FooOfBar Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 1, D:1) a +0 club (7, 3, D:1) an uncursed ring of loudness (27, 6, D:1) a +0 club (13, 7, D:1) a +0 hand axe (41, 16, D:1) a +0 short sword (47, 19, D:1) a +0 buckler (7, 28, D:1) 7 poisoned needles (27, 35, D:1) a cursed -2 club (26, 49, D:1) a +0 whip (14, 50, D:1) a +0 ring mail (15, 52, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (-10, 5, D:2) a +0 robe (-4, 5, D:2) a +0 short sword a +0 club (-1, 7, D:2) a +0 leather armour (-11, 8, D:2) a +0 leather armour (9, 10, D:2) a +0 ring mail (-16, 12, D:2) a +0 dagger (3, 16, D:2) a +1 whip of electrocution (25, 17, D:2) a +0 whip (-12, 18, D:2) a +0 short sword (35, 23, D:2) a +0 club (-4, 24, D:2) a +0 short sword (-7, 27, D:2) a +0 dagger of protection (-8, 30, D:2) a +0 plate armour (26, 36, D:2) a +0 dagger (14, 53, D:2) a +0 dagger Level 3 of the Dungeon (-1, 1, D:3) a +0 club (6, 1, D:3) 20 arrows (6, 3, D:3) a +0 helmet (0, 7, D:3) a +0 club a +0 ring mail (1, 8, D:3) a +0 short sword a +0 leather armour (2, 9, D:3) a +0 flail (3, 10, D:3) a +0 falchion a +0 ring mail a +0 club (-3, 11, D:3) a +0 mace (9, 13, D:3) 16 bolts (32, 14, D:3) a +0 flail (31, 16, D:3) a +0 dagger (37, 16, D:3) a +0 hand axe (33, 18, D:3) a +0 robe a +0 dagger (4, 21, D:3) a +0 morningstar a +0 chain mail a potion of mutation (30, 23, D:3) a +0 leather armour (39, 23, D:3) a potion of mutation (11, 24, D:3) a +0 spear (26, 38, D:3) a +0 club Level 4 of the Dungeon [Shop] Vaoffofo's Antique Weapon Shop a +0 scimitar (88 gold) a +0 shortbow (66 gold) the +6 rapier "Winetipp" {flame, rPois rC++} (198 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It protects you from poison. Dithmenos disapproves of the use of such an item. a +0 long sword (77 gold) a +1 mace of crushing (66 gold) the +8 storm bow {elec} (1280 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. the +2 falchion "Quganu" {venom, Int+6} (176 gold) It poisons the flesh of those it strikes. It affects your intelligence (+6). a +0 trident (77 gold) a +0 war axe (77 gold) a +0 mace (66 gold) a +0 trident (77 gold) (0, 0, D:4) a +0 leather armour a +2 leather armour of magic resistance a +0 dagger (-6, 1, D:4) a +0 club (-46, 5, D:4) a +0 falchion (-45, 6, D:4) a +0 hand axe a +0 hand axe (-44, 6, D:4) 3 tomahawks (-39, 6, D:4) 2 tomahawks (-26, 14, D:4) 14 arrows (-26, 16, D:4) a +0 leather armour (-28, 19, D:4) a cursed +0 club (-23, 20, D:4) a +0 hand axe (-24, 22, D:4) a +0 ring mail (-40, 25, D:4) a +0 short sword of flaming (-29, 29, D:4) a +0 club (-27, 31, D:4) a +0 club a +0 ring mail (-30, 33, D:4) a +0 robe (-34, 38, D:4) 2 potions of poison (-4, 38, D:4) a cursed +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (31, 10, D:5) 29 arrows (-27, 13, D:5) a +0 rapier (30, 13, D:5) a +0 club a +0 ring mail (14, 16, D:5) a -2 ring of evasion a potion of degeneration (21, 17, D:5) a +0 shortbow 21 arrows (-6, 20, D:5) a +1 dagger of flaming (13, 20, D:5) a +0 quarterstaff (17, 22, D:5) a potion of poison (20, 22, D:5) a +0 dagger (0, 29, D:5) a +0 robe a +0 dagger of venom (8, 30, D:5) a +0 robe a cursed -1 dagger (16, 30, D:5) a +0 club (14, 31, D:5) a +1 leather armour of fire resistance (11, 32, D:5) a +0 ring mail a +1 falchion of holy wrath a +4 war axe of freezing a +0 plate armour Level 6 of the Dungeon (-18, 23, D:6) a +0 club (-27, 24, D:6) a +0 club (-6, 24, D:6) a scroll of noise (-7, 30, D:6) a -2 dagger (5, 32, D:6) a +0 helmet (-26, 33, D:6) the +0 ring mail of Tulips {*Drain Regen+ rCorr} It increases your rate of regeneration. It protects you from acid and corrosion. It causes draining when unequipped. Level 7 of the Dungeon (0, 0, D:7) a +0 hand crossbow 25 bolts (-29, 3, D:7) a -3 ring of strength (-9, 3, D:7) a +0 club (-4, 4, D:7) a +0 ring mail (-11, 11, D:7) a +0 giant club (-3, 14, D:7) 14 poisoned needles (-17, 22, D:7) a scroll of noise (22, 24, D:7) 16 arrows (19, 25, D:7) a cursed +0 club (15, 32, D:7) a +0 robe (-26, 35, D:7) a +0 leather armour (-19, 37, D:7) a +0 dagger a +0 club a +0 blowgun 18 poisoned needles (-19, 39, D:7) a poisoned needle a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 short sword a +0 mace a +0 chain mail of poison resistance a +0 short sword a +0 battleaxe a +0 plate armour (-12, 39, D:7) a wand of flame (17) (-7, 40, D:7) a +0 trident (10, 44, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (-11, 2, D:8) a cursed -2 spear a +0 robe (-3, 3, D:8) a +0 giant club a +0 robe (9, 3, D:8) a +0 robe (3, 5, D:8) a +0 mace (4, 5, D:8) a +0 falchion (-36, 9, D:8) a +0 whip (-29, 9, D:8) a +0 dagger of draining (1, 9, D:8) the +6 scale mail "Adui" {rF+} It protects you from fire. (2, 11, D:8) a cursed -3 giant club a +0 giant club (-29, 15, D:8) a +0 dagger a cursed -2 robe a +0 dagger (-28, 16, D:8) a +0 hand axe a +0 scale mail (-25, 18, D:8) a +0 club 2 tomahawks (-31, 19, D:8) 6 bolts of frost (-28, 19, D:8) a +0 giant club (-28, 20, D:8) a +0 giant spiked club (-13, 23, D:8) a +2 dagger of venom a +0 leather armour (-12, 23, D:8) a +0 mace a +0 ring mail (-11, 23, D:8) a +0 dagger a +0 robe (-12, 25, D:8) a +0 falchion a +0 ring mail (15, 26, D:8) a +2 whip of freezing a +1 robe of magic resistance a +0 giant club (5, 31, D:8) a +0 dagger a +0 robe (16, 37, D:8) a +0 flail (12, 39, D:8) a scroll of noise (10, 40, D:8) a +0 flail (2, 44, D:8) an uncursed amulet of faith (13, 45, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (23, 12, D:9) a +0 giant club (41, 14, D:9) a +0 club (7, 26, D:9) a +0 morningstar (19, 35, D:9) a +0 giant club (18, 49, D:9) a +0 hand axe (44, 50, D:9) a +0 whip Level 10 of the Dungeon [Shop] Veruel's Weapon Shop 13 stones (18 gold) a +0 scimitar (56 gold) a +0 morningstar (56 gold) 19 arrows (53 gold) a +0 hand