Frank Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -8, D:1) 11 arrows (8, 5, D:1) a +0 dagger (20, -2, D:1) a +0 short sword (25, 10, D:1) 16 sling bullets (26, 22, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 2, D:2) a cursed -3 dagger (1, 3, D:2) a +0 club (6, 7, D:2) a +0 club a stone (31, -3, D:2) a stone (32, 0, D:2) a +0 club 3 stones (33, 0, D:2) a +0 short sword 17 stones (37, 29, D:2) a +0 hand axe (40, 30, D:2) a +0 leather armour (41, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 8, D:3) a cursed -2 club (22, -3, D:3) a +0 whip (22, 35, D:3) a +0 short sword (31, 8, D:3) a +0 club (31, 37, D:3) a +0 ring mail (35, 27, D:3) a +0 mace a +2 leather armour of cold resistance (38, 35, D:3) a +0 leather armour (40, 34, D:3) a +0 helmet (46, 32, D:3) a +0 club (49, 7, D:3) a +6 whip of venom (50, 4, D:3) a cursed -1 club a +0 chain mail (51, 7, D:3) a +0 short sword a +0 leather armour (54, 5, D:3) a +0 short sword a +0 ring mail a +0 mace (54, 26, D:3) a +0 club (55, 5, D:3) a +0 club a +0 dagger a +0 robe (55, 6, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a potion of lignification (1, 1, D:4) 11 poisoned needles (4, 40, D:4) a +0 hand axe a +0 leather armour (4, 41, D:4) a +0 club a +0 scale mail (4, 43, D:4) a +0 mace (5, 40, D:4) a +0 short sword a +0 ring mail (6, 40, D:4) a +2 dagger of draining a +0 dagger a +0 robe (6, 42, D:4) a +0 club (20, 38, D:4) a +0 pair of gloves (28, 30, D:4) a cursed +0 leather armour a +0 trident (29, 29, D:4) a +0 morningstar a +0 club (29, 30, D:4) a +0 chain mail a +0 flail (29, 31, D:4) a +0 robe a +0 dagger (39, 37, D:4) an uncursed ring of teleportation a wand of polymorph (8/24) (48, 22, D:4) a +0 short sword (49, 15, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (17, -5, D:5) an arrow (19, -4, D:5) an arrow (21, 2, D:5) a +0 shortbow 4 arrows (27, 5, D:5) 13 stones (29, -3, D:5) a +0 dagger (34, 12, D:5) 8 stones (40, -4, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe a cursed +0 plate armour (1, 0, D:6) 21 arrows a +0 shortbow (8, 25, D:6) a +0 spear (22, -4, D:6) 20 sling bullets (22, 1, D:6) a +0 short sword a +0 ring mail (23, 1, D:6) a +0 flail a +0 leather armour (23, 2, D:6) a +0 dagger a +0 hand axe a +0 plate armour (23, 21, D:6) a +2 dire flail of crushing a +0 ring mail (23, 41, D:6) 4 potions of brilliance (27, 0, D:6) a +0 robe (33, 2, D:6) a +0 chain mail (38, 2, D:6) the cursed +1 robe "Sufemo" {-Tele +Inv rC- rN+++} It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. Level 7 of the Dungeon (4, 8, D:7) a +0 ring mail (12, 35, D:7) a +0 dagger (15, 7, D:7) the +6 great mace "Afoz" {holy, rPois rF+ MP+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from poison. It affects your magic capacity (+9). (15, 25, D:7) a +0 short sword (19, 17, D:7) an uncursed staff of power (22, 6, D:7) a +1 dagger of venom a +0 robe (22, 8, D:7) a +0 trident a +0 ring mail (25, 8, D:7) a +0 hand axe a +0 leather armour (32, 4, D:7) a +0 club (40, 26, D:7) a +0 mace (41, 27, D:7) a +4 quarterstaff of chaos a cursed +0 cloak Level 8 of the Dungeon (0, 0, D:8) 12 gold pieces (3, -5, D:8) 14 gold pieces (9, 19, D:8) a +0 hunting sling a +0 hunting sling (12, 17, D:8) a +0 flail a +0 scale mail a cursed +0 scale mail (13, 18, D:8) a +0 dagger a +0 robe (16, 21, D:8) 14 gold pieces (20, -10, D:8) 10 gold pieces the Ecumenical Temple