Frank Level 1 of the Dungeon (2, 6, D:1) a +0 club (16, -2, D:1) 25 stones (22, 0, D:1) a +0 dagger (24, -3, D:1) a cursed -1 club (30, 25, D:1) 3 stones (31, -2, D:1) a stone (31, 2, D:1) a +0 short sword (31, 28, D:1) a +4 spear (36, 7, D:1) a +0 robe (39, 33, D:1) a +0 club (42, -8, D:1) a +0 club (45, 10, D:1) a +0 leather armour (52, -2, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) 23 bolts (2, -12, D:2) 2 stones (5, -27, D:2) a +0 short sword (9, 4, D:2) a +0 hunting sling 12 stones (9, 6, D:2) a +0 dagger a +0 club (9, 7, D:2) 14 stones a +1 dagger of venom a +0 hunting sling 20 sling bullets (10, -24, D:2) a +0 leather armour (11, 7, D:2) a +0 dagger a +0 dagger a +0 animal skin a wand of random effects (16/48) (15, -23, D:2) 22 stones (15, -17, D:2) a +0 mace (16, -16, D:2) a +0 mace (17, -17, D:2) a +0 mace (18, -16, D:2) a +0 mace (19, -16, D:2) a +0 mace (19, -6, D:2) 15 stones (20, -21, D:2) 21 arrows (20, -15, D:2) a +0 mace (22, -16, D:2) a +0 mace (22, -15, D:2) a +2 quarterstaff of chaos a +0 mace (22, -14, D:2) a +0 mace (23, -15, D:2) a +0 mace (23, -14, D:2) a +0 mace (23, -2, D:2) a +0 robe (23, -1, D:2) 17 arrows (24, -16, D:2) a +0 mace (24, -14, D:2) a +0 mace of crushing a +0 mace (25, -7, D:2) 22 bolts (28, -5, D:2) a +0 dagger (31, -22, D:2) a +0 club (41, -9, D:2) a +0 leather armour (48, -11, D:2) a +0 club (48, -8, D:2) a stone (52, 0, D:2) a +0 ring mail (54, -1, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) 17 stones (1, -23, D:3) a +0 spear (6, -11, D:3) a wand of paralysis (18/24) (9, -38, D:3) a +0 club 2 stones a +0 club (12, -38, D:3) a +0 leather armour (12, -26, D:3) a +0 club (12, -25, D:3) a +0 spear (18, -36, D:3) a +0 dagger (22, -42, D:3) a throwing net (23, -27, D:3) 30 stones (30, -40, D:3) a potion of brilliance a cursed -3 whip a +0 falchion a +0 war axe a +0 dagger a +0 robe (43, -13, D:3) a +0 spear (44, -28, D:3) a +0 hand axe (44, -11, D:3) a +0 war axe (50, -18, D:3) 27 bolts Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of venom a +0 robe (1, 0, D:4) a +0 dagger a +0 leather armour (4, 11, D:4) 15 sling bullets (6, -9, D:4) a cursed -1 mace a +0 leather armour a +0 hand axe a +0 leather armour a +2 dagger of venom a +0 robe (11, 1, D:4) a +0 club a +0 leather armour a +2 dagger of draining a +0 robe (11, 3, D:4) a +0 dagger a +0 robe (11, 5, D:4) a +0 helmet (12, 13, D:4) a +0 falchion (14, 1, D:4) a wand of disintegration (5/24) (16, 4, D:4) 24 sling bullets (19, -2, D:4) 2 javelins (22, 18, D:4) a +0 dagger (30, -24, D:4) the +0 helmet of Leaves {rC+ MR- Int+4} It affects your intelligence (+4). It protects you from cold. It affects your resistance to hostile enchantments. (31, -19, D:4) a +0 mace (31, -5, D:4) 14 arrows (45, -7, D:4) a cursed -3 dagger (51, -32, D:4) a cursed +0 spear Level 5 of the Dungeon (2, -7, D:5) a +0 quarterstaff (5, 22, D:5) a wand of flame (21/48) (13, 23, D:5) a +0 battleaxe (16, -1, D:5) a book of Air (16, 7, D:5) a +0 dagger (17, -15, D:5) a potion of brilliance (17, 4, D:5) a +0 scale mail (17, 24, D:5) a +0 hand axe (22, 26, D:5) a +0 hunting sling (23, -11, D:5) 15 sling bullets (23, 31, D:5) a +0 club (30, -12, D:5) 19 stones (34, -12, D:5) a scroll of recharging (37, -2, D:5) a scroll of recharging (44, 6, D:5) a +0 long sword (47, 11, D:5) a +0 leather armour a +0 leather armour a +0 hand axe a +0 short sword a cursed +0 leather armour a +0 club a +0 ring mail a +0 ring mail a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 flail a +0 whip (52, 8, D:5) a +0 dagger a +0 robe (57, -10, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Buykicw's Antique Armour Boutique a +2 plate armour of fire resistance (1160 gold) a +0 pair of gloves (130 gold) the +0 