Frank Level 1 of the Dungeon (0, 0, D:1) 19 stones (7, 5, D:1) 20 bolts (8, 15, D:1) 5 poisoned needles (16, -21, D:1) a +0 club (16, -12, D:1) a +0 club (21, -38, D:1) a +0 club (22, -37, D:1) a +0 short sword (29, 10, D:1) a +0 club (51, -2, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance a potion of degeneration (3, -5, D:2) a +0 mace (15, 14, D:2) a +0 leather armour (24, 19, D:2) a +0 club (30, 11, D:2) a +0 club (31, 17, D:2) a +0 ring mail (42, 36, D:2) 25 sling bullets (43, 2, D:2) a +0 dagger (46, 0, D:2) a cursed -3 dagger (46, 29, D:2) a +0 club (48, 19, D:2) a +0 robe (49, 50, D:2) 3 scrolls of immolation (50, 26, D:2) 17 sling bullets (53, 24, D:2) 20 stones (55, 30, D:2) a +0 chain mail (57, 23, D:2) 21 bolts (63, 9, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 26, D:3) a +0 mace a +2 scale mail of fire resistance (8, 23, D:3) a +0 short sword a +0 flail (9, 4, D:3) a +0 ring mail (9, 9, D:3) a +0 plate armour (18, 36, D:3) 6 large rocks (18, 38, D:3) 12 poisoned needles (31, 39, D:3) 20 stones (34, 38, D:3) a +0 chain mail (52, 30, D:3) a +0 club a +0 dagger a cursed -2 club a +0 animal skin a +0 helmet a +0 club (57, 34, D:3) a +0 falchion (62, 26, D:3) 16 sling bullets Level 4 of the Dungeon [Shop] Eloles's Antique Weapon Emporium a +0 hand axe (75 gold) a +0 long sword (87 gold) a +0 great sword (162 gold) a +0 flail (87 gold) the +10 dark maul {crush} (1667 gold) It inflicts extra damage upon your enemies. a +2 mace of crushing (412 gold) a +2 flail of crushing (430 gold) a +4 antimagic war axe (812 gold) a +1 mace of protection (265 gold) a +0 hunting sling (37 gold) a +0 hand axe (75 gold) (1, 36, D:4) a +0 giant club 24 stones (9, 42, D:4) a +0 morningstar a +0 leather armour (18, 9, D:4) 17 sling bullets (19, 8, D:4) 2 needles of paralysis (20, 17, D:4) 20 arrows (21, 17, D:4) 16 sling bullets (21, 41, D:4) a book of Minor Magic (21, 44, D:4) a cursed +0 ring mail (29, 23, D:4) a +0 hunting sling (32, 21, D:4) 19 stones (33, 44, D:4) 21 stones (43, 36, D:4) 12 stones Level 5 of the Dungeon [Shop] Fucwouhoigg's Antique Weapon Shop a +0 giant club (51 gold) a +0 dagger of distortion (210 gold) a +0 quarterstaff (120 gold) a +2 whip of electrocution (546 gold) the +2 giant spiked club of Floods {flame, rPois} (738 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a +0 long sword (105 gold) a +0 scimitar (120 gold) a +2 fustibalus of freezing (1170 gold) (0, 0, D:5) a +0 hand axe (2, 4, D:5) 20 arrows (3, -25, D:5) 22 sling bullets (4, -27, D:5) 11 poisoned needles (6, -22, D:5) a +0 war axe a +0 leather armour (7, -31, D:5) a +1 short sword of protection (8, -24, D:5) a tomahawk (10, -22, D:5) a tomahawk (11, -22, D:5) a tomahawk (12, 5, D:5) a +0 club a +0 chain mail (13, -21, D:5) a +0 hunting sling (14, -19, D:5) a +0 whip (15, -22, D:5) a +0 scale mail (15, -20, D:5) a +0 short sword a +0 chain mail a +0 mace (17, 1, D:5) a +0 club a +0 hand axe (21, -24, D:5) a +0 