FortyThree Level 1 of the Dungeon (-1, 4, D:1) a +0 club (-16, 16, D:1) a +0 dagger (-21, 21, D:1) a +0 spear (7, 21, D:1) a +0 club (-21, 29, D:1) 3 needles of sleeping (-17, 36, D:1) a +0 ring mail (1, 37, D:1) a +0 whip (-7, 38, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of venom (17, 1, D:2) 24 arrows (-15, 4, D:2) 20 poisoned needles (7, 6, D:2) 17 bolts (-15, 7, D:2) a +0 pair of gloves (-14, 7, D:2) 13 stones (6, 12, D:2) 16 stones (11, 13, D:2) a +0 ring mail (-2, 16, D:2) a +0 club (2, 16, D:2) a +0 dagger (4, 24, D:2) a +0 club (1, 25, D:2) 12 stones a +0 hunting sling a +0 dagger (-3, 35, D:2) a +0 club (-11, 37, D:2) 14 bolts of flame a +0 hand axe Level 3 of the Dungeon (6, 3, D:3) a +0 club (12, 6, D:3) 15 arrows (-23, 7, D:3) a +0 robe (16, 11, D:3) 14 stones (-13, 14, D:3) 18 stones (18, 14, D:3) a stone (-7, 28, D:3) a +2 dagger of freezing (-16, 32, D:3) a +0 dagger (-4, 40, D:3) a +0 leather armour (14, 43, D:3) a wand of magic darts (0) Level 4 of the Dungeon (16, 8, D:4) a +0 short sword (28, 14, D:4) 24 stones (41, 19, D:4) a +0 hand axe (30, 20, D:4) 24 stones (39, 20, D:4) a +0 leather armour a cursed +0 club (41, 20, D:4) a +0 leather armour a +0 flail (-1, 22, D:4) 21 sling bullets (25, 25, D:4) 9 arrows (8, 29, D:4) 19 stones (34, 29, D:4) a +2 battleaxe of chopping (0, 40, D:4) 22 stones (20, 44, D:4) a +0 scale mail (22, 45, D:4) a +0 dagger a cursed -1 robe (22, 46, D:4) a +0 club (22, 47, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (2, 11, D:5) a +0 falchion a +0 chain mail (3, 11, D:5) a +0 flail a +0 club (4, 11, D:5) a +0 flail a +0 leather armour (-11, 15, D:5) a +0 rapier a +0 leather armour (9, 19, D:5) a +0 trident (5, 21, D:5) a +0 chain mail (-17, 28, D:5) 20 stones (1, 30, D:5) a +0 robe (16, 30, D:5) 13 bolts (-12, 34, D:5) 18 sling bullets (1, 34, D:5) a +0 flail a +0 chain mail (-16, 36, D:5) 15 bolts (1, 39, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (-26, 15, D:6) a +0 rapier (24, 16, D:6) a +0 dagger of venom a +0 leather armour (-27, 21, D:6) a +0 mace a +0 robe (2, 21, D:6) 8 bolts (15, 26, D:6) a +0 giant club (-11, 31, D:6) a +0 falchion a +1 antimagic hand axe (-10, 31, D:6) a +0 club a +0 dagger a +0 robe a +0 hand axe (-14, 32, D:6) a +0 flail (-27, 33, D:6) a +0 dagger (-15, 34, D:6) a +0 halberd (-4, 34, D:6) a +0 mace (-26, 35, D:6) a +1 dagger of draining a +0 scale mail (-3, 36, D:6) a +0 trident (-2, 37, D:6) a +0 flail a +0 mace (-3, 41, D:6) a cursed -1 mace (-18, 42, D:6) a +0 trident a +0 leather armour (-15, 50, D:6) a +2 mace of draining (-14, 51, D:6) a +0 mace (-12, 52, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (42, 2, D:7) a +0 giant club (-4, 3, D:7) a +0 hand axe a +0 leather armour (-3, 3, D:7) a +0 dagger a +0 ring mail (25, 3, D:7) a cursed -1 helmet (-4, 4, D:7) a +0 club a +0 short sword a +0 chain mail (33, 4, D:7) a +0 dagger (21, 5, D:7) a +0 giant club (12, 9, D:7) a +0 dagger (unseen) (7, 13, D:7) 16 arrows a +0 shortbow (3, 