Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 12205080038205842659 29 FortyThree the Grave Robber (level 3, 0/25 HPs) Began as a Gnoll Necromancer on May 1, 2021. Slain by a water moccasin zombie (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1564 turns). FortyThree the Grave Robber (Gnoll Necromancer) Turns: 1564, Time: 00:01:47 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 8/9 EV: 13 Int: 15 God: Gold: 16 SH: 0 Dex: 12 Spells: 11/12 levels left rFire . . . SeeInvis . c - staff of cold rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of cold (weapon) Scrolls b - a scroll of fog {unknown} Potions d - a potion of attraction {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 7.1 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 50% N/A 1% 1 Vampiric Draining Necr 12% 2d7 2% 3 Animate Dead Necr 12% N/A 9% 4 Agony Necr 25% N/A 24% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? Okay, then. c - a staff of cold (weapon) You completely miss the water moccasin zombie. The water moccasin zombie barely misses you. x2 You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You hit the water moccasin zombie. Your bite misses the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. The water moccasin zombie closely misses you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you! You closely miss the water moccasin zombie. You bite the water moccasin zombie, but do no damage. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie closely misses you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie barely misses you. The water moccasin zombie barely misses you. The water moccasin zombie bites you. You die... ...†.....#.#.###......... ####..##.#.#.....######## #.. #.#.#............. #.. #.#.##....######## # #..##!#.##....# #.#.....#.####### #.........########## ...................## ###....@#####.......# +....Z# #.......#### #...)†# #........... #.....# #........### #.....# #........# #.....# #........# ##+#### ######.#.# ###.#.### #........ You could see a water moccasin zombie. Vanquished Creatures A dart slug (D:1) 3 ball pythons An endoplasm (D:1) 4 goblins A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 bats A frilled lizard (D:2) A kobold (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FortyThree the Gnoll Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 183 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/7 938 | D:1 | Reached XP level 3. HP: 23/25 MP: 6/9 1106 | D:1 | Found a faded altar of an unknown god. 1516 | D:2 | Reached skill level 5 in Spellcasting 1564 | D:2 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, chequers_avenue D:2: layout_basic, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 7.1 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Staff || 7 Bite || 1 Cast: Pain || 35 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1572 | 1457 | 115 | 18 | 1342 | 2 | 786.0 | Dungeon | 1572 | 1457 | 115 | 18 | 1342 | 2 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1146 daAuts D:2: 426 daAuts