FortyThree Level 1 of the Dungeon (10, 16, D:1) a +0 short sword (18, -13, D:1) a +0 robe (18, 1, D:1) a +0 club (31, 17, D:1) a +0 leather armour (32, 30, D:1) a +0 club (35, 24, D:1) 23 arrows (36, 26, D:1) a +0 short sword (41, 10, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 53, D:2) a +0 club (9, 6, D:2) a +0 scale mail (12, 34, D:2) 8 boomerangs (22, 37, D:2) 8 stones (37, 33, D:2) a +0 club a +0 hunting sling 12 sling bullets (39, 30, D:2) a +0 club (59, 2, D:2) a +0 whip (59, 10, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 dagger (16, 32, D:3) a +0 club (31, 29, D:3) 20 bolts (33, -4, D:3) a +0 hand axe (34, -4, D:3) a +0 trident a +0 ring mail (35, -4, D:3) a +0 flail a +0 leather armour (37, -4, D:3) a +0 short sword (41, 30, D:3) a +0 long sword (45, 43, D:3) 10 poisoned darts (49, 32, D:3) a +0 robe (51, 28, D:3) 21 stones (51, 31, D:3) a +0 dagger (62, 25, D:3) 31 arrows (63, 20, D:3) 8 sling bullets Level 4 of the Dungeon [Shop] Ybbu's Weapon Shop a +0 club (11 gold) a +0 mace (33 gold) a +0 dagger (22 gold) a +0 club (11 gold) the +8 hand axe "Ikoamn" {vorpal, rC+ Str+3} (712 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. 20 arrows (44 gold) a +1 hand axe of freezing (136 gold) a +2 hand axe of freezing (191 gold) a +0 short sword (33 gold) 12 bolts (26 gold) a +0 club (11 gold) the +6 arbalest "Nyseanu" {freeze, rC+} (573 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (5, -10, D:4) a book of Maledictions (9, -17, D:4) a +0 dagger a +0 robe a +1 whip of flaming a +0 hand crossbow 16 bolts (9, -16, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -15, D:4) a +0 dagger a +0 robe (9, -14, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -29, D:4) a +0 mace (36, -14, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 18 arrows (10, -1, D:5) a manual of Armour (19, -15, D:5) a +0 ring mail (19, 2, D:5) a +0 flail a wand of flame (25) (20, -1, D:5) a +1 vorpal spear (still there?) a +0 scale mail (still there?) (20, 0, D:5) a +0 flail (still there?) 23 gold pieces (still there?) (25, -12, D:5) a +0 mace 2 boomerangs (26, 7, D:5) the +1 mace of Pride {distort, Contam Fly rN+++ Will-} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It renders you almost immune to negative energy. It grants you flight. It causes magical contamination when unequipped. It decreases your willpower. (28, -6, D:5) 26 stones (44, -22, D:5) a +0 hunting sling (49, -39, D:5) a +0 quarterstaff (60, -39, D:5) a +0 flail (60, -38, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club