20, D:7) 3 arrows (-5, 24, D:7) a +0 lajatang (36, 26, D:7) a plain deck of wonders (49, 29, D:7) 25 stones (1, 32, D:7) 19 stones (-13, 35, D:7) a +0 ring mail (34, 37, D:7) a +0 scythe a +0 robe (35, 37, D:7) a +0 scythe a +0 robe (46, 42, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a scroll of amnesia (30, 12, D:8) a +0 dagger a +0 cloak (9, 14, D:8) 19 stones (6, 18, D:8) the +3 ring mail of Dim Light {*Contam rPois Str+4 SInv} It affects your strength (+4). It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. (-8, 19, D:8) 22 arrows (9, 20, D:8) a +0 flail a +0 ring mail (-4, 22, D:8) 2 arrows (-3, 24, D:8) 21 arrows a +0 shortbow (4, 24, D:8) an arrow (23, 24, D:8) a +0 giant club (4, 25, D:8) an arrow (25, 25, D:8) a -2 spear a +0 animal skin a wand of enslavement (0) (17, 28, D:8) 31 stones (0, 30, D:8) a +0 chain mail (-1, 31, D:8) a +0 robe a +0 dagger (0, 31, D:8) a +0 hand axe a +0 ring mail a +0 falchion of electrocution (22, 35, D:8) 9 poisoned needles (25, 39, D:8) 18 stones Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 14 arrows (2, 0, D:9) 2 arrows (4, 0, D:9) a +0 giant club (36, 1, D:9) a scroll of amnesia (50, 11, D:9) a +0 quarterstaff (25, 14, D:9) a +0 morningstar (48, 15, D:9) 15 poisoned needles (25, 16, D:9) a +0 club (23, 17, D:9) a +0 leather armour (14, 19, D:9) a +0 falchion of flaming (50, 20, D:9) a +0 ring mail (39, 21, D:9) a +0 great mace (11, 23, D:9) a +0 hat (28, 30, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Bakh's Weapon Shop a +0 hunting sling (18 gold) a +0 shortbow (36 gold) 27 arrows (64 gold) 12 exploding sling bullets (144 gold) a +0 broad axe (48 gold) a +2 arbalest of evasion (208 gold) 21 poisoned sling bullets (252 gold) a +0 falchion (36 gold) a +0 battleaxe (78 gold) 27 stones (32 gold) a +4 hand crossbow of flaming (339 gold) a +0 war axe (42 gold) [Shop] Ehogg's Assorted Antiques a potion of ambrosia (256 gold) a +2 pair of boots of stealth (144 gold) the +2 troll leather armour "Ydulust" {*Drain rF+ Regen+ Str+3 Slay+5} (640 gold) It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It increases your rate of regeneration. It causes draining when unequipped. a scroll of enchant armour (240 gold) a +0 quarterstaff (128 gold) a scroll of identify (64 gold) a +0 leather armour (64 gold) a potion of curing (96 gold) a scroll of remove curse (96 gold) a stone of tremors (1280 gold) a wand of cold (4) (256 gold) [Shop] Rodghop's Antique Weapon Boutique a +0 arbalest (112 gold) a +0 trident (87 gold) a +0 shortbow (75 gold) a +0 flail (87 gold) a +7 halberd of chopping (100 gold) a +0 quarterstaff (100 gold) a +2 morningstar of protection (100 gold) a +0 dagger (50 gold) a +0 trident (87 gold) a +0 club (25 gold) a +0 morningstar (100 gold) a +1 great sword of protection (162 gold) [Shop] Josm's Armour Shoppe a +1 shield of protection (181 gold) a +0 robe (7 gold) a +1 pair of gloves (126 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +1 pair of boots (126 