leather armour of Conscience {+Blink} (464 gold) It lets you blink. a +0 plate armour (667 gold) a +0 ring mail (116 gold) a +2 robe of resistance (1093 gold) a cursed +0 scale mail (29 gold) a +0 scale mail (116 gold) a +3 scale mail of cold resistance (754 gold) a +0 pair of gloves (130 gold) a +0 crystal plate armour (2320 gold) a cursed +0 leather armour (29 gold) (0, 0, D:6) a +0 shortbow 15 arrows (1, 26, D:6) a potion of magic a potion of degeneration (2, -2, D:6) an arrow (3, -3, D:6) 3 arrows (5, -7, D:6) a +0 giant club (8, -2, D:6) a cursed -1 dagger a +0 robe (9, -2, D:6) a +0 whip a +0 hand axe a cursed -1 long sword a +0 hunting sling a +0 chain mail (10, -2, D:6) a +0 trident a +0 ring mail (10, 0, D:6) 6 arrows (11, 4, D:6) a +0 trident (14, 20, D:6) a +0 falchion a +0 ring mail (14, 23, D:6) 16 stones (21, 29, D:6) 4 javelins (24, 29, D:6) a +0 long sword (33, -7, D:6) a tomahawk (36, -7, D:6) a tomahawk (37, -7, D:6) a +0 flail 7 tomahawks a +0 chain mail (38, -7, D:6) a +0 flail a +0 mace a tomahawk (40, -13, D:6) a +0 giant spiked club (40, -11, D:6) a +0 leather armour (44, -12, D:6) 22 sling bullets (49, 8, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 hand axe (49, 9, D:6) a +0 flail (52, -21, D:6) a +1 dire flail of freezing a +0 robe (53, -21, D:6) a +3 trident a +0 robe (53, -16, D:6) 26 arrows (53, 15, D:6) a cursed -1 spear (55, -24, D:6) a +0 falchion a +0 robe (55, -23, D:6) a +0 great sword a +0 robe of resistance (59, -12, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 leather armour (60, -12, D:6) a +0 dagger a +0 leather armour (61, -12, D:6) a +0 scale mail a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 25 stones (14, 8, D:7) a +0 falchion (14, 20, D:7) a +0 hand axe a +0 animal skin (15, 5, D:7) the +7 war axe of the Viper {freeze, rElec rPois Int-2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It lets you see invisible. (15, 30, D:7) 16 arrows (16, 29, D:7) a scroll of amnesia (30, -7, D:7) 21 sling bullets (34, -6, D:7) 28 stones (37, -5, D:7) a cursed +0 robe (41, -15, D:7) a +0 club 2 tomahawks (42, -15, D:7) a +0 war axe of chopping a +0 ring mail a +0 dagger a +0 robe (43, -15, D:7) 2 tomahawks a +0 leather armour (51, -18, D:7) a +0 ring mail (51, 25, D:7) a scroll of immolation (56, -4, D:7) an uncursed staff of air (62, -15, D:7) an arrow (62, -13, D:7) a +0 shortbow 16 arrows Level 8 of the Dungeon [Shop] Naefoz's Armour Shop a +0 buckler (54 gold) a cursed -2 cloak (1 gold) a cursed -2 leather armour (1 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +3 chain mail of fire resistance (318 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) (0, 0, D:8) a +0 short sword (0, 1, D:8) a cursed -1 battleaxe a +0 plate armour (7, -12, D:8) a +0 robe (7, -6, D:8) a +0 club a cursed +0 ring mail (7, -5, D:8) a cursed +0 leather armour (20, -21, D:8) a +0 leather armour (29, -24, D:8) a +0 robe (29, 3, D:8) a scroll of amnesia (29, 12, D:8) 18 stones (30, 7, D:8) a +0 flail a +0 leather armour (31, 7, D:8) a +0 short sword a +2 leather armour of fire resistance (33, 6, D:8) a +0 quarterstaff (34, -25, D:8) a +0 club (42, -32, D:8) the Compendium of the Rocks Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Lee's Rapid Deconstruction Earth 5 c - Shatter Earth 9 (42, -30, D:8) a +0 hand axe of draining (44, -34, D:8) a scroll of amnesia Level 9 of the Dungeon [Shop] Inim's Assorted Antiques a scroll of magic mapping (84 gold) a wand of random effects (26/48) (336 gold) a potion of haste (240 gold) a potion of lignification (72 gold) a +0 leather armour (48 gold) a +0 rapier (96 gold) a potion of brilliance (96 gold) a potion of might (96 gold) a scroll of identify (48 gold) a scroll of enchant armour (180 