FooOfBar Level 1 of the Dungeon (0, 0, D:1) a +0 club (-43, 2, D:1) a +0 dagger (-34, 4, D:1) a +0 dagger (-45, 9, D:1) a +0 club (-42, 21, D:1) a +0 club a +0 club (-43, 29, D:1) a +0 ring mail (-46, 31, D:1) 11 poisoned needles (3, 40, D:1) a +0 scale mail (-29, 42, D:1) a +0 club (-8, 42, D:1) a +0 club (1, 45, D:1) a +0 club (2, 52, D:1) a +0 dagger a +0 club (-42, 54, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, 9, D:2) a cursed -1 club (15, 12, D:2) a +0 robe a +0 scythe (41, 14, D:2) a +0 robe (13, 19, D:2) a potion of mutation (34, 20, D:2) a +0 club (49, 20, D:2) an uncursed amulet of inaccuracy (34, 21, D:2) a +0 short sword (32, 29, D:2) a +0 club (15, 30, D:2) a cursed -2 club (33, 30, D:2) a +0 club (5, 34, D:2) a +0 club a +0 hand crossbow (7, 37, D:2) a +0 hand axe (2, 41, D:2) 13 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (19, 3, D:3) 4 tomahawks (-15, 5, D:3) a +0 mace (-9, 5, D:3) a +0 dagger (20, 11, D:3) 21 stones (22, 13, D:3) 13 stones (-4, 20, D:3) a +0 leather armour a +0 mace (7, 22, D:3) a tomahawk (1, 23, D:3) a +0 leather armour (2, 23, D:3) 2 tomahawks a +0 flail (7, 23, D:3) a tomahawk (2, 24, D:3) a +0 club (28, 24, D:3) a +0 whip (33, 24, D:3) a +0 dagger (6, 28, D:3) a +2 whip of flaming (24, 28, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) 25 sling bullets (6, 2, D:4) a +0 ring mail (15, 7, D:4) a +0 flail (-25, 14, D:4) a +0 leather armour (4, 34, D:4) a +0 giant club (-12, 46, D:4) 22 stones Level 5 of the Dungeon (20, 1, D:5) a +0 hand axe (2, 7, D:5) a cursed -3 hand axe (2, 21, D:5) a scroll of noise (30, 27, D:5) a book of the Tempests (38, 28, D:5) a +0 dagger (40, 30, D:5) 20 stones (46, 45, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (55, 4, D:6) a +0 dagger (6, 9, D:6) a +0 robe a +0 dagger a +1 dagger of protection a +0 leather armour (37, 9, D:6) a book of Changes (15, 10, D:6) a +0 robe (15, 14, D:6) a +0 robe a +0 flail (22, 16, D:6) a +0 long sword (47, 20, D:6) a scroll of random uselessness (32, 21, D:6) a +0 giant club (47, 22, D:6) a +0 hand axe a +0 dagger (-5, 23, D:6) a +0 shortbow (47, 23, D:6) a +0 ring mail (32, 25, D:6) a +0 flail of crushing (32, 26, D:6) the +8 quarterstaff of Accord {freeze, Str+9 Int-5 SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It affects your intelligence (-5). It lets you see invisible. It makes you more stealthy. (50, 31, D:6) a +0 cloak (16, 37, D:6) a +0 robe a +0 dagger (11, 39, D:6) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 flail (10, 40, D:6) a +0 chain mail a +0 club (14, 40, D:6) a tomahawk (16, 40, D:6) a scroll of random uselessness a +0 scale mail a +2 mace of crushing a +0 flail 3 tomahawks (16, 41, D:6) a +0 leather armour a +0 dagger (29, 51, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Pian's Jewellery Boutique a +4 ring of strength (432 gold) a +3 ring of slaying (720 gold) an uncursed amulet of regeneration (480 gold) an uncursed amulet of warding (240 gold) an uncursed ring of see invisible (240 gold) an uncursed ring of fire (400 gold) an uncursed amulet of the gourmand (480 gold) an uncursed ring of protection from fire (400 gold) an uncursed amulet of faith (640 gold) a +5 ring of dexterity (659 gold) the ring of Cawkeomp {rElec rF+ Stlth-} (456 gold) [ring of loudness] It protects you from fire. It insulates you from electricity. It makes you less stealthy. an uncursed ring of stealth (280 gold) (0, 0, D:7) a +0 chain mail (-13, 2, D:7) a +0 short sword (-13, 5, D:7) 2 potions of haste (-8, 6, D:7) 2 stones (-7, 7, D:7) 3 stones (-6, 7, D:7) a +3 short sword of venom (-5, 7, D:7) a +0 short sword (0, 7, D:7) a +0 leather armour (-6, 8, D:7) a +0 short sword (5, 9, D:7) a book of Beasts (5, 10, D:7) a +0 whip (8, 11, D:7) 2 stones (-17, 12, D:7) a wand of confusion (0) a wand of random effects (25) (17, 14, D:7) a +0 hand axe (17, 15, D:7) a +0 giant club a +0 flail a +0 scale mail a +0 mace (-12, 18, D:7) a wand of random effects (35) (-26, 