Frank Level 1 of the Dungeon (0, 0, D:1) a +0 spear (10, 2, D:1) a cursed +0 ring mail (13, 11, D:1) 12 arrows (15, 8, D:1) a +0 spear (18, 16, D:1) a +0 chain mail (22, 12, D:1) a +0 club (26, -12, D:1) a +0 club (26, 15, D:1) a +0 short sword (30, 7, D:1) 18 stones (32, 12, D:1) a +0 hand axe (35, 3, D:1) 27 arrows (35, 7, D:1) a +0 whip (44, 20, D:1) an uncursed ring of wizardry (53, 26, D:1) 27 stones (53, 27, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 0, D:2) a cursed +0 leather armour (22, -4, D:2) a +0 club (23, -38, D:2) a +0 helmet (23, -30, D:2) a stone (23, 8, D:2) a +0 plate armour (25, 4, D:2) a +0 naga barding (26, -25, D:2) a +0 club (30, -25, D:2) a cursed -1 dagger a +0 dagger (30, 3, D:2) a +0 leather armour (31, -35, D:2) 23 sling bullets (31, -10, D:2) a +1 scale mail of fire resistance (34, -37, D:2) 25 sling bullets (45, -23, D:2) a +0 pair of boots (45, -8, D:2) a +0 club (46, -16, D:2) 16 stones Level 3 of the Dungeon (1, 30, D:3) 16 stones (9, 6, D:3) a +0 club (20, 6, D:3) 26 stones (21, 5, D:3) a wand of flame (21/48) (31, 3, D:3) a +0 club (35, 20, D:3) 22 stones (40, 24, D:3) a +0 dagger a +0 robe (41, 14, D:3) a +0 club (41, 34, D:3) a +0 leather armour (44, 28, D:3) a +0 whip (44, 29, D:3) a +0 flail (50, 27, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 24, D:4) 20 stones (9, 23, D:4) 16 stones (19, 12, D:4) 17 arrows (22, -20, D:4) a beef jerky (22, -16, D:4) a +0 dagger (unseen) (23, -16, D:4) a +0 ring mail (unseen) (25, 24, D:4) a jackal corpse (26, 24, D:4) a jackal corpse (27, 3, D:4) 16 stones (32, -1, D:4) 19 sling bullets (34, 6, D:4) 10 stones (35, 32, D:4) a +0 dagger (39, 1, D:4) a +0 leather armour (45, -14, D:4) the +9 dagger "Jaceeseh" {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). (45, 21, D:4) 17 poisoned needles (46, 36, D:4) 15 arrows