Frank Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -6, D:1) a +0 spear (12, -37, D:1) a +0 dagger (22, -29, D:1) a +0 dagger (22, -2, D:1) a +0 hunting sling (45, 17, D:1) 29 bolts (46, -17, D:1) a +0 short sword (46, 4, D:1) a +0 hand axe (46, 17, D:1) 15 bolts (47, -2, D:1) a +0 club (59, -28, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 0, D:2) a +0 dagger (16, 8, D:2) a +0 flail of crushing (21, -19, D:2) a +0 short sword (23, 12, D:2) a scroll of amnesia (30, 10, D:2) a +0 quarterstaff (35, -10, D:2) 3 stones (36, -10, D:2) a cursed -3 dagger a +0 dagger (37, -9, D:2) a cursed -3 hunting sling a +0 dagger 10 stones (38, -13, D:2) a +0 club (38, -12, D:2) a +0 club (38, -10, D:2) a +0 club (42, -5, D:2) 17 sling bullets Level 3 of the Dungeon (0, 0, D:3) a scroll of immolation (5, -3, D:3) a +0 dagger (7, -2, D:3) 20 stones (12, 7, D:3) a +0 leather armour (21, 26, D:3) a +0 dagger (22, 25, D:3) a +0 morningstar (28, -1, D:3) a +0 robe (36, 26, D:3) a +0 robe (38, 28, D:3) 2 javelins (41, 27, D:3) a +0 club (45, 43, D:3) a +0 club (49, 23, D:3) a cursed -2 dagger a +0 robe (49, 39, D:3) 20 bolts Level 4 of the Dungeon [Shop] Kiumih's Assorted Antiques a scroll of silence (255 gold) a +0 flail (119 gold) a crystal ball of energy (680 gold) a scroll of remove curse (102 gold) a scroll of magic mapping (119 gold) a wand of polymorph (7/24) (306 gold) an uncursed staff of summoning (850 gold) a +0 great sword (221 gold) a +0 quarterstaff (136 gold) a phial of floods (1360 gold) a +2 leather armour of poison resistance (544 gold) a +0 robe (23 gold) a potion of resistance (340 gold) the +9 war axe of Disarray {protect, *Noise rF+ MR+ Stlth+} (2315 gold) It protects the one who uses it against injury (+AC on strike). It protects you from fire. It affects your resistance to hostile enchantments. It may make noises in combat. It makes you more stealthy. (0, 0, D:4) a +1 whip of flaming a +0 robe (2, 0, D:4) a +0 animal skin (6, 23, D:4) a +0 leather armour (12, 9, D:4) 16 stones (12, 16, D:4) a scroll of amnesia (17, 20, D:4) a +0 leather armour (17, 23, D:4) a +0 falchion (17, 24, D:4) a +0 short sword a +0 whip (17, 25, D:4) a +0 flail (27, 29, D:4) a +0 leather armour a +0 flail (28, 26, D:4) a +0 chain mail a +0 flail (35, 22, D:4) 20 arrows (39, 10, D:4) a +0 falchion a cursed +0 leather armour (40, 10, D:4) a +0 dagger a +0 robe (47, 31, D:4) a +0 mace a +0 robe a +0 whip a +0 scale mail (51, 30, D:4) 18 bolts (52, 39, D:4) a +0 whip (53, 39, D:4) a +0 flail a throwing net Level 5 of the Dungeon [Shop] Ziggecai's Antique Weapon Shoppe the cursed +0 fustibalus "Ylovut" {venom, +Fly rElec SInv} (811 gold) It poisons the ammo it fires. It insulates you from electricity. It lets you see invisible. It lets you fly. It has a curse placed upon it. a +3 triple sword of holy wrath (805 gold) the +2 spear of Wyrd {freeze, Str+3} (660 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). a +1 great sword of slicing (384 gold) a +2 scythe of freezing (400 gold) a +1 falchion of slicing (264 gold) the +8 spear of Sequestration {protect, -Tele rElec rPois Int-3} (1147 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. a +2 great mace of protection (455 gold) (0, 0, D:5) a +0 hunting sling (2, 10, D:5) a +0 club (5, -2, D:5) a +0 quarterstaff (10, 17, D:5) 14 stones (17, -5, D:5) the cursed +1 robe of Paranoia {Str+3} It affects your strength (+3). It has a curse placed upon it. (31, 49, D:5) a +2 trident of protection a +0 robe (32, 54, D:5) a +0 whip (41, 28, D:5) 23 stones (51, 33, D:5) a +0 giant club (54, 40, D:5) a +1 dagger of electrocution (57, 19, D:5) a cursed +0 robe Level 6 of the Dungeon [Shop] Awnim's General Store a +1 scythe of venom (148 gold) a +0 ring mail (56 gold) a scroll of teleportation (42 gold) a cursed -2 quarterstaff (1 gold) a book of Clouds (630 gold) a book of the Earth (910 gold) a potion of flight (42 gold) (0, 0, D:6) a +0 dagger (3, 24, D:6) 15 stones (4, 13, D:6) a +0 club a +0 leather armour (7, 13, D:6) a +0 dagger a +0 robe (15, 11, D:6) a +0 giant spiked club (17, 27, D:6) a +0 shortbow 24 arrows (21, 32, D:6) a +0 helmet (36, 36, D:6) a +0 chain mail (47, 27, D:6) a cursed +0 spear (48, 13, D:6) 7 arrows Level 7 of the Dungeon (0, 0, D:7) 21 arrows (1, -2, D:7) 11 stones (2, -19, D:7) a +0 leather armour (3, -3, D:7) 8 gold pieces (7, -14, D:7) a cursed -2 pair of boots (7, 9, D:7) a scroll of amnesia a +4 ring of intelligence (10, 0, D:7) 28 stones (20, -21, D:7) the cursed +0 robe of the Crown {rElec MR+ Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (23, -22, D:7) 16 poisoned needles (24, -21, D:7) 10 stones (24, 1, D:7) a +0 trident (29, -2, D:7) a +0 spear (40, 14, D:7) a cursed +0 scale mail (53, -6, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 10 gold pieces (53, 3, D:8) 6 gold pieces (54, 4, D:8) a potion of lignification (55, 8, D:8) a scroll of teleportation