gold) [Shop] Deklodinn's Assorted Antiques a box of beasts (660 gold) a scroll of fear (33 gold) a +2 great sword of electrocution (214 gold) a potion of flight (29 gold) an ornate deck of summoning (660 gold) the +4 cloak of Idiphy {+Blink rPois rCorr Dex+4} (313 gold) It affects your dexterity (+4). It protects you from poison. It lets you blink. It protects you from acid and corrosion. the ring of Coronation {rPois MR+} (165 gold) [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. a plain deck of defence (462 gold) a +0 glaive (214 gold) a potion of degeneration (29 gold) (0, 0, D:10) 32 bolts (10, 0, D:10) 17 arrows (2, 2, D:10) the +1 war axe "Morhowebb" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. (29, 9, D:10) a +0 trident of venom (45, 9, D:10) a +0 giant spiked club a +0 robe (26, 10, D:10) a +0 glaive of protection a +0 plate armour (18, 12, D:10) a curare-tipped needle (36, 12, D:10) a +0 flail (8, 13, D:10) a curare-tipped needle (17, 13, D:10) a +0 long sword a +0 plate armour (19, 13, D:10) an arrow a +0 hand axe (20, 13, D:10) 2 arrows a +0 leather armour a +0 short sword a +0 chain mail a +0 halberd a cursed -2 giant spiked club a +0 leather armour 6 sling bullets a +0 quarterstaff a +0 hunting sling (21, 13, D:10) 3 arrows a sling bullet a +0 shortbow (16, 14, D:10) a curare-tipped needle (18, 14, D:10) a +0 plate armour a +0 long sword (19, 14, D:10) a sling bullet 2 arrows (20, 14, D:10) a +0 ring mail a +2 short sword of speed (21, 14, D:10) a +0 leather armour a +0 flail (24, 14, D:10) a tomahawk (14, 15, D:10) a curare-tipped needle (12, 16, D:10) a curare-tipped needle (13, 16, D:10) 3 curare-tipped needles a +0 short sword of venom a +0 blowgun (18, 16, D:10) 20 bolts (35, 16, D:10) a +0 war axe a +0 ring mail (29, 17, D:10) a +0 hand axe a +0 ring mail (33, 18, D:10) a throwing net (34, 18, D:10) a +0 giant spiked club a +0 giant club (19, 22, D:10) a cursed -3 hand axe (0, 23, D:10) a +0 rapier (2, 26, D:10) a +0 dagger a +0 robe (2, 27, D:10) a +0 battleaxe a +0 plate armour (3, 27, D:10) a +0 club a +0 scale mail (5, 27, D:10) a +0 dagger a +0 robe (3, 28, D:10) a +0 dagger (3, 29, D:10) a +0 mace a +0 short sword (8, 31, D:10) a +0 long sword of venom a scroll of noise (36, 36, D:10) a +0 quarterstaff (22, 40, D:10) 19 stones Level 1 of the Lair of Beasts (-3, 9, Lair:1) 19 bolts (-10, 20, Lair:1) a +0 robe (-11, 21, Lair:1) a +0 hunting sling (2, 24, Lair:1) 12 stones (-28, 34, Lair:1) a wand of random effects (28) (21, 48, Lair:1) 24 bolts (-8, 50, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed amulet of faith (-10, 1, Lair:2) 12 gold pieces (-6, 3, Lair:2) 21 gold pieces (0, 3, Lair:2) 16 gold pieces (-8, 6, Lair:2) a +0 hand axe an ice cave (0, 0, IceCv) a +5 rod of the swarm (11/11) (-9, 12, IceCv) a polar bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) (-8, 12, IceCv) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) a yak corpse (skeletalised by now) (-7, 16, IceCv) a scroll of noise