Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 10652589338284984294 58 Fluut the Conjurer (level 4, 30/30 HPs) Began as a Human Conjurer on Oct 1, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:08:44 (1559 turns). Fluut the Conjurer (Human Conjurer) Turns: 1559, Time: 00:08:45 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 20% Magic: 8/8 EV: 12 Int: 20 God: Gold: 29 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Missiles c - 6 datura-tipped darts Armour a - a +0 robe (worn) d - a +0 helmet (worn) Wands e - a wand of charming (6) Scrolls f - 2 scrolls of enchant armour {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic Skills: * Level 2.6 Dodging + Level 2.4 Stealth * Level 2.7 Spellcasting + Level 4.2 Conjurations * Level 1.1 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 10% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Passwall Tmut/Erth 3% N/A 19% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The worm is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 100% to hit) The magic dart hits the worm but does no damage. The worm is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 100% to hit) The magic dart hits the worm. You kill the worm! You start resting. Magic restored. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.# #..# #.# #.##.# ......... #.# #.# .# .<....... #.# ..# ####..#...###### #.# ### #..............# #.# # #............# #.# # #..~~..†.....# #.# . ##.~^.~.......## #.# # ##~~~..~.@~~...~# ###.### #~~~..~..~..~..~~# #...... #~~...~.⌠~..~..~~# #.#.### #~~..~.[~⌠[~...~~###...# #~~..~†.~†.~.†~~~#....## ##~...~~..~..~~~#####.# ##.......~..~.##..##.# #........~~.†# #.##.# #............###.##.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:2) A dart slug (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) 5 hobgoblins 2 jackals (D:1) A quokka (D:1) 4 bats A kobold (D:1) 7 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fluut the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 585 | D:1 | Learned a level 2 spell: Searing Ray 629 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1213 | D:2 | Identified the +0 leather armour of Beogh, Blushing {Dex+3} 1342 | D:2 | Reached skill level 1 in Earth Magic 1343 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 1559 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms D:2: cheibrodos_helix_gallery, layout_loops_ring, minmay_pentomino_o2 Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 1 | 1.1 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 2.7 Conjurations | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 16 || 67 Searing Ray | 1 | || 1 Armour: Robe | 6 | || 6 Dodge: Dodged | 30 | || 30