Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 ring mail (3, -14, D:1) a stone (6, 7, D:1) a +0 club (10, -14, D:1) 3 stones (16, -4, D:1) a +0 leather armour (21, -4, D:1) 20 stones (23, -3, D:1) a +0 hand axe (28, -4, D:1) a +0 dagger (33, 15, D:1) a +0 short sword (34, -14, D:1) a +0 short sword (34, -5, D:1) a +0 dagger a +0 club a +0 club (36, -14, D:1) 32 stones (36, -6, D:1) a +0 whip (49, 18, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 0, D:2) a potion of magic a +0 dagger a stone (5, -28, D:2) a +0 club 25 stones (5, -24, D:2) a stone (7, -9, D:2) a +0 ring mail (11, -31, D:2) 15 stones (11, -20, D:2) a +0 ring mail (12, -2, D:2) a +0 club (30, -24, D:2) a +0 chain mail (45, -16, D:2) a +0 club (50, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 9 poisoned needles (4, 1, D:3) a +0 leather armour (unseen) (5, -7, D:3) a potion of curing (5, -5, D:3) a scroll of enchant weapon (5, 1, D:3) a +0 club (6, 1, D:3) a +0 dagger (unseen) (9, 7, D:3) a +0 ring mail (16, 5, D:3) a hobgoblin corpse (28, 3, D:3) a +0 rapier (29, 6, D:3) a scroll of identify (31, 9, D:3) a scroll of random uselessness a quokka corpse (32, 13, D:3) a potion of agility