Frank Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (6, -2, D:1) 21 stones (9, 2, D:1) a +0 short sword (23, 16, D:1) a stone (25, 16, D:1) a stone (26, 16, D:1) a stone (28, 15, D:1) 15 stones (29, 29, D:1) a +0 scale mail (34, 21, D:1) a +0 robe (35, 37, D:1) 18 stones (37, 21, D:1) a +0 club (44, 30, D:1) a +0 ring mail (51, 26, D:1) a +0 scale mail (58, 37, D:1) 17 stones (66, 11, D:1) a +0 whip (70, 36, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 16, D:2) a +0 club (18, 8, D:2) a +0 scale mail (19, 21, D:2) 32 stones (22, -6, D:2) a +0 club (22, 1, D:2) 24 stones (23, -4, D:2) a cursed -3 club (24, -4, D:2) a +0 club 19 stones (27, -12, D:2) a +0 robe (27, -6, D:2) a +0 leather armour (30, -13, D:2) a stone (30, -11, D:2) a +0 ring mail (32, -14, D:2) a +0 dagger 4 stones (33, -6, D:2) a +0 leather armour (40, 20, D:2) a +0 spear (40, 26, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (1, 0, D:3) a +0 club a +0 dagger (1, 1, D:3) a +0 club a +0 club a +0 club a +0 animal skin a +0 dagger a +0 dagger a +0 hunting sling a +0 hunting sling 25 stones (6, -13, D:3) 3 large rocks (6, 8, D:3) a +0 dagger a +0 animal skin (8, -31, D:3) a +0 dagger (14, -9, D:3) a +0 dagger (15, -14, D:3) a +0 dagger (15, -13, D:3) a +0 club (17, -20, D:3) 7 poisoned javelins (17, -1, D:3) 28 sling bullets (18, -24, D:3) a +0 hand axe (19, -26, D:3) a +0 trident (25, 2, D:3) a cursed -2 club (27, -13, D:3) a +0 dagger (27, -12, D:3) a +0 dagger (28, -13, D:3) a +0 dagger (28, -12, D:3) a +0 club a cursed -3 dagger (30, 12, D:3) 31 stones (44, 7, D:3) a +0 whip (48, -18, D:3) a +0 leather armour (53, -33, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) 13 stones (10, -8, D:4) a +0 whip (11, -7, D:4) a +0 halberd (20, -1, D:4) a +0 ring mail (31, 13, D:4) 12 stones (32, -28, D:4) a +0 whip (37, 7, D:4) 13 poisoned needles (45, -14, D:4) a +0 flail (45, -13, D:4) a +0 club a +0 ring mail (46, -14, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 25 arrows a cursed +0 robe (2, 2, D:5) an arrow (6, 35, D:5) 25 sling bullets (10, 14, D:5) a +0 short sword (26, 11, D:5) a +2 buckler (29, 14, D:5) a +0 dagger (30, 32, D:5) a +0 dagger (31, 37, D:5) a +2 whip of freezing a +0 robe a +0 animal skin (32, 37, D:5) a +0 shortbow 4 arrows (33, 37, D:5) an arrow (34, 36, D:5) 2 arrows (38, 32, D:5) an arrow (57, 36, D:5) 10 sling bullets Level 6 of the Dungeon [Shop] Lyowkonk's Gadget Emporium a box of beasts (220 gold) a wand of acid (7/15) (242 gold) a wand of confusion (14/48) (132 gold) a lightning rod (4/4) (440 gold) a lightning rod (4/4) (440 gold) a box of beasts (220 gold) a wand of digging (11/24) (330 gold) a wand of confusion (18/48) (165 gold) (0, 0, D:6) a +0 giant club (2, 13, D:6) a +1 flail (8, -12, D:6) a cursed +0 flail (8, 32, D:6) a +0 leather armour (17, -10, D:6) 2 potions of lignification a potion of flight (25, 14, D:6) a +0 hand axe a +0 ring mail of cold resistance a +0 whip (27, -15, D:6) a +0 scimitar a +0 robe a wand of random effects (10/48) a +4 short sword a +0 robe a +0 whip a +0 flail (27, -14, D:6) a +0 trident 2 throwing nets a +0 spear a +0 robe a cursed +4 falchion a +0 robe a +0 dagger a +0 giant club a +0 giant club (27, 10, D:6) a +0 dagger a +0 robe a cursed -3 hand axe (28, -8, D:6) a +0 rapier (33, -16, D:6) a scroll of vulnerability (46, 31, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Taruma's Assorted Antiques 2 scrolls of recharging (361 gold) a potion of heal wounds (95 gold) a +0 leather armour (38 gold) a potion of cancellation (152 gold) a cursed -3 hunting sling (1 gold) a +0 demon blade of venom (380 gold) a wand of confusion (9/48) (155 gold) a scroll of identify (38 gold) a +0 quarterstaff (76 gold) a wand of scattershot (6/9) (570 gold) (0, 0, D:7) a scroll of amnesia (8, 19, D:7) an arrow (8, 20, D:7) an arrow (8, 21, D:7) an arrow (8, 24, D:7) 11 arrows a +0 shortbow (10, 2, D:7) 26 stones (16, 22, D:7) the +6 rapier of Innocence {pierce, *Corrode Fragile rPois Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from poison. It may corrode you when you take damage. It will be destroyed if unequipped. (20, 33, D:7) a +0 hunting sling (22, 37, D:7) a cursed -3 rapier (27, 5, D:7) a +0 leather armour (27, 12, D:7) a +0 club (35, 37, D:7) a +0 spear (35, 41, D:7) a +0 spear (36, 14, D:7) a +0 dagger a +0 robe (37, 10, D:7) a +0 short sword (38, 10, D:7) a +0 flail a +0 war axe (38, 23, D:7) a +0 club (39, 10, D:7) a +0 whip a +0 club a +0 club a +0 dagger (41, 26, D:7) 19 poisoned needles (47, 7, D:7) 2 potions of ambrosia (51, 27, D:7) a scroll of amnesia (55, 43, D:7) a +0 flail a +0 halberd (56, 43, D:7) a cursed +0 trident a +0 scale mail (57, 43, D:7) a +0 spear (57, 44, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (15, 23, D:8) a +0 giant spiked club (16, 24, D:8) a +0 giant club (18, 32, D:8) a +3 leather armour of poison resistance a +5 hunting sling of freezing 29 sling bullets a +0 quarterstaff (26, -7, D:8) a wand of flame (12/48) (31, 16, D:8) 22 stones (33, -15, D:8) a +0 whip 7 stones a +0 dagger a +0 club a +0 short sword a +0 blowgun 2 curare-tipped needles (34, -15, D:8) a stone a +0 dagger (45, 4, D:8) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, 9, Lair:1) a water moccasin corpse (skeletalised by now) (2, 36, Lair:1) a scroll of fear (3, 3, Lair:1) 10 poisoned needles (4, 38, Lair:1) 14 arrows (23, 27, Lair:1) 17 bolts (26, 24, Lair:1) a cursed +0 long sword (29, 47, Lair:1) a porcupine corpse (31, 24, Lair:1) a wand of clouds (5/9) (35, 34, Lair:1) a yak corpse (36, 33, Lair:1) a yak corpse (45, 20, Lair:1) a potion of degeneration (55, 26, Lair:1) 16 stones