Frank Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (2, 8, D:1) 27 sling bullets (6, -4, D:1) a +0 dagger (15, -5, D:1) a cursed +0 leather armour (20, 7, D:1) 12 bolts (22, 1, D:1) 18 arrows (25, -2, D:1) a +0 club (25, 12, D:1) a +0 whip (27, 32, D:1) a +0 whip (29, 11, D:1) 18 stones (36, -2, D:1) 13 stones (45, 18, D:1) a +0 short sword (47, 26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of magic a +0 leather armour (7, -1, D:2) a +0 robe (13, 4, D:2) a stone (13, 8, D:2) 16 stones (14, 3, D:2) a stone (16, 3, D:2) a stone (17, 2, D:2) a +0 ring mail (18, 1, D:2) 15 stones a +0 hunting sling a +0 dagger (19, 10, D:2) a +0 mace (21, 20, D:2) a +0 hunting sling (24, 17, D:2) 22 arrows (36, 3, D:2) a +0 quarterstaff (37, -3, D:2) a +0 scale mail (37, 0, D:2) a quokka corpse (skeletalised by now) (48, -2, D:2) a +0 leather armour (53, 34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 21 sling bullets (1, 26, D:3) the ring "Midwac" {Ice rElec Int+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (9, 15, D:3) a cursed -1 club (10, 10, D:3) a +0 ring mail (11, 13, D:3) a +0 dagger (13, 17, D:3) a +0 hand axe (13, 18, D:3) a +0 flail a +0 dagger a +0 robe (13, 19, D:3) a +0 club an orc skeleton