:6) a spiny frog corpse (skeletalised by now) (10, -7, Lair:6) a spiny frog corpse (skeletalised by now) (39, 6, Lair:6) 16 gold pieces (40, 6, Lair:6) a crocodile corpse (40, 7, Lair:6) a blink frog corpse