gold) a scroll of identify (48 gold) a +0 crystal plate armour (1920 gold) a +0 dagger of venom (105 gold) a scroll of brand weapon (480 gold) a scroll of identify (48 gold) (0, 0, D:9) 25 stones (2, -5, D:9) a cursed -2 club a +0 dagger a +2 leather armour of positive energy a +0 leather armour a +0 dagger (3, -5, D:9) a +0 hand axe a +0 club a +0 chain mail a +0 short sword a +0 leather armour a +0 hand axe a +0 chain mail (4, 6, D:9) a +0 club a +0 whip a +0 chain mail a +0 flail a +0 ring mail (4, 7, D:9) a +0 dagger a +0 hand axe of chopping a +0 ring mail (5, 5, D:9) a +0 dagger a +0 robe (9, 5, D:9) a cursed -1 short sword a +0 chain mail (10, 0, D:9) a +0 leather armour (10, 6, D:9) a +2 dagger of draining a +0 dagger a +0 chain mail a +0 falchion a +0 falchion (10, 7, D:9) a +0 flail (11, 6, D:9) a +0 club (13, -1, D:9) a +0 club a +0 hand axe a +0 leather armour a cursed +0 whip a +0 hand axe a cursed +0 club (14, -1, D:9) a +0 club a +0 leather armour (17, -32, D:9) a potion of invisibility an uncursed ring of loudness a -3 ring of evasion a scroll of random uselessness (27, -26, D:9) a +0 scale mail (34, -18, D:9) a potion of brilliance (37, -24, D:9) a +0 giant club (43, -13, D:9) a +0 dagger a +0 leather armour a +0 chain mail (43, -12, D:9) a cursed +0 dagger a +0 ring mail (45, -6, D:9) 15 sling bullets (47, -24, D:9) a +0 giant club (50, 4, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 9, D:10) a +0 dagger (2, 6, D:10) a +0 hand axe a +0 leather armour (3, 6, D:10) a +1 dire flail of crushing a +0 plate armour (4, 12, D:10) a +0 short sword a +0 leather armour (7, 13, D:10) a +0 dagger a +0 leather armour (13, -12, D:10) an arrow (14, -5, D:10) 24 stones (15, -12, D:10) an arrow (15, -11, D:10) an arrow (15, -10, D:10) an arrow (15, -8, D:10) an arrow (16, -6, D:10) a +0 shortbow 12 arrows (19, 25, D:10) a +0 leather armour (20, -32, D:10) a +0 flail (32, 12, D:10) an arrow (32, 13, D:10) an arrow (32, 16, D:10) a +0 shortbow 16 arrows (43, -30, D:10) a +0 troll leather armour (45, -28, D:10) a potion of degeneration (50, 19, D:10) a +0 scimitar (52, 21, D:10) an arrow (53, -26, D:10) 20 stones (53, 18, D:10) an arrow (53, 21, D:10) an arrow (54, 21, D:10) an arrow (55, 21, D:10) an arrow (56, 17, D:10) 2 arrows (56, 21, D:10) 2 arrows (57, 18, D:10) a +0 shortbow 16 arrows (58, 21, D:10) a +0 shortbow 2 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, 8, D:11) a stone a +0 club (3, 8, D:11) 4 stones (4, 8, D:11) 3 stones (5, -11, D:11) 17 stones (5, 8, D:11) a +0 short sword 3 stones (9, 11, D:11) a tomahawk (11, 8, D:11) a +0 club (11, 9, D:11) a +0 whip a +0 leather armour (11, 10, D:11) 3 tomahawks (11, 26, D:11) a +0 dagger a +0 robe (12, 9, D:11) a +0 hand axe a +0 hand axe (12, 10, D:11) a +0 whip a +0 ring mail (12, 25, D:11) a +0 dagger a +0 robe (13, 25, D:11) a +0 short sword a +0 dire flail a +0 plate armour (13, 26, D:11) a +0 club (28, -9, D:11) a +0 leather armour (28, 25, D:11) a +0 leather armour (28, 26, D:11) a +0 morningstar a +0 ring mail a +0 club a +0 hand axe (28, 27, D:11) a +0 plate armour a +0 hand axe a +2 hand axe of chopping (30, 36, D:11) 17 arrows (34, 19, D:11) a +0 giant club (36, 16, D:11) a +0 robe a +0 dagger (37, 16, D:11) a +0 chain mail a +0 dire flail a +0 halberd a +0 chain mail (37, 17, D:11) a +0 hand axe (38, -11, D:11) a +0 dagger a +0 robe (38, -9, D:11) a +0 scimitar a +0 plate armour (38, 16, D:11) a +0 mace a +0 club a +0 leather armour a +0 dagger a +0 robe (40, -11, D:11) a +0 trident a cursed +0 leather armour (40, -10, D:11) a +0 giant spiked club (46, -8, D:11) 4 javelins of penetration (46, -7, D:11) a javelin of penetration (52, -8, D:11) a +3 great sword of slicing a +0 chain mail (53, 21, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +2 ring of dexterity (0, 9, D:12) a +0 pair of boots (16, 1, D:12) 23 sling bullets (16, 45, D:12) 26 sling bullets (18, 28, D:12) a +0 war axe (18, 29, D:12) a +0 trident a +0 chain mail (19, 26, D:12) a +0 falchion a +0 ring mail (19, 27, D:12) a +0 dagger a +0 robe (19, 28, D:12) a +0 mace a +0 scale mail (19, 29, D:12) a +0 dagger a +0 robe a +0 hand axe (20, 28, D:12) a +2 falchion of slicing a +0 leather armour (20, 29, D:12) a +0 mace a +0 ring mail (25, 0, D:12) a +0 shortbow 25 arrows (27, 2, D:12) 2 arrows (27, 21, D:12) a +0 scimitar a +0 chain mail (27, 22, D:12) a +0 short sword (28, 22, D:12) a +0 long sword a +0 chain mail (29, 21, D:12) a +0 short sword (29, 22, D:12) a +0 dagger a +0 robe (34, 46, D:12) a +0 spear (35, 45, D:12) a +0 spear (35, 47, D:12) a +0 halberd (36, 46, D:12) a +0 spear (38, 15, D:12) a large rock (41, 15, D:12) a large rock (42, 15, D:12) a large rock (42, 35, D:12) an arrow (42, 36, D:12) an arrow (42, 37, D:12) an arrow (43, 28, D:12) 2 arrows (43, 29, D:12) an arrow (43, 30, D:12) 3 arrows (43, 31, D:12) 4 arrows (43, 32, D:12) 2 arrows (43, 33, D:12) 3 arrows (43, 34, D:12) an arrow (43, 35, D:12) 2 arrows (53, 22, D:12) a cursed ring of loudness (54, 0, D:12) a wand of enslavement (10/24) (54, 40, D:12) a +3 longbow of flaming a +1 centaur barding (54, 41, D:12) a +0 chain mail (55, 40, D:12) an arrow (56, 40, D:12) 2 arrows (57, 40, D:12) an arrow (58, 40, D:12) an arrow (58, 45, D:12) a scroll of noise (59, 48, D:12) a +0 trident Level 13 of the Dungeon [Shop] Iplarghoc's Weapon Shoppe a +0 club (16 gold) the cursed +1 great sword of Zufresid {protect, rF++ Str+3 Int-4 Dex+2} (582 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your intelligence (-4). It affects your dexterity (+2). It greatly protects you from fire. It has a curse placed upon it. the +7 arbalest of Pyromania {penet, -Tele rElec Int+5} (934 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+5). It insulates you from electricity. It prevents most forms of teleportation. a +0 dagger (32 gold) a +3 war axe of venom (339 gold) the +6 shortbow "Cuxyis" {velocity, Str+4 Dex+2} (865 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (+2). a +0 halberd (64 gold) the +1 morningstar of Prudence {flame, MR+ Stlth+} (441 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 fustibalus (240 gold) a +0 arbalest of freezing (161 gold) a +2 falchion of freezing (278 gold) (0, 0, D:13) 17 stones (5, 18, D:13) a book of Cantrips (6, 10, D:13) a cursed -3 club a cursed +0 chain mail (8, 3, D:13) 17 stones (12, -7, D:13) a scroll of recharging (29, 19, D:13) a +0 halberd (33, -8, D:13) a scroll of recharging (34, 1, D:13) a wand of heal wounds (4/9) (35, -4, D:13) a +0 morningstar (36, 20, D:13) a wand of flame (24/48) (39, 27, D:13) the +10 hand axe of the Thirteen Beds {chop, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (40, 18, D:13) 18 arrows (46, 11, D:13) a +0 long sword (52, 4, D:13) a +0 blowgun (56, -3, D:13) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -3 blowgun (1, 15, Lair:1) 19 stones (10, 10, Lair:1) a +0 leather armour (52, 12, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (54, -15, Lair:1) 8 needles of sleeping Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse (skeletalised by now) (2, -7, Lair:2) a wolf corpse (skeletalised by now) (3, -7, Lair:2) a wolf corpse (skeletalised by now) (11, 13, Lair:2) 17 sling bullets (22, -7, Lair:2) a cursed +0 trident (26, 5, Lair:2) a wand of acid (5/15) (27, 4, Lair:2) a +0 giant club (29, -11, Lair:2) an uncursed staff of conjuration (30, 18, Lair:2) a +0 leather armour (32, 5, Lair:2) a spiny frog corpse (37, -2, Lair:2) a book of Geomancy