Frank Level 1 of the Dungeon (0, 0, D:1) 17 poisoned needles (2, -4, D:1) a +0 scale mail (10, -33, D:1) a +0 club (13, 0, D:1) a +0 ring mail (16, -30, D:1) 13 arrows (17, -22, D:1) a -3 ring of evasion (17, -5, D:1) a +0 club (27, -32, D:1) a +0 hand axe (32, -27, D:1) a +0 buckler (35, -35, D:1) a +0 robe (37, -37, D:1) 10 stones (38, 7, D:1) a +0 robe (39, -30, D:1) a +0 ring mail (39, -4, D:1) 21 stones (41, -40, D:1) a +0 chain mail (41, -6, D:1) a stone (42, -22, D:1) a +0 club (42, -6, D:1) a stone (44, -7, D:1) a +0 short sword 2 stones (46, -37, D:1) a +0 ring mail (47, 4, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) 10 stones (13, 16, D:2) 26 sling bullets (15, 2, D:2) 16 sling bullets (17, 8, D:2) a +0 buckler (30, -12, D:2) a +0 club (30, 4, D:2) a +0 scale mail (38, -3, D:2) a +0 club (39, -17, D:2) a +0 hand axe (39, -9, D:2) a +0 club (46, -20, D:2) a +0 robe (46, -5, D:2) 14 stones (48, 0, D:2) a +0 dagger a +0 dagger (49, 14, D:2) a +0 ring mail (52, 10, D:2) 12 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 37, D:3) a potion of brilliance a wand of flame (33/48) (23, 33, D:3) a +0 short sword (44, 11, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Imurho's Weapon Shop a +0 morningstar (52 gold) a +0 rapier (52 gold) a +2 hand axe of venom (202 gold) a +2 vampiric battleaxe (409 gold) a +0 short sword (39 gold) the +7 long sword of Integrity {flame, rPois rN+ MP+9 Int-2} (928 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). 17 sling bullets (110 gold) 18 stones (23 gold) 17 bolts (44 gold) (0, 0, D:4) a +0 short sword a +0 leather armour (2, -33, D:4) a cursed +0 ring mail (3, 2, D:4) a +0 mace (6, -26, D:4) a +0 robe a +0 dagger (7, -22, D:4) a +0 morningstar a cursed +0 leather armour (10, -15, D:4) a +0 hand axe (10, 6, D:4) a +0 dagger a +0 robe (13, -25, D:4) 14 arrows (20, -16, D:4) a +0 giant spiked club (25, -18, D:4) a +0 trident (26, -18, D:4) a cursed -3 club a +0 trident a +0 leather armour (28, -18, D:4) a +0 dagger a +0 robe (35, -13, D:4) a +0 trident (42, -22, D:4) 19 poisoned needles (47, -10, D:4) a +0 shortbow 13 arrows (48, -14, D:4) an arrow (48, -13, D:4) an arrow (49, -17, D:4) an arrow (51, -17, D:4) an arrow Level 5 of the Dungeon [Shop] Opaps's Jewellery Boutique an uncursed amulet of regeneration (420 gold) the ring "Qiehu" {+Inv rElec rPois Int+2 Dex-5} (310 gold) [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It lets you turn invisible. an uncursed ring of protection from magic (350 gold) an uncursed ring of flight (245 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of the gourmand (420 gold) an uncursed amulet of faith (560 gold) an uncursed ring of flight (245 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of faith (560 gold) the macabre finger necklace {rN+} (560 gold) [amulet of nothing] It protects you from negative energy. an uncursed ring of see invisible (210 gold) (0, 0, D:5) a +0 war axe (11, -7, D:5) a +0 giant club a +0 dagger a +0 robe (12, -7, D:5) a +0 whip a +0 leather armour (13, -8, D:5) a +0 morningstar a +0 leather armour (18, 2, D:5) a +0 club (23, -25, D:5) a cursed +0 robe (26, 23, D:5) a wand of confusion (27/48) a wand of random effects (33/48) (28, -29, D:5) a cursed -3 whip a +0 leather armour (34, 4, D:5) a +0 dagger (37, 30, D:5) a +0 dagger a +0 robe (37, 31, D:5) a +0 club a +0 ring mail (38, 31, D:5) a +0 flail (41, -11, D:5) 16 stones (47, 10, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 18 arrows (3, 9, D:6) a +0 dagger (4, 9, D:6) a +0 dagger a +0 robe a +0 morningstar (5, 9, D:6) a +0 dagger a +0 robe (10, 3, D:6) 23 arrows (18, 18, D:6) a potion of brilliance (19, -2, D:6) a +0 ring mail (28, 29, D:6) a cursed +0 robe (29, -19, D:6) a +0 leather armour a +0 falchion (29, -15, D:6) a +0 robe (34, 2, D:6) a +0 shield (42, 2, D:6) a +2 whip of flaming a +0 robe a cursed -2 animal skin (45, -5, D:6) a +0 dagger (59, 21, D:6) a +2 pair of gloves (61, 11, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) an electric eel corpse (3, 22, D:7) a bullfrog corpse (skeletalised by now) (6, 20, D:7) a book of Conjurations (17, -5, D:7) a +0 long sword (23, 19, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (24, 17, D:7) a +0 whip a gnoll corpse (skeletalised by now) (25, 22, D:7) a +0 club (27, 20, D:7) a +0 whip (28, 11, D:7) a book of Misfortune (45, 15, D:7) 27 stones