axe (42 gold) the +2 halberd of Exquisite Death {flame, +Rage MR- Dex+7} (534 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It affects your resistance to hostile enchantments. It lets you go berserk. Dithmenos disapproves of the use of such an item. a +0 morningstar (56 gold) a +0 morningstar (56 gold) a +0 shortbow (42 gold) a +0 flail (49 gold) a +1 morningstar of venom (165 gold) a +3 mace of venom (288 gold) a +0 scimitar (56 gold) (0, 0, D:10) a +0 trident (30, 1, D:10) 14 arrows of dispersal (3, 3, D:10) 2 arrows of frost (10, 6, D:10) 21 bolts of frost (-1, 8, D:10) a +0 club (-20, 11, D:10) a +0 robe a +2 battleaxe of chopping (-18, 11, D:10) a +0 robe a +2 battleaxe of freezing a +0 robe a +2 dagger (17, 11, D:10) a +0 giant club (-15, 13, D:10) a +0 robe a +1 hand axe (14, 13, D:10) a +0 club (14, 14, D:10) a scroll of noise (-30, 15, D:10) 22 gold pieces (-31, 16, D:10) 10 gold pieces (-32, 17, D:10) 22 gold pieces (-12, 20, D:10) a +0 war axe a +0 leather armour a +0 robe a +1 morningstar (13, 22, D:10) an uncursed amulet of inaccuracy a scroll of vulnerability (10, 27, D:10) a +0 mace a +0 plate armour (-17, 30, D:10) 15 arrows (-30, 31, D:10) a wand of fireball (9) (4, 36, D:10) 4 javelins of penetration (5, 36, D:10) a plain deck of wonders (4, 38, D:10) a +0 robe (-3, 52, D:10) an uncursed staff of air (22, 52, D:10) a +0 leather armour a +0 flail a +0 leather armour (22, 53, D:10) a +0 mace a +0 leather armour (-9, 59, D:10) 11 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (16, 0, D:11) a +0 plate armour (0, 1, D:11) a +0 hand axe (13, 1, D:11) a +0 long sword (1, 2, D:11) a +0 mace a +0 leather armour (0, 3, D:11) a +0 club a +0 leather armour (3, 3, D:11) a cursed +0 shortbow 18 arrows (4, 3, D:11) a +0 shortbow 4 arrows (2, 4, D:11) a +0 shortbow a +0 shortbow 24 arrows (3, 4, D:11) a cursed -3 shortbow 16 arrows (3, 5, D:11) a +0 shortbow 18 arrows (3, 6, D:11) 2 arrows (3, 10, D:11) an arrow (31, 10, D:11) a +0 spear (3, 11, D:11) 6 arrows (16, 15, D:11) a troll hide (23, 19, D:11) a +0 rapier (23, 20, D:11) a +0 short sword (23, 21, D:11) a cursed -2 club a +0 short sword a +0 blowgun 22 poisoned needles (24, 31, D:11) a cursed -2 long sword (5, 32, D:11) 2 scrolls of noise (7, 37, D:11) an ornate deck of defence (17, 37, D:11) a large rock (16, 38, D:11) 5 large rocks Level 12 of the Dungeon (0, 0, D:12) a meat ration (3, 0, D:12) a meat ration (-3, 1, D:12) 7 tomahawks (2, 1, D:12) a +0 plate armour (3, 2, D:12) a +0 dagger (8, 9, D:12) a +0 rapier (5, 15, D:12) a +0 shortbow 21 arrows (7, 15, D:12) a +0 dire flail a +0 plate armour 3 large rocks (8, 15, D:12) an arrow a +0 dagger a +0 scale mail a large rock (5, 16, D:12) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 ring of protection (-4, 2, Lair:1) a +0 hunting sling a +1 hunting sling (2, 3, Lair:1) a phantom mirror (-31, 18, Lair:1) a