Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 14468900881155572302 115 Fluut the Ducker (level 4, -1/21 HPs) Began as a Spriggan Conjurer on Oct 1, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:15:47 (2897 turns). Fluut the Ducker (Spriggan Conjurer) Turns: 2897, Time: 00:15:48 Health: -1/21 AC: 2 Str: 3 XL: 4 Next: 68% Magic: 2/10 EV: 33 Int: 21 God: Gold: 156 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . l - +1 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... k - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons l - a +1 short sword of venom (weapon) Missiles h - 4 curare-tipped darts Armour a - a +0 robe (worn) Jewellery k - an amulet of the acrobat (around neck) Scrolls d - a scroll of silence {unknown} f - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} g - 3 potions of curing {unknown} i - 2 potions of haste Skills: * Level 4.3 Dodging + Level 4.0 Stealth + Level 3.5 Spellcasting * Level 3.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 12% 1d4 13% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Agony Necr 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (wandering, hasn't noticed you, 84% to hit) The searing ray hits the orc priest but does no damage. The orc priest shouts! (Press . to maintain the ray.) The searing ray hits the orc priest but does no damage. The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest completely misses you. You see here a +0 short sword. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest miscasts a cantrip. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest casts a cantrip, but nothing happens. Things that are here: a +0 whip; an orc corpse The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.#####.#.###.# #.#...#.#.###.# #.#.#.#.#...#.# ## #.#.#.#.....#.# #. #.#<#.#######.# #. #...>.........######## #. ###..................# #. #.....#####....<##.###########. ................@...).o.)........ +###..#.#####.######.#.##........ ...............###.#.##........ .....#.######...#<#.#.##........ .##.##.# #.......#.##........ #.......#.##........ ###.....#.##........ #.....#.##........ ###+#...##........ You could see an orc priest. Vanquished Creatures Robin (D:2) 3 adders 2 worms (D:2) 2 dart slugs (D:1) 3 orcs (D:3) 5 ball pythons 3 endoplasms 3 giant cockroaches 12 goblins 9 hobgoblins A quokka (D:2) 4 bats 2 frilled lizards (D:2) 8 kobolds 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fluut the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 229 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 649 | D:1 | Found Taotz's Antique Armour Shop. 1069 | D:2 | Reached XP level 3. HP: 16/16 MP: 6/8 1239 | D:2 | Noticed Robin 1439 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/9 1676 | D:2 | Learned a level 2 spell: Searing Ray 2031 | D:2 | Killed Robin 2897 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_cross, serial_shops, shop, minmay_misc_feat_four_crosses D:2: layout_rooms, uniq_robin D:3: layout_basic, grunt_gozag_statues, chequers_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 | 3.6 Dodging | 3 4 | 4.3 Spellcasting | 3 | 3.5 Stealth | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 82 | 42 || 124 Searing Ray | | 9 || 9 Armour: Robe | 1 | || 1 Dodge: Dodged | 5 | 1 || 6