19, D:7) a +0 dagger (-1, 19, D:7) a +0 chain mail (18, 20, D:7) a +0 scale mail (10, 21, D:7) a scroll of random uselessness Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour an uncursed staff of summoning (-7, 7, D:8) a +2 short sword of venom (-16, 8, D:8) a +0 robe (-26, 10, D:8) 9 bolts of frost (-43, 11, D:8) a +0 dagger a +0 robe (-43, 12, D:8) a +0 club a +0 short sword a +0 chain mail (1, 13, D:8) a +0 robe (-32, 21, D:8) a +0 dagger of chaos a +0 robe (-27, 23, D:8) a +0 short sword 5 stones (-18, 26, D:8) 27 stones (3, 26, D:8) a book of Changes (-41, 33, D:8) 21 bolts (-35, 36, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a cursed amulet of inaccuracy (20, 1, D:9) a +0 halberd (7, 11, D:9) a +0 short sword a +0 club (23, 12, D:9) a +0 leather armour a +0 club (23, 13, D:9) a cursed +0 leather armour a +2 vampiric whip (23, 14, D:9) a +0 robe a +0 dagger (1, 36, D:9) a +0 rapier (48, 41, D:9) a +0 hunting sling (2, 52, D:9) a +0 dagger (32, 52, D:9) a Grand Grimoire Level 10 of the Dungeon (0, 0, D:10) a +0 club (-3, 1, D:10) a +0 short sword a +0 chain mail (1, 1, D:10) a +0 flail a +0 chain mail (2, 2, D:10) a +0 dagger a +0 robe (3, 2, D:10) a +0 short sword (-9, 3, D:10) a +0 dagger a cursed +0 leather armour (3, 3, D:10) a +0 dagger a +0 ring mail (12, 4, D:10) a +0 long sword of distortion a +0 plate armour (10, 5, D:10) a +0 leather armour (8, 6, D:10) a +0 ring mail a +0 dagger a +0 ring mail a +0 club (9, 6, D:10) a +0 hand axe (-21, 7, D:10) a +0 scale mail (7, 7, D:10) a cursed -1 whip (7, 8, D:10) a +0 blowgun (10, 10, D:10) a +0 chain mail a +0 halberd (-12, 13, D:10) the +4 battleaxe "Tepidot" {flame, *Noise rN+ Str+4 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+4). It protects you from negative energy. It may make noises in combat. a +0 robe a cursed +0 mace a +0 robe (22, 13, D:10) a +0 robe a +0 scimitar (22, 14, D:10) a +0 giant club (-27, 15, D:10) a book of Envenomations (-15, 15, D:10) a +1 dire flail of crushing (20, 17, D:10) a +0 falchion (-16, 18, D:10) a +0 dagger (20, 18, D:10) a +0 robe a +3 mace (-9, 19, D:10) 27 stones (20, 19, D:10) a cursed +0 robe a +0 robe a cursed +0 spear of venom a +0 ring mail 2 tomahawks a +0 flail a +3 hand axe (-7, 21, D:10) a +0 robe a cursed +1 scimitar (21, 23, D:10) a +0 blowgun a +0 mace (-5, 24, D:10) a +0 whip 2 stones (25, 24, D:10) a +0 short sword (23, 26, D:10) a +0 spear (25, 26, D:10) a +0 spear (-2, 33, D:10) a +0 leather armour (-3, 34, D:10) a +0 dagger (-4, 35, D:10) a +0 ring mail (21, 40, D:10) 17 bolts Level 11 of the Dungeon (0, 0, D:11) a scroll of immolation (-25, 6, D:11) a +0 hand axe (-17, 9, D:11) a +0 leather armour (12, 11, D:11) a +0 scale mail (-5, 13, D:11) a +0 giant club (-5, 15, D:11) a +0 shortbow (-4, 15, D:11) a +0 shortbow a +0 shortbow a +0 shortbow (-4, 16, D:11) a +0 shortbow (-4, 17, D:11) 5 large rocks (-23, 19, D:11) a +0 shortbow (-11, 22, D:11) 11 sling bullets (-14, 31, D:11) a +0 hand axe (2, 34, D:11) a +0 hand axe a +0 giant spiked club (3, 35, D:11) a +0 leather armour (-20, 36, D:11) 14 exploding sling bullets (2, 39, D:11) a +0 shortbow (-21, 40, D:11) a +0 scale mail (-27, 43, D:11) the +5 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (-30, 1, Lair:1) 2 potions of degeneration (-4, 2, Lair:1) an uncursed staff of air (17, 22, Lair:1) a +0 large shield (18, 24, Lair:1) 8 arrows of frost 5 arrows of dispersal 9 arrows of flame a scroll of enchant weapon a book of Party Tricks a +0 ice dragon armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip of flaming (21, 5, Lair:2) a cursed +0 ring mail (33, 13, Lair:2) a +0 falchion (35, 36, Lair:2) 21 stones (33, 40, Lair:2) 6 tomahawks Level 3 of the Lair of Beasts (-4, 12, Lair:3) 17 stones (-22, 24, Lair:3) a sheep corpse (-37, 29, Lair:3) a poisoned needle (-36, 29, Lair:3) a poisoned needle (-30, 32, Lair:3) an elephant corpse (10, 38, Lair:3) 9 stones (15, 41, Lair:3) a +0 ring mail (13, 60, Lair:3) 20 stones