Dungeon Crawl Stone Soup version 0.31-a0-1591-g515db51633 (webtiles) character file. Game seed: 9205055842417364377 23 Flugslaktarn the Apothecary (level 3, -5/21 HPs) Began as an Octopode Alchemist on Jan 6, 2024. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:00:44 (500 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 500, Time: 00:00:45 Health: -5/21 AC: 1 Str: 7 XL: 3 Next: 0% Magic: 5/6 EV: 13 Int: 19 God: Gold: 58 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-5 -> -24) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Scrolls d - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions a - a potion of magic b - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting - Level 1.0 Conjurations * Level 4.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Blork the orc Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a dagger. Unknown command. A rat comes into view. The rat squeaks loudly. You see here 18 gold pieces. You now have 58 gold pieces (gained 18). The rat closely misses you. You closely miss the rat. You grab the rat. You constrict the rat. The rat closely misses you. You hit the rat but do no damage. The rat is heavily wounded. You constrict the rat. You kill the rat! You see here a rat corpse. No target in view! There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. There is a stone staircase leading down here. There is a stone staircase leading up here. A rat comes into view. A rat is nearby! A bat comes into view. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The sting hits the rat. The rat is poisoned. You kill the rat! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The sting hits the bat. The bat is poisoned. The bat is moderately wounded. You kill the bat! No target in view! A frilled lizard comes into view. A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. No target in view! Magic restored. An endoplasm, a rat and a ball python come into view. The ball python hisses angrily. The rat squeaks loudly. Unknown command. You hit the rat. You kill the rat! You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! You closely miss the ball python. Your grab misses the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 HP restored. You see here a frilled lizard corpse. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! Unknown command. There are monsters nearby! Unknown command. The helpless scorpion fails to defend itself. You hit the scorpion. You grab the scorpion. You squeeze the scorpion, but do no damage. The scorpion is lightly wounded. You constrict the scorpion. The ogre shouts! The scorpion stings you! You are poisoned. The scorpion poisons you! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (lightly wounded, constricted by you, 100% to hit) The sting hits the scorpion but does no damage. The scorpion is poisoned. The scorpion is lightly wounded. You constrict the scorpion, but do no damage. You feel sick. The scorpion stings you. You release your grip on the scorpion. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You climb upwards. You die... ##### #... ###.### #@....# #######s###.# ........# #.# .######.###.# #.....########## ###.#.##....†..# #.#....#####.### #####.#....# #...# #..........# #.#.# You could see a scorpion (poisoned). Vanquished Creatures 2 ball pythons 4 bats 2 endoplasms 3 hobgoblins 2 jackals (D:1) 5 frilled lizards 2 kobolds (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 333 | D:2 | Reached skill level 4 in Alchemy 471 | D:3 | Reached XP level 3. HP: 20/21 MP: 6/6 496 | D:4 | Noticed Blork the orc 496 | D:4 | Noticed a scorpion 496 | D:4 | Noticed an ogre 499 | D:4 | HP: 1/21 [scorpion (7)] 500 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_corners, hellmonk_ecumenical_altar_dog_temple, minmay_unequal D:2: layout_basic, basic_altar, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_swirl D:4: layout_cave_pods, overflow_temple_1_default, biasface_ghost_orc_armoury, uniq_blork_the_orc Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 15 Tentacles || 8 Constrict || 7 Short sword || 22 Cast: Sting || 17 Stab: Sleeping || 6 Armour: Skin || 18 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 498 | 466 | 32 | 0 | 284 | 4 | 124.5 | Dungeon | 498 | 466 | 32 | 0 | 284 | 4 | 124.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 292 daAuts D:2: 135 daAuts D:3: 66 daAuts D:4: 3 daAuts