Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 8190586304072035586 9046 Folque the Thaumaturge (level 11, 0/69 HPs) Began as an Octopode Wizard on June 20, 2019. Was a Priest of Vehumet. Slain by a skeletal warrior ... wielding a +0 short sword ... led by a skeletal warrior (17 damage) ... on level 11 of the Dungeon. The game lasted 00:53:22 (11475 turns). Folque the Thaumaturge (Octopode Wizard) Turns: 11475, Time: 00:53:23 Health: 0/69 AC: 2 Str: 7 XL: 11 Next: 40% Magic: 10/24 EV: 16 Int: 31 God: Vehumet [***...] Gold: 610 SH: 5 Dex: 12 Spells: 12/28 levels left rFire . . . SeeInvis . B - +9 mace of Fajim {crush, +Inv Int+4} rCold + . . Gourm . r - +0 buckler (curse) rNeg . . . Faith . a - +1 hat rPois + Spirit . E - amulet of the acrobat rElec . Reflect . k - ring of fire rCorr . Harm . A - ring "Teantasylu" {rPois rC+ Int+3 Dex+2} MR ..... t - ring of stealth Stlth ++++...... O - ring of ice HPRegen 0.21/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion, Evoke Invisibility You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 13 of its levels. You collected 610 gold pieces. Inventory: Hand Weapons d - a +0 whip of venom g - a +0 dagger B - the +9 mace of Fajim (weapon) {crush, +Inv Int+4} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It lets you turn invisible. Missiles b - 102 sling bullets e - 6 javelins of penetration (quivered) Q - 4 throwing nets Armour a - a +1 hat (worn) r - a cursed +0 buckler (worn) Magical Staves C - an uncursed staff of energy Jewellery f - an uncursed ring of wizardry {unknown} k - a ring of fire (left tentacle) t - a ring of stealth (on tentacle) z - an uncursed ring of fire A - the ring "Teantasylu" (right tentacle) {rPois rC+ Int+3 Dex+2} (You found it on level 5 of the Dungeon) [ring of poison resistance] It affects your intelligence (+3). It affects your dexterity (+2). It protects you from cold. It protects you from poison. E - an amulet of the acrobat (around mantle) O - a ring of ice (on tentacle) Wands w - a wand of flame (5) G - a wand of digging (6) K - a wand of paralysis (7) M - a wand of random effects (18) Scrolls h - 3 scrolls of enchant armour j - 9 scrolls of remove curse l - 3 scrolls of noise {unknown} m - a scroll of random uselessness p - 3 scrolls of identify y - a scroll of fear {unknown} J - a scroll of acquirement {unknown} L - a scroll of magic mapping {unknown} N - a scroll of summoning {unknown} R - a scroll of immolation {unknown} Potions i - 2 potions of heal wounds n - 2 potions of agility {unknown} o - 4 potions of curing q - 2 potions of degeneration s - a potion of cancellation {unknown} u - 2 potions of ambrosia v - 2 potions of magic {unknown} x - 3 potions of flight D - 2 potions of resistance {unknown} F - a potion of haste {unknown} H - a potion of brilliance {unknown} I - a potion of lignification {unknown} P - a potion of berserk rage {unknown} Comestibles c - 19 rations Skills: - Level 4.0 Fighting - Level 6.0 Dodging - Level 2.6 Stealth - Level 5.1 Shields * Level 9.4 Spellcasting + Level 8.7 Conjurations - Level 4.0 Summonings - Level 1.0 Translocations - Level 2.0 Fire Magic - Level 3.0 Air Magic - Level 2.0 Poison Magic - Level 4.9 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Call Imp Summ #####... 1% 2 None c - Blink Tloc N/A 3% 2 None d - Mephitic Cloud Conj/Pois/Air #####... 1% 3 None e - Conjure Flame Conj/Fire ######.. 1% 3 None f - Searing Ray Conj ###### 1% 2 None g - Dazzling Spray Conj/Hex #####. 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 5% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:7 Lair (0/6) D:11 Orc (0/2) D:12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 ([ D:7 = Annotations: D:10 3 runed translucent doors, Hycrow's ghost, journeyman DrFE; Terandir's ghost, novice MiFi; YoVRotEtogoKazino's ghost, novice GrBe; shugdite's ghost, journeyman MiMo; steinardarri's ghost, journeyman TrMo Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The skeletal warrior hits you with a +0 short sword!! The searing ray hits the skeletal warrior. The skeletal warrior is heavily damaged. The skeletal warrior closely misses you. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. You finish channeling your searing ray. The skeletal warrior is engulfed in blazing flames. The skeletal warrior hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a +0 short sword (flame, heavily damaged) The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. (Press . to maintain the ray.) The skeletal warrior hits you with a +0 short sword! You die... ...#.####..##.......##.#........# ................................. ####'##.#..##.......##.#......... #........##..#+##.##.#........# #.................##.#........# #........##...###.##.#.######## #.....#..##...# #.##.#.# #.....#..##...###....#.######## #.....'.......@z§....'......... # #.....#...#...###....#.######## # #.....#...#...# #.#.......# # # #.....#...#...# #.#.......##### #####...........###.#.......+.... .####.......................##### ....#.....##....###....##...# # .....####.###...###....###+## # ..#.#########.............)###### You could see a skeletal warrior. Vanquished Creatures A centaur warrior (D:9) A manticore (D:11) A gargoyle (D:10) Prince Ribbit (D:6) 3 hippogriffs Sigmund (D:6) 2 wyverns 8 yaks A hungry ghost (D:9) A water moccasin (D:8) 3 porcupines (D:11) An orc warrior (D:7) 5 ice beasts 2 phantoms 3 sky beasts A hornet zombie (D:9) A necrophage (D:10) 4 centaurs 3 ogres 2 crocodiles (D:11) 7 bullfrogs A wyvern skeleton (D:10) 8 scorpions 2 killer bees (D:10) 6 crimson imps 4 hounds 3 orc priests A bullfrog skeleton (D:5) 2 centaur skeletons 2 centaur zombies A jelly (D:8) 18 orc wizards An iguana (D:11) 8 worker ants 2 killer bee zombies 3 hound zombies 2 hound skeletons A worker ant zombie (D:11) A howler monkey skeleton (D:9) 14 adders 10 gnolls An ooze (D:3) A dart slug (D:3) 6 leopard geckos 51 orcs 6 bats 8 giant cockroaches 9 goblins 7 hobgoblins 20 jackals 5 quokkas 4 frilled lizards 7 kobolds 7 rats A fungus (D:1) 275 creatures vanquished. Vanquished Creatures (collateral kills) A hungry ghost (D:9) An orc warrior (D:9) A centaur (D:10) A scorpion (D:7) A killer bee (D:10) A hound (D:5) An orc wizard (D:9) A gnoll (D:10) 3 worms 5 orcs A kobold (D:3) 17 creatures vanquished. Vanquished Creatures (others) A crocodile (D:11) 3 bushes (D:11) 4 fungi (D:11) 11 plants (D:11) 4 toadstools (D:1) 23 creatures vanquished. Grand Total: 315 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Folque the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 158 | D:1 | Reached skill level 1 in Fighting 158 | D:1 | Reached XP level 2. HP: 12/18 MP: 3/6 165 | D:1 | Learned a level 2 spell: Call Imp 168 | D:1 | Learned a level 2 spell: Blink 855 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1659 | D:2 | Reached XP level 4. HP: 27/30 MP: 6/9 1670 | D:2 | Learned a level 3 spell: Mephitic Cloud 1767 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2034 | D:2 | Reached skill level 1 in Poison Magic 2641 | D:3 | Reached XP level 5. HP: 28/35 MP: 6/10 2889 | D:4 | Reached skill level 1 in Air Magic 3081 | D:4 | Reached skill level 4 in Spellcasting 3157 | D:4 | Reached XP level 6. HP: 15/41 MP: 6/12 3410 | D:4 | Learned a level 3 spell: Conjure Flame 3918 | D:5 | Entered Level 5 of the Dungeon 4021 | D:5 | Reached XP level 7. HP: 35/45 MP: 14/14 4095 | D:5 | Reached skill level 1 in Fire Magic 4128 | D:5 | Got a shimmering turquoise ring 4135 | D:5 | Got a fine mace 4137 | D:5 | Identified the +9 mace of Fajim {crush, +Inv Int+4} (You | found it on level 5 of the Dungeon) 4366 | D:5 | Reached skill level 5 in Spellcasting 4423 | D:5 | Reached XP level 8. HP: 39/51 MP: 10/15 4980 | D:6 | Found a shadowy altar of Dithmenos. 4980 | D:6 | Found a hide-covered altar of Uskayaw. 