Folque Level 1 of the Dungeon (0, 0, D:1) 2 stones (4, 0, D:1) a +0 short sword 2 stones (4, 10, D:1) a +0 club (13, -8, D:1) a +0 whip (17, -34, D:1) a +0 dagger (19, -35, D:1) a +0 club (36, 11, D:1) a +0 club (38, -24, D:1) a +0 club (38, 2, D:1) a +0 dagger (42, 14, D:1) a +0 dagger (59, -31, D:1) a stone (60, 8, D:1) a stone (61, 8, D:1) 2 stones (61, 10, D:1) a stone (62, 4, D:1) a +0 whip (64, -26, D:1) a +0 club (67, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (5, -36, D:2) a +0 leather armour (10, -8, D:2) a cursed +0 robe (14, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +1 ring mail of cold resistance (13, 29, D:3) a +0 scale mail (14, 9, D:3) 10 poisoned needles (18, 33, D:3) a +0 club (19, 33, D:3) a +0 short sword (20, 8, D:3) a +0 dagger (20, 13, D:3) a +0 chain mail 3 stones a +0 short sword (21, 14, D:3) a +0 leather armour a +0 dagger of speed (23, 15, D:3) a +0 dagger (25, 18, D:3) a +0 mace a +0 leather armour (27, 0, D:3) 2 stones (33, 9, D:3) a stone (34, 5, D:3) a stone (34, 6, D:3) a stone (34, 7, D:3) a stone (35, 2, D:3) a +0 short sword (35, 4, D:3) a stone (38, 3, D:3) a +2 dagger of holy wrath (51, 5, D:3) 12 sling bullets Level 4 of the Dungeon (0, 17, D:4) a +0 trident (8, 17, D:4) a +0 hand axe (12, 17, D:4) a +0 flail (13, 19, D:4) a +2 hand axe of electrocution (14, 19, D:4) a +0 dagger (17, 5, D:4) a +0 short sword (18, 8, D:4) a +0 club (20, -3, D:4) 15 stones (30, 5, D:4) a +0 giant spiked club (32, 8, D:4) a +0 flail a +0 leather armour (33, 7, D:4) a +0 dagger (34, 3, D:4) 11 stones (44, 16, D:4) a +0 leather armour (55, 16, D:4) a tomahawk (58, 18, D:4) a +0 hand axe a cursed -1 chain mail (58, 19, D:4) a cursed -2 dagger a tomahawk Level 5 of the Dungeon (0, 0, D:5) a +0 mace (3, 1, D:5) a +2 quarterstaff of chaos (19, 0, D:5) a cursed -1 ring mail (30, -15, D:5) a +0 spear (30, -3, D:5) 18 sling bullets (32, 0, D:5) a +0 scythe a +0 robe (36, 23, D:5) a +0 hunting sling (38, 21, D:5) a +0 mace a +0 plate armour (43, -19, D:5) a +0 ring mail (44, 23, D:5) a +0 giant club (45, -5, D:5) 23 stones (46, -7, D:5) a +0 club (51, -3, D:5) a +2 chain mail of fire resistance (56, -4, D:5) a +0 morningstar a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 1, D:6) a +0 flail (2, 15, D:6) a +0 giant club (3, -3, D:6) a +0 club (3, 2, D:6) a +0 hand axe (3, 9, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (4, -2, D:6) a cursed -1 giant spiked club (7, -3, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (10, -11, D:6) a +0 robe (17, -5, D:6) a +0 robe (17, 22, D:6) a tomahawk (21, 20, D:6) 3 tomahawks (23, 19, D:6) a +0 ring mail (25, 6, D:6) a +0 club a +0 scale mail (30, -13, D:6) a +0 quarterstaff (33, 25, D:6) 20 stones (35, 17, D:6) a +0 spear (37, 8, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (3, -7, D:7) 27 arrows (3, -1, D:7) an arrow (3, 0, D:7) 2 arrows (5, 9, D:7) a cursed -3 shortbow 9 arrows (11, 3, D:7) a +0 club (13, -17, D:7) a +0 naga barding (14, 6, D:7) a +0 dagger a +2 animal skin (38, 4, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (14, -1, D:8) 19 stones (25, -16, D:8) a scroll of remove curse (26, -16, D:8) 13 stones (29, -18, D:8) 20 arrows (43, -11, D:8) a +0 spear (46, 7, D:8) a +0 club (51, -18, D:8) a +0 spear (52, -17, D:8) a cursed +1 flail a +0 robe a +0 battleaxe a +0 robe (53, -18, D:8) a +2 mace a +0 robe a cursed +0 hand axe a +0 robe (53, -15, D:8) a +0 spear (54, -18, D:8) a +0 war axe a +0 robe (54, -8, D:8) 13 stones (57, -15, D:8) 19 stones Level 9 of