Folque Level 1 of the Dungeon (0, 0, D:1) 31 arrows (2, 6, D:1) a +1 pair of gloves (5, -25, D:1) 16 stones (6, -1, D:1) a +0 dagger (17, -15, D:1) a +0 hunting sling (21, -8, D:1) 27 stones (21, 8, D:1) a +0 robe (21, 26, D:1) a +0 dagger (23, 26, D:1) a stone (24, 26, D:1) a stone (26, -12, D:1) a +0 dagger (26, 25, D:1) a stone (26, 26, D:1) a stone (27, -36, D:1) 18 stones (27, -21, D:1) a +0 club (28, -4, D:1) a +0 club (50, -2, D:1) a +0 whip a stone (60, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -21, D:2) a +0 robe (13, -18, D:2) 13 poisoned needles (14, 9, D:2) a +0 club (20, 4, D:2) a +0 dagger (26, -28, D:2) a +0 dagger (35, -28, D:2) a +0 scale mail (37, -22, D:2) a +0 buckler (42, -31, D:2) a +0 club (48, -22, D:2) a +0 dagger (48, 9, D:2) a +0 shield (48, 25, D:2) a +0 robe (58, 12, D:2) 21 sling bullets (60, 12, D:2) a +0 ring mail Level 3 of the Dungeon (3, 12, D:3) a +0 dagger (4, 1, D:3) a +0 hand axe a +0 ring mail a +0 hand axe a +0 chain mail (10, -12, D:3) a +0 whip (23, 19, D:3) a +2 centaur barding (29, 13, D:3) a cursed +0 club (34, -7, D:3) a cursed -2 club (35, 8, D:3) a +0 whip (38, 7, D:3) a +0 flail a +0 leather armour (41, 15, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (5, 15, D:4) a +0 mace (6, -12, D:4) a +0 short sword a +0 ring mail (8, -20, D:4) a +2 dagger of venom a +0 robe (8, 33, D:4) a +0 club (9, 8, D:4) a +0 quarterstaff (16, 6, D:4) a +0 flail a cursed +0 ring mail (17, 6, D:4) a cursed -1 dagger a +0 robe (23, -2, D:4) a +0 robe (25, 11, D:4) a +0 mace (27, 9, D:4) a +2 quarterstaff of chaos a +0 cloak (35, 16, D:4) a +0 ring mail a +0 club (35, 17, D:4) a +0 ring mail a +0 mace (36, 24, D:4) a +0 whip a +0 hand axe (36, 25, D:4) a +0 spear a +0 flail (37, 15, D:4) a +0 flail (38, 14, D:4) a +0 whip a +0 robe a +0 dagger (40, 14, D:4) a +0 spear (40, 15, D:4) a +0 halberd (40, 26, D:4) a +0 short sword a cursed +0 leather armour (42, 14, D:4) a +0 robe a +0 whip (42, 15, D:4) a +0 flail (54, 22, D:4) a +0 club a +0 flail (59, 20, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a cursed -2 short sword (5, 3, D:5) 19 stones (15, -2, D:5) an arrow (15, -1, D:5) a +0 shortbow 18 arrows (15, 3, D:5) 13 sling bullets (17, 13, D:5) 19 sling bullets (20, -25, D:5) a +0 robe (25, -6, D:5) a +0 quarterstaff (35, 5, D:5) 13 arrows (36, -5, D:5) 16 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a cursed -1 dagger (unseen) (1, 1, D:6) a jackal corpse (2, 1, D:6) the +10 rapier "Geedduwk" {protect, Fragile rF+ MR+ Int+7} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+7). It protects you from fire. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (unseen) (3, 5, D:6) a +0 falchion (unseen) (8, -15, D:6) a +0 giant club (24, 18, D:6) a wand of flame (15/48) (24, 28, D:6) 18 gold pieces (33, 23, D:6) a +0 ring mail of magic resistance (40, -2, D:6) a cursed -3 mace (41, -11, D:6) 12 bolts (47, 11, D:6) 13 stones (54, 23, D:6) 21 stones (62, -13, D:6) a +2 mace of protection