4982 | D:6 | Found a blossoming altar of Fedhas. 4983 | D:6 | Noticed Sigmund 4992 | D:6 | Killed Sigmund 5255 | D:6 | Found Atwem's Antique Armour Emporium. 5257 | D:6 | Noticed Prince Ribbit 5296 | D:6 | Killed Prince Ribbit 5296 | D:6 | Reached skill level 5 in Dodging 5296 | D:6 | Reached skill level 1 in Shields 5296 | D:6 | Reached skill level 5 in Conjurations 5378 | D:6 | Reached XP level 9. HP: 32/55 MP: 9/16 5426 | D:6 | Found Gitonk's Antique Weapon Boutique. 5665 | D:7 | Found a white marble altar of Elyvilon. 5737 | D:7 | Found Dezis's Jewellery Boutique. 5991 | D:7 | Found a staircase to the Ecumenical Temple. 6046 | Temple | Entered the Ecumenical Temple 6167 | Temple | Became a worshipper of Vehumet 6562 | D:8 | Reached skill level 5 in Shields 6654 | D:8 | Found an iron altar of Okawaru. 6726 | D:8 | Reached skill level 1 in Evocations 6991 | D:8 | Found a shimmering altar of Xom. 7036 | D:8 | Identified the ring "Teantasylu" {rPois rC+ Int+3 Dex+2} | (You found it on level 5 of the Dungeon) 7127 | D:8 | Found a deep blue altar of Sif Muna. 7290 | D:9 | Reached XP level 10. HP: 45/63 MP: 10/18 7341 | D:9 | Reached skill level 6 in Spellcasting 7348 | D:9 | Reached * piety under Vehumet 7348 | D:9 | Offered knowledge of Sandblast by Vehumet. 7595 | D:9 | Noticed a centaur warrior 7618 | D:9 | Killed a centaur warrior 7935 | D:9 | Reached skill level 7 in Spellcasting 8487 | D:10 | Entered Level 10 of the Dungeon 8487 | D:10 | Noticed a gargoyle 8512 | D:10 | Reached ** piety under Vehumet 8549 | D:10 | Offered knowledge of Searing Ray by Vehumet. 8618 | D:10 | Learned a level 2 spell: Searing Ray 8668 | D:10 | Noticed Terandir's ghost (novice MiFi) 8668 | D:10 | Noticed shugdite's ghost (journeyman MiMo) 8668 | D:10 | Noticed steinardarri's ghost (journeyman TrMo) 8669 | D:10 | Noticed YoVRotEtogoKazino's ghost (novice GrBe) 8670 | D:10 | Noticed Hycrow's ghost (journeyman DrFE) 9010 | D:10 | Reached skill level 8 in Spellcasting 9136 | D:10 | Killed a gargoyle 9136 | D:10 | Offered knowledge of Dazzling Spray by Vehumet. 9136 | D:10 | Reached XP level 11. HP: 28/69 MP: 3/23 9143 | D:10 | Learned a level 3 spell: Dazzling Spray 9382 | D:10 | You fall through a shaft for 2 floors! 9382 | D:12 | Found a staircase to the Orcish Mines. 9382 | D:12 | Noticed a brown ugly thing 9384 | D:12 | Noticed a green ugly thing 9450 | D:11 | Noticed a manticore 9453 | D:11 | Found a staircase to the Lair. 9891 | D:11 | Reached *** piety under Vehumet 9903 | D:11 | Reached skill level 9 in Spellcasting 10164 | D:11 | Killed a manticore 10473 | D:10 | Found a runed translucent gate. 10473 | D:10 | Found a runed translucent gate. 10473 | D:10 | Found a runed translucent gate. 11202 | D:12 | Noticed a skeletal warrior 11475 | D:11 | Slain by a skeletal warrior Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 4 | 4.0 Conjurations | 2 3 5 6 8 | 8.7 Poison Magic | 2 | 2.0 Air Magic | 2 3 | 3.0 Spellcasting | 4 5 8 9 | 9.4 Dodging | 3 5 6 | 6.0 Fire Magic | 2 | 2.0 Summonings | 4 | 4.0 Shields | 2 5 | 5.1 Evocations | 3 4 | 4.9 Stealth | | 2.6 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 32 | | | || 32 Constrict | 35 | 36 | 37 | 28 || 136 Tentacles | 19 | 15 | 25 | 15 || 74 Dagger | 17 | | | || 17 Whip | 66 | 115 | 10 | || 191 Mace | | | 169 | 161 || 330 Cast: Magic Dart | 16 | 9 | 44 | 51 || 120 Call Imp | 1 | 10 | 16 | 17 || 44 Mephitic Cloud | | 6 | 20 | 23 || 49 Blink | | 1 | 5 | 12 || 18 Conjure Flame | | | 6 | 34 || 40 Searing Ray | | | | 22 || 22 Dazzling Spray | | | | 4 || 4 Evoke: Wand | | | | 6 || 6 Use: Scroll | | 2 | 4 | 8 || 14 Potion | | | | 3 || 3 Stab: Sleeping | 9 | 9 | 5 | 2 || 25 Confused | | 3 | 6 | 6 || 15 Eat: Chunk | 2 | 8 | 11 | 10 || 31 Ration | | | | 1 || 1 Armor: Skin | 19 | 8 | 19 | 10 || 56 Dodge: Dodged | 78 | 74 | 159 | 167 || 478 Block: Buckler | | | 8 | 45 || 53