leather armour (23, -26, D:5) a cursed +0 leather armour (31, -14, D:5) 9 arrows (35, -3, D:5) a tomahawk a +0 scale mail (35, 14, D:5) a +0 short sword (36, -3, D:5) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (36, -1, D:5) a +0 dagger a +0 robe (36, 3, D:5) a +0 mace a +0 leather armour (36, 12, D:5) a +0 leather armour (37, -3, D:5) a tomahawk (38, -9, D:5) 20 stones (39, -8, D:5) 14 stones (40, -2, D:5) a tomahawk (41, -10, D:5) a +0 scale mail a +0 dagger (43, -8, D:5) a +0 dagger a +0 robe (43, -7, D:5) a +0 dagger a +0 robe Sif Muna's Guide on Ice Spells Type Level a - Freeze Ice 1 (44, 6, D:5) an arrow (45, 6, D:5) an arrow (47, 7, D:5) 6 arrows a +0 shortbow (47, 14, D:5) 8 stones (48, 14, D:5) 5 stones (49, -30, D:5) a +0 leather armour (49, 13, D:5) 4 stones (50, 13, D:5) 8 stones (51, 13, D:5) a stone (52, 13, D:5) 2 stones (63, -14, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 club (0, 1, D:6) a +0 short sword a +0 falchion (7, -7, D:6) a +0 short sword a +0 ring mail (9, -10, D:6) a scroll of immolation (16, 9, D:6) a +0 leather armour a +0 dagger (18, 9, D:6) a +0 flail (22, 25, D:6) a +0 mace (24, 15, D:6) a +0 flail a cursed +0 leather armour (38, -11, D:6) a +0 robe (39, 22, D:6) a +0 spear (42, -10, D:6) 14 arrows (52, -15, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, 12, D:7) 14 arrows (3, -32, D:7) a +0 dagger of electrocution a cursed -1 chain mail a +0 hand axe a +0 falchion (5, 23, D:7) a +0 trident a +0 chain mail (6, 23, D:7) a cursed +0 club a +0 leather armour a cursed -3 whip (7, 23, D:7) a +0 club (8, 23, D:7) a +0 falchion (10, -35, D:7) a royal jelly (13, -22, D:7) a +0 giant spiked club (14, 14, D:7) a +0 glaive a +0 plate armour (14, 15, D:7) a +0 dagger a +0 robe (14, 18, D:7) a +0 ring mail (15, 15, D:7) a +0 short sword a +0 dagger a +0 robe (21, -2, D:7) 17 stones (28, -3, D:7) 24 bolts (48, -11, D:7) a +0 ring mail (48, -10, D:7) a cursed +0 trident a +0 ring mail (48, -9, D:7) a +0 mace (53, 19, D:7) a +0 giant club (60, -36, D:7) an uncursed ring of teleportation Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (1, -24, D:8) a +0 rapier (5, -23, D:8) a +0 scale mail (11, -28, D:8) a +0 spear (11, -21, D:8) a +0 shortbow 11 arrows a +0 leather armour (13, -22, D:8) an arrow (13, -18, D:8) a +0 hand axe a +0 leather armour (14, -23, D:8) 2 arrows (14, -21, D:8) an arrow (14, -12, D:8) 12 bolts (15, -18, D:8) a +1 dagger of speed a +0 robe a cursed -3 short sword (16, -28, D:8) 21 arrows (17, -29, D:8) an arrow (17, -28, D:8) an arrow (17, -26, D:8) a +0 shortbow 18 arrows a cursed -1 quarterstaff a +0 hunting sling 21 sling bullets a +0 leather armour (18, -20, D:8) a potion of degeneration (27, -19, D:8) 15 sling bullets (35, -42, D:8) a cursed +0 spear a +0 robe (36, -27, D:8) a cursed +1 halberd of freezing a +0 robe a +5 flail a +0 robe (36, -26, D:8) a cursed +3 flail of freezing a +0 robe (37, -39, D:8) a cursed +3 scimitar a +0 robe (40, -9, D:8) a +0 giant club (48, -25, D:8) a +1 dagger of chaos a +1 robe of positive energy (49, -24, D:8) a +0 giant club a +0 giant spiked club (50, -23, D:8) a cursed +0 club (51, -21, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 dire flail (0, 5, D:9) a +0 robe (1, -17, D:9) a +0 leather armour (2, -51, D:9) a +0 giant club (10, -7, D:9) a royal jelly (10, -6, D:9) a royal jelly (11, -7, D:9) a royal jelly (11, -6, D:9) a royal jelly (13, 5, D:9) 15 arrows (16, -37, D:9) a +0 shortbow (17, -31, D:9) a +0 giant club (24, -42, D:9) a +0 long sword (32, -39, D:9) a throwing net (33, -38, D:9) a +0 giant spiked club a +0 giant club (45, -13, D:9) a +0 dagger (47, -33, D:9) 19 stones (48, -31, D:9) a cursed +0 animal skin (49, -7, D:9) a +0 club (49, -6, D:9) a +0 club (49, -5, D:9) a +0 robe a +0 dagger (50, -6, D:9) 17 stones a +0 club (54, -27, D:9) a +0 animal skin a +0 animal skin (54, -26, D:9) a +0 animal skin (54, -25, D:9) a +1 whip of electrocution a +2 robe (56, -25, D:9) 20 arrows (58, -31, D:9) 6 javelins Level 10 of the Dungeon [Shop] Wiarhegh's Armour Emporium the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (241 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the cursed +0 robe of the Blind Marksman {rN++} (182 gold) It greatly protects you from negative energy. It has a curse placed upon it. a +2 cloak of magic resistance (258 gold) a +1 cloak of invisibility (198 gold) the +5 acid dragon scales of Catatonia {rF- rCorr Int+4 Dex+4} (981 gold) It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from acid and corrosion. a +1 plate armour of magic resistance (420 gold) a +0 plate armour of positive energy (324 gold) a +1 plate armour of fire resistance (420 gold) a +3 chain mail of poison resistance (282 gold) the cursed +0 pair of gloves "Coej Zief" {rC++ Str+4 Dex+3 SInv} (538 gold) It affects your strength (+4). It affects your dexterity (+3). It greatly protects you from cold. It lets you see invisible. It has a curse placed upon it. (0, 0, D:10) a -2 rapier (3, -29, D:10) a +0 blowgun (9, -6, D:10) a +0 arbalest (12, -23, D:10) a +0 giant spiked club (13, -16, D:10) a +0 shortbow of flaming 12 arrows (14, -27, D:10) a +0 cloak (17, -9, D:10) a +0 giant club a +0 giant spiked club (17, 0, D:10) 8 needles of sleeping (17, 3, D:10) 24 bolts (17, 7, D:10) a +0 quarterstaff (19, -30, D:10) a +0 dagger a +0 robe (20, -16, D:10) an arrow (22, 8, D:10) a +0 giant spiked club a +0 giant club (24, -28, D:10) a +0 hand axe a +0 chain mail (24, -27, D:10) a +0 short sword a +0 dagger (25, -15, D:10) a +0 club (26, -8, D:10) a +0 club a +0 spear (28, -26, D:10) a +0 dagger a +0 robe (32, -16, D:10) a +0 dagger a +0 robe (32, 2, D:10) a +0 great sword (33, -27, D:10) a +0 hand axe a +0 club (33, -26, D:10) a +1 morningstar of draining a +0 ring mail (33, -25, D:10) a +2 flail of protection (33, -19, D:10) a +0 war axe a +0 plate armour (34, -27, D:10) a +0 short sword (34, -26, D:10) a +0 