Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 2051325059424446042 85 Fluut the Magician (level 4, 0/21 HPs) Began as a Spriggan Conjurer on Oct 2, 2023. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:10:08 (3242 turns). Fluut the Magician (Spriggan Conjurer) Turns: 3242, Time: 00:10:09 Health: 0/21 AC: 2 Str: 3 XL: 4 Next: 25% Magic: 2/10 EV: 17 Int: 21 God: Gold: 114 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . (weapon restricted) rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ q - ring of fire HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -8), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery q - a ring of fire (left hand) Scrolls c - a scroll of torment {unknown} d - 2 scrolls of vulnerability {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of noise {unknown} i - a scroll of silence {unknown} k - a scroll of teleportation {unknown} l - a scroll of fog {unknown} m - a scroll of magic mapping {unknown} Potions b - a potion of magic e - 2 potions of ambrosia {unknown} h - a potion of mutation {unknown} j - a potion of brilliance {unknown} n - a potion of curing {unknown} o - a potion of berserk rage {unknown} p - a potion of lignification {unknown} r - a potion of flight {unknown} Skills: + Level 3.4 Dodging + Level 3.8 Stealth * Level 3.8 Spellcasting * Level 3.5 Conjurations + Level 0.5 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Trog Shops: D:1 *?:* Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the water moccasin. The water moccasin is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 63% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. The searing ray misses the water moccasin. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 63% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) You die... #...........# # ########.#### #. #.# #. #.#### #########. #....#####.......#. #..............##.# ##....#####.###.##.# # ##....## #.# #..... .##..##..S@.# #.###..#)# ............# #........# .########.### #####>###. #.# #.# #. #.# #.# #. ##'## #.# #. ##...## #.# ## ##.....## ####.# # ##.......## ##.##.# # You could see a water moccasin. Vanquished Creatures 3 adders A shadow imp (D:3) 2 dart slugs (D:2) An orc (D:3) 6 bats 5 endoplasms 8 goblins 3 hobgoblins 3 jackals (D:2) 2 ball pythons 4 frilled lizards 3 kobolds 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fluut the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 25 | D:1 | Found Yfuicho's General Store. 397 | D:1 | Found Riev's Book Emporium. 478 | D:1 | Found Kemnemepp's General Store. 503 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/7 720 | D:1 | Found a faded altar of an unknown god. 764 | D:1 | Found Fyceure's Magic Scroll Shoppe. 1115 | D:1 | Learned a level 2 spell: Searing Ray 1337 | D:2 | Reached XP level 3. HP: 16/16 MP: 2/8 2611 | D:3 | Found a bloodstained altar of Trog. 2669 | D:3 | Reached XP level 4. HP: 21/21 MP: 4/10 3195 | D:3 | Found a broken altar of Ashenzari. 3225 | D:3 | Noticed a water moccasin 3242 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, serial_shops, shop, nicolae_shop_tiny_glass, nicolae_shop_stone, nicolae_shop_stone, ebering_ecumenical_altar_mist D:2: layout_basic, dk_vineyard_1 D:3: wad_crossroads, layout_loops_corners, lemuel_round_altar, mainiacjoe_overflow_alcove_1 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.5 Spellcasting | 3 | 3.8 Dodging | 3 | 3.4 Stealth | | 3.8 Hexes | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Cast: Magic Dart | 56 | 6 || 62 Searing Ray | 13 | 8 || 21 Armour: Robe | 8 | 1 || 9 Dodge: Dodged | 49 | 2 || 51