Folque Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -5, D:1) a +0 club (5, -13, D:1) a +0 club (5, 21, D:1) a cursed -1 dagger (8, 22, D:1) a +0 dagger (9, -20, D:1) 25 bolts (11, 24, D:1) a +0 dagger (17, 17, D:1) 33 sling bullets (28, -17, D:1) a +0 dagger (38, -9, D:1) a +2 ring mail of cold resistance (42, -2, D:1) a +0 dagger (42, 15, D:1) a cursed -3 club (44, -13, D:1) a +0 ring mail (45, 4, D:1) 20 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 1, D:2) 20 poisoned needles (5, 22, D:2) a +0 dagger (11, 1, D:2) a stone (22, 5, D:2) 25 stones (35, -4, D:2) a +0 robe (44, 27, D:2) a +0 club (45, 45, D:2) a +0 dagger (50, 20, D:2) a +0 robe (63, -1, D:2) 10 stones (66, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 stones (4, 3, D:3) 2 stones (6, 4, D:3) a +0 whip (10, -22, D:3) 28 bolts (10, -21, D:3) a +0 club (11, 4, D:3) a stone (12, 4, D:3) a stone (12, 23, D:3) 20 stones (13, 3, D:3) a +0 club (13, 4, D:3) a stone (15, 4, D:3) a cursed -3 club (17, 24, D:3) a +0 dagger (20, 24, D:3) a +0 trident of freezing (23, -12, D:3) a +0 club (24, 23, D:3) a +0 dagger a +0 leather armour (26, -35, D:3) 17 stones (30, -15, D:3) 14 stones (31, -35, D:3) 17 stones (33, -10, D:3) a +0 whip (34, -10, D:3) a +0 club (36, -16, D:3) a +0 short sword (37, -16, D:3) a +0 club (37, -14, D:3) a +0 club (41, -7, D:3) 24 stones (49, 2, D:3) 19 stones Level 4 of the Dungeon [Shop] Qadanidd's Weapon Shoppe the +8 short sword of Muwn {vamp, Fragile MR++} (646 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. the +5 morningstar of Valiance {holy, Str+6} (569 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). a +1 dagger of pain (132 gold) a +5 whip of electrocution (365 gold) 6 large rocks (46 gold) a +0 broad axe (44 gold) a +0 hand axe (33 gold) the +2 spear of Integrity {speed, rElec rPois MP-9} (209 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). 2 tomahawks (11 gold) a +0 hand axe (33 gold) a cursed -3 rapier (1 gold) [Shop] Vifa's Weapon Boutique a cursed -3 hunting sling (1 gold) 19 stones (19 gold) the +9 hand axe "Azue" {freeze, rElec Dex+3} (707 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. a +0 short sword (30 gold) a +2 glaive of protection (198 gold) a +0 hunting sling (15 gold) a +0 glaive (65 gold) a +1 morningstar of protection (118 gold) a +0 flail (35 gold) a +0 whip (25 gold) [Shop] Kurro's Distillery a potion of degeneration (12 gold) a potion of magic (96 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of cancellation (96 gold) a potion of cancellation (96 gold) a potion of flight (36 gold) a potion of brilliance (48 gold) a potion of ambrosia (96 gold) [Shop] Nosmaf's General Store 21 arrows (54 gold) a ration (65 gold) 16 stones (20 gold) a scroll of fear (45 gold) the Volume of Air and Unholy Secrets (768 gold) Spells Type Level a - Pain Necromancy 1 b - Swiftness Charms/Air 2 c - Corpse Rot Necromancy 2 d - Vampiric Draining Necromancy 3 e - Summon Lightning Spire Summoning/Air 4 f - Deflect Missiles Charms/Air 6 a +0 robe (9 gold) a scroll of remove curse (39 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +2 war axe of electrocution (269 gold) a +0 buckler (58 gold) [Shop] Jalang's General Store 14 bolts (33 gold) a +0 dagger (24 gold) a +0 scythe (36 gold) 2 potions of brilliance (96 gold) 21 bolts (50 gold) the ring "Xoqywk" {rF++ rC- rN+ Dex+2 Slay+4} (552 gold) [ring of dexterity] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. a +4 shortbow (300 gold) a +0 leather armour (24 gold) 2 scrolls of identify (48 gold) a ration (60 gold) 15 stones (18 gold) a potion of curing (36 gold) 26 stones (31 gold) (0, 0, D:4) a +0 plate armour (15, 9, D:4) a +0 giant club (15, 11, D:4) a +0 mace (15, 13, D:4) a +0 antimagic club (20, 0, D:4) a scarf of cloud immunity (24, -5, D:4) 11 bolts (24, 2, D:4) a tomahawk (24, 6, D:4) a +0 giant club (25, -8, D:4) 17 bolts (25, 3, D:4) a tomahawk (25, 28, D:4) a +0 leather armour (27, 3, D:4) a tomahawk a +0 ring mail (28, 0, D:4) a +0 club (28, 10, D:4) a +0 club (30, 10, D:4) a +1 whip of freezing a +0 robe (48, 22, D:4) a +0 dagger (50, -6, D:4) 14 stones (51, 10, D:4) 21 bolts (51, 19, D:4) 30 bolts (54, 19, D:4) a +0 falchion a +0 leather armour (61, 0, D:4) a +0 mace (62, 15, D:4) 14 arrows Level 5 of the Dungeon [Shop] Jeru's Antique Weapon Emporium a +6 mace of draining (972 gold) a +0 dagger (52 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +1 halberd of venom (306 gold) a +0 falchion (78 gold) a +0 spear (78 gold) the +10 morningstar of Zewomp {crush, *Slow MR+ SInv} (1747 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you see invisible. It may slow you when you take damage. the +12 Vampire's Tooth {vamp} (1560 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. (0, 0, D:5) a +0 giant club (3, -28, D:5) 17 stones (3, -27, D:5) a +0 hunting sling (5, -10, D:5) an arrow (6, 1, D:5) a +0 hand axe (7, -11, D:5) an arrow (7, -10, D:5) a +0 shortbow 23 arrows (21, -29, D:5) a cursed +0 giant club (35, 3, D:5) a +2 ring mail of poison resistance (39, -34, D:5) a +0 whip (39, -33, D:5) a +0 spear (39, -29, D:5) a +0 leather armour a +0 club (39, -28, D:5) a cursed +0 halberd (39, -24, D:5) a +0 club a +0 leather armour a +0 mace (39, -23, D:5) a +0 flail (40, -22, D:5) a +0 leather armour 4 tomahawks a +0 whip (43, -22, D:5) a +0 robe a +0 dagger (44, -23, D:5) a +0 hand axe (46, -24, D:5) a +0 leather armour a cursed +0 leather armour a cursed -3 whip a +0 club (48, -25, D:5) a +0 hand axe a +0 leather armour a +0 flail (48, -24, D:5) a +0 hand axe (49, -26, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe (49, -25, D:5) a +0 club (49, -24, D:5) a +0 mace a +0 flail a +0 scale mail (52, -28, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 20 stones (5, 14, D:6) a +0 quarterstaff (18, -21, D:6) a +0 club a +0 leather armour (18, -20, D:6) a +0 trident a +0 chain mail (18, -18, D:6) a +0 hand axe (20, 2, D:6) 19 stones (21, 14, D:6) a +0 ring mail (25, 2, D:6) a cursed -3 hunting sling (27, -5, D:6) a +0 falchion (31, 7, D:6) a cursed +0 robe (31, 19, D:6) 20 arrows (34, 6, D:6) a +0 chain mail a cursed +0 flail (37, -22, D:6) a +0 giant club (41, -22, D:6) a +0 ring mail of fire resistance (49, -9, D:6) a +0 glaive Level 7 of the Dungeon [Shop] Nuafukit's Weapon Shoppe a +0 arbalest (49 gold) a +0 trident (38 gold) a +4 hand axe (275 gold) a +0 giant spiked club (20 gold) a +0 broad axe (44 gold) a +0 hand axe (33 gold) a +2 vampiric war axe (247 gold) the +4 hunting sling "Yciaq" {flame, Stlth+} (357 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +0 spear (33 gold) (0, 0, D:7) a scroll of enchant weapon (0, 1, D:7) 13 gold pieces (0, 2, D:7) 2 scrolls of magic mapping (1, 0, D:7) a potion of agility (1, 1, D:7) 15 gold pieces (1, 2, D:7) a wand of random effects (14) (2, 0, D:7) a +1 helmet (2, 1, D:7) a ration (2, 2, D:7) 10 gold pieces (4, 1, D:7) a +0 leather armour (6, -5, D:7) a +0 robe (7, -2, D:7) a jackal skeleton (8, 21, D:7) 6 tomahawks (10, 15, D:7) a killer bee corpse a killer bee corpse (11, 15, D:7) a killer bee corpse (13, 16, D:7) 26 stones (14, 12, D:7) a +0 flail of draining 3 throwing nets a +0 chain mail a wand of digging (5) 4 gold pieces the human corpse of Harold (16, 18, D:7) a +0 short sword (19, 5, D:7) a wand of flame (24) (19, 15, D:7) 8 arrows (21, 18, D:7) 27 sling bullets the Ecumenical Temple