Frank Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (18, -2, D:1) a cursed -3 hunting sling (21, 25, D:1) 20 stones (22, -2, D:1) a +0 short sword (24, -8, D:1) 9 stones (28, 5, D:1) 18 stones (30, 18, D:1) a cursed +0 whip (32, 4, D:1) 4 poisoned tomahawks (37, 18, D:1) a +0 club (38, 17, D:1) a stone (38, 18, D:1) a stone (39, 16, D:1) a +0 dagger (39, 17, D:1) 2 stones (40, 20, D:1) a stone (41, 15, D:1) 28 bolts (43, 21, D:1) 13 stones (51, 3, D:1) a +0 dagger (52, 47, D:1) a stone (55, 47, D:1) a +0 whip (61, 33, D:1) 28 bolts Level 2 of the Dungeon (4, 14, D:2) 13 stones (14, -2, D:2) a +0 club a +0 short sword of venom (14, 14, D:2) a cursed -1 club (15, 12, D:2) 4 large rocks (20, -3, D:2) a +0 hunting sling (21, -10, D:2) a +0 club a cursed -1 scale mail (28, 11, D:2) 14 sling bullets (38, 23, D:2) a +0 club (44, 21, D:2) a +0 ring mail (45, 21, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) 14 stones (1, -9, D:3) a +0 club 2 stones (3, -7, D:3) a stone (4, -19, D:3) a cursed +0 mace (4, 38, D:3) 13 arrows (5, -6, D:3) a stone (11, 16, D:3) a poisoned needle (12, 19, D:3) a +0 blowgun 7 poisoned needles (13, -21, D:3) a hobgoblin corpse (skeletalised by now) (28, -9, D:3) a +0 leather armour (31, 15, D:3) a +0 hand axe (38, 12, D:3) the ring of Darkness {*Tele +Blink rElec rF+ Dex-5} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. It lets you blink. (39, -21, D:3) 15 stones (42, 16, D:3) 12 arrows (42, 18, D:3) a +0 dagger (44, -7, D:3) a +0 robe (47, 23, D:3) a +0 club (52, -9, D:3) a +0 club (55, 0, D:3) a +0 hand axe (57, -10, D:3) a +0 chain mail (60, -12, D:3) 18 arrows Level 4 of the Dungeon (0, 0, D:4) a +1 mace of protection (2, 2, D:4) an uncursed staff of summoning (2, 4, D:4) 16 arrows (23, -5, D:4) a +0 dagger (31, -22, D:4) a +1 vampiric dagger a +0 robe (31, -10, D:4) a +0 leather armour a +0 dagger 3 tomahawks of returning