the Dungeon [Shop] Yficykiu's Antique Weapon Boutique a cursed -1 battleaxe (2 gold) a +6 quarterstaff of protection (993 gold) a +0 rapier (108 gold) a +3 shortbow of flaming (604 gold) a +0 quarterstaff (108 gold) a +0 mace (81 gold) a +0 halberd of holy wrath (248 gold) a +0 morningstar (108 gold) a +0 halberd (108 gold) a +0 broad axe (108 gold) the +9 halberd of the Orb {pain, *Drain +Inv rPois Dex+4} (2052 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from poison. It lets you turn invisible. It causes draining when unequipped. Zin disapproves of the use of such an item. a +0 mace (81 gold) the +8 falchion of Ruination {freeze, -Tele rPois Dex+3} (1547 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. It prevents most forms of teleportation. a +0 long sword (94 gold) (0, 0, D:9) a +0 hand axe a cursed +0 chain mail (1, 1, D:9) a +0 dagger a +0 mace of protection (2, 1, D:9) a tomahawk (2, 2, D:9) a tomahawk (3, 3, D:9) a +0 whip a +0 scale mail (13, 5, D:9) a +0 long sword (15, -7, D:9) a cursed +0 falchion (15, 6, D:9) 26 stones (18, 30, D:9) a +0 flail of protection (20, 13, D:9) 5 javelins (25, 4, D:9) an arrow (27, 4, D:9) an arrow (28, 4, D:9) an arrow (31, 4, D:9) an arrow (32, 4, D:9) 2 arrows (32, 6, D:9) a +0 scimitar a +0 chain mail (33, 4, D:9) an arrow (33, 6, D:9) a +3 flail a +0 morningstar (33, 7, D:9) a +0 war axe 4 tomahawks of dispersal (34, 5, D:9) a +0 dagger (36, 8, D:9) a +0 shortbow 5 arrows Level 10 of the Dungeon (0, 0, D:10) a cursed -1 hand axe (4, -12, D:10) a +0 short sword 4 tomahawks (5, -12, D:10) a +0 dagger a +0 leather armour a +0 whip a cursed +0 scale mail (6, -11, D:10) a tomahawk (9, -34, D:10) the cursed +0 pair of boots of Democracy {rPois rCorr} It protects you from poison. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (10, 3, D:10) a +0 leather armour (11, 6, D:10) a cursed -3 dagger (13, -29, D:10) 20 stones (20, 3, D:10) a +0 ring mail a +0 club (21, 3, D:10) a cursed -1 club (23, -26, D:10) a +0 flail (24, -7, D:10) a +0 robe a cursed +0 flail a +0 robe a +2 war axe of chopping a +0 robe a cursed +2 dagger of venom a +0 robe a +2 dagger (24, -4, D:10) a +0 trident (24, -1, D:10) a +0 scale mail (25, -8, D:10) a +0 robe a +0 mace (26, -4, D:10) 21 stones (27, 1, D:10) a +0 club (31, -16, D:10) a +0 hand axe (32, -16, D:10) a +0 halberd a +0 plate armour (33, -7, D:10) 25 stones (33, -4, D:10) 2 stones (34, -7, D:10) a +0 short sword (34, -6, D:10) a +0 whip (35, -13, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a bolt (2, 5, D:11) a tomahawk 4 arrows (5, 2, D:11) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +8 spear "Jellyslayer" {pierce, *Contam MP+9 Str+4 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+5). It affects your magic capacity (+9). It causes magical contamination when unequipped. (5, 17, Lair:1) a +0 whip (8, -7, Lair:1) a +0 ring mail (9, 15, Lair:1) 2 bolts (9, 16, Lair:1) a bolt (9, 21, Lair:1) a bolt (11, 16, Lair:1) 3 bolts (still there?) 2 bolts (still there?) (12, -8, Lair:1) a ration (12, 16, Lair:1) a porcupine corpse (13, 0, Lair:1) a rime drake corpse (15, -11, Lair:1) a +0 cloak (15, 16, Lair:1) a bolt (16, 0, Lair:1) a +0 shortbow (16, 16, Lair:1) 2 bolts (unseen) (17, 4, Lair:1) 17 stones (17, 16, Lair:1) a bolt (17, 17, Lair:1) a bolt (17, 23, Lair:1) 16 bolts (18, 17, Lair:1) a bolt (unseen) (19, 17, Lair:1) 4 bolts (20, 17, Lair:1) a bolt (21, 17, Lair:1) a bolt (21, 18, Lair:1) a bolt (39, 4, Lair:1) a +0 great mace (56, -11, Lair:1) a cursed -2 mace