Dungeon Crawl Stone Soup version 0.31-a0-1598-g94871bc2e8 (webtiles) character file. Game seed: 3092914147121617759 18 Flugslaktarn the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Jan 7, 2024. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:00:41 (256 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 256, Time: 00:00:42 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 70% Magic: 2/5 EV: 13 Int: 17 God: Gold: 40 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . c - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . k - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) (You found it on level 1 of the Dungeon) Jewellery k - a ring of resist corrosion (left tentacle) (You found it on level 2 of the Dungeon) Talismans g - a beast talisman (You found it on level 3 of the Dungeon) Scrolls f - 3 scrolls of amnesia {unknown} Potions a - a potion of magic b - a potion of might {unknown} d - a potion of ambrosia {unknown} e - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations * Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc looks more healthy. The orc barely misses you. You barely miss the orc. Your grab misses the orc. You squeeze the orc. You kill the orc! You hit the orc. The orc is poisoned. Your grab misses the orc. The orc is lightly wounded. The orc hits you with a +0 dagger. You hit the orc. You grab the orc. You squeeze the orc. You kill the orc! You hit the orc. The orc is poisoned. You grab the orc. You squeeze the orc. The orc is almost dead. You constrict the orc. You kill the orc! You hit the orc but do no damage. Your grab misses the orc. The orc closely misses you. You hit the orc. You grab the orc. The orc is lightly wounded. You constrict the orc, but do no damage. The orc hits you with a +0 whip. You hit the orc but do no damage. The orc is poisoned. The orc is lightly wounded. You constrict the orc, but do no damage. The orc hits you with a +0 whip. You hit the orc but do no damage. The orc looks as sick as possible! You squeeze the orc, but do no damage. The orc is moderately wounded. You constrict the orc, but do no damage. The orc hits you with a +0 whip. You hit the orc but do no damage. The orc is severely wounded. You constrict the orc, but do no damage. The orc misses you. You hit the orc. You kill the orc! Items here: )))) [[ †††. f - 3 scrolls labelled ORPHA LIMPEC HP restored. Found a white marble altar of Elyvilon. You hit the fungus. The fungus begins to die. You grab the fungus. The fungus is lightly damaged. You constrict the fungus. You release your grip on the fungus. A nearby fungus withers and dies. Found a stone staircase leading down. Found a beast talisman. Found a stone staircase leading down. You see here a beast talisman. g - a beast talisman There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found 5 stones. Found a stone staircase leading down. There is a stone staircase leading up here. A hobgoblin comes into view. A scorpion comes into view. The hobgoblin shouts! A giant cockroach comes into view. The giant cockroach moves out of view. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is lightly wounded. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The giant cockroach waves its antennae. You kill the hobgoblin! The scorpion attacks as it pursues you! The scorpion stings you. Your Alchemy skill increases to level 4! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (71% to hit) The sting hits the scorpion. The scorpion is poisoned. The scorpion is lightly wounded. The scorpion closely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, poisoned, 71% to hit) The sting misses the scorpion. The sting hits the giant cockroach. The giant cockroach is poisoned. The giant cockroach is heavily wounded. The scorpion stings you. You hit the scorpion. The scorpion looks even sicker. Your grab misses the scorpion. You tentacle-slap the scorpion, but do no damage. The scorpion is heavily wounded. You kill the giant cockroach! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion looks as sick as possible! You grab the scorpion. The scorpion is heavily wounded. You constrict the scorpion, but do no damage. The scorpion stings you. You die... ..#... ##...# ......# #....# .......####....# #......##....# #......#....# ##..........# #...>..†...## . ##......s<(.#...# #....###@.....# ##..## ###...## #..# #..# #..# .... ... .... ... ##. You could see a scorpion (extremely poisoned). Vanquished Creatures A ribbon worm (D:2) 4 orcs (D:3) An endoplasm (D:2) A giant cockroach (D:4) A hobgoblin (D:4) A bat (D:3) A frilled lizard (D:2) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 140 | D:2 | Reached XP level 2. HP: 17/17 MP: 5/5 210 | D:3 | Found a white marble altar of Elyvilon. 244 | D:4 | Noticed a scorpion 253 | D:4 | Reached skill level 4 in Alchemy 256 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_cross D:2: layout_basic, kennysheep_boxes D:3: layout_rooms, elyvilon_altar_1, mainiacjoe_overflow_alcove_4, hellmonk_ghost_happy_afterlife, minmay_misc_feat_chi, nicolae_hexahallways D:4: layout_layer_cave, chequers_temple_overflow_statue_of_worship, portal_sewer_entry_f Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 23 Constrict || 9 Tentacles || 7 Punch || 1 Cast: Sting || 6 Stab: Sleeping || 3 Armour: Skin || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 247 | 7 | 0 | 121 | 4 | 63.5 | Dungeon | 254 | 247 | 7 | 0 | 121 | 4 | 63.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 95 daAuts D:1: 80 daAuts D:3: 63 daAuts D:4: 14 daAuts