battleaxe a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a large rock (1, -2, D:11) 4 large rocks (7, 8, D:11) a +0 shortbow 29 arrows (12, 8, D:11) a +0 robe (17, -2, D:11) a cursed -3 dire flail (22, 24, D:11) a +0 dire flail a +0 chain mail (27, 1, D:11) 16 stones (28, 16, D:11) an uncursed ring of loudness (28, 22, D:11) 17 stones (29, -27, D:11) a +0 dagger (30, -5, D:11) a +0 flail a +0 hand axe (30, -4, D:11) a +0 hand axe a +0 leather armour (31, -27, D:11) a scarf of cloud immunity (31, -2, D:11) a +0 dagger (40, 1, D:11) a cursed -2 giant club (54, -7, D:11) 19 arrows Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces (5, -6, D:12) a +0 leather armour (7, -19, D:12) 11 gold pieces (13, -3, D:12) a potion of heal wounds (15, -13, D:12) a +0 scale mail (15, -6, D:12) 14 gold pieces (15, -2, D:12) 14 gold pieces (15, 6, D:12) 18 gold pieces (15, 16, D:12) 25 gold pieces (16, -6, D:12) 5 gold pieces (19, -7, D:12) 8 gold pieces (20, -8, D:12) 9 gold pieces (unseen) (27, 20, D:12) 20 gold pieces (30, 14, D:12) 11 gold pieces (31, 16, D:12) 5 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Fafol's Assorted Antiques a potion of brilliance (120 gold) a scroll of identify (60 gold) a lightning rod (4/4) (1200 gold) a scroll of identify (60 gold) a +1 crystal plate armour (2610 gold) a potion of magic (240 gold) a scroll of amnesia (105 gold) a +4 flail of protection (786 gold) a potion of berserk rage (150 gold) a fan of gales (1200 gold) (0, 0, Lair:1) an uncursed staff of wizardry (2, -4, Lair:1) a +0 mace (8, -15, Lair:1) a +0 quick blade (8, 18, Lair:1) a potion of degeneration (13, 14, Lair:1) 29 stones (26, 1, Lair:1) 20 arrows (33, 10, Lair:1) a +0 pair of gloves (38, -12, Lair:1) a +0 scale mail (49, 24, Lair:1) 17 sling bullets (56, 12, Lair:1) a +0 hand axe (62, -4, Lair:1) a potion of mutation (65, -4, Lair:1) a +0 trident (65, -3, Lair:1) a book of Air (65, -2, Lair:1) 21 gold pieces (65, 0, Lair:1) a +0 scale mail (65, 2, Lair:1) the +4 naga barding "Goacywe" {+Fly rF- Dex+2} It affects your dexterity (+2). It makes you vulnerable to fire. It lets you fly. (66, -4, Lair:1) a +1 hunting sling of freezing (66, -1, Lair:1) a +0 scale mail (66, 0, Lair:1) 19 gold pieces (67, -3, Lair:1) a scroll of enchant armour (68, -1, Lair:1) a +0 ring mail (69, -4, Lair:1) a wand of lightning (3/15) (69, -2, Lair:1) the +2 robe of the Equator {Dex+2} It affects your dexterity (+2). (69, 0, Lair:1) 20 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 gold pieces (5, -27, Lair:2) 13 gold pieces (16, -13, Lair:2) 22 gold pieces (23, 3, Lair:2) 14 gold pieces (26, 3, Lair:2) 12 gold pieces (29, -45, Lair:2) 23 gold pieces (38, -22, Lair:2) a +0 hunting sling (38, -4, Lair:2) a wand of iceblast (7/15) (42, 5, Lair:2) 19 gold pieces (44, 6, Lair:2) 23 gold pieces (50, -13, Lair:2) 18 gold pieces (51, -8, Lair:2) a meat ration (57, -9, Lair:2) a wand of confusion (17/48) (59, -1, Lair:2) a bread ration