scroll of immolation (-15, 22, Lair:1) 12 poisoned needles (-10, 28, Lair:1) a +0 scale mail (12, 29, Lair:1) a +2 longbow of freezing (-24, 47, Lair:1) a +0 large shield Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of wizardry (37, 1, Lair:2) a book of Summonings (-19, 9, Lair:2) a +0 short sword (22, 17, Lair:2) a +0 club (33, 31, Lair:2) a +0 plate armour (-12, 44, Lair:2) a +0 broad axe of freezing 4 throwing nets a +0 ring mail (-9, 61, Lair:2) an uncursed staff of conjuration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (39, 0, Lair:3) a scroll of immolation (24, 11, Lair:3) a +0 pair of gloves (46, 15, Lair:3) a +0 cloak (-2, 18, Lair:3) a +0 shortbow (30, 18, Lair:3) a +0 ring mail (28, 19, Lair:3) a crystal ball of energy (44, 23, Lair:3) 14 arrows (5, 33, Lair:3) a +0 trident a +0 robe (5, 36, Lair:3) a +0 dire flail a +0 robe (-9, 43, Lair:3) an uncursed staff of power (-10, 45, Lair:3) a +0 robe Level 4 of the Lair of Beasts (-14, 6, Lair:4) a scroll of immolation (14, 17, Lair:4) a +0 scale mail (-1, 18, Lair:4) 9 poisoned needles (14, 21, Lair:4) a cursed -3 spear (7, 29, Lair:4) a lantern of shadows (8, 31, Lair:4) a +0 cloak (2, 39, Lair:4) a +0 dagger (10, 43, Lair:4) a +0 ring mail (-4, 47, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (13, 3, Lair:5) a +0 spear (-43, 5, Lair:5) a +0 morningstar (-47, 15, Lair:5) a +0 club (-20, 15, Lair:5) a wand of fire (7) (13, 15, Lair:5) 14 bolts (14, 24, Lair:5) an uncursed staff of death (13, 26, Lair:5) 10 bolts (-45, 28, Lair:5) 9 arrows of dispersal (9, 30, Lair:5) a cursed +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 bolts (-24, 12, Lair:6) a +0 robe (4, 17, Lair:6) a +0 long sword (5, 17, Lair:6) a wand of slowing (32) a wand of magic darts (19) a wand of magic darts (19) (-11, 21, Lair:6) a +0 leather armour (-31, 47, Lair:6) a box of beasts (24, 47, Lair:6) a +0 cloak Level 7 of the Lair of Beasts (16, 0, Lair:7) a blink frog corpse (skeletalised by now) (-8, 7, Lair:7) 18 arrows (-3, 9, Lair:7) a +0 ring mail (-7, 13, Lair:7) a blink frog corpse (-22, 14, Lair:7) a wand of frost (30) (-20, 14, Lair:7) a chunk of flesh (-7, 14, Lair:7) a sheep corpse a water moccasin corpse (-24, 15, Lair:7) a river rat corpse (-22, 15, Lair:7) a river rat corpse a river rat corpse (10, 16, Lair:7) a water moccasin corpse (skeletalised by now) (15, 16, Lair:7) a +1 helmet (-24, 17, Lair:7) a fire drake corpse (-1, 21, Lair:7) a +0 robe (5, 23, Lair:7) a +0 great mace (-8, 25, Lair:7) 13 gold pieces (-10, 27, Lair:7) a stone (-9, 27, Lair:7) a stone (-7, 27, Lair:7) 2 stones (3, 27, Lair:7) a death yak corpse (-10, 28, Lair:7) a stone (3, 28, Lair:7) a death yak corpse (-6, 29, Lair:7) a potion of invisibility (-5, 29, Lair:7) 2 stones (still there?) a stone (still there?) (-5, 30, Lair:7) 12 poisoned needles (-8, 32, Lair:7) 18 bolts (-6, 33, Lair:7) a bread ration