Dungeon Crawl Stone Soup version 0.31-a0-1591-g515db51633 (webtiles) character file. Game seed: 1190386372485262440 21 Flugslaktarn the Apothecary (level 2, -5/17 HPs) Began as an Octopode Alchemist on Jan 6, 2024. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:51 (355 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 355, Time: 00:00:52 Health: -5/17 AC: 3 Str: 7 XL: 2 Next: 83% Magic: 3/5 EV: 13 Int: 17 God: Gold: 47 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . b - +2 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Armour b - a +2 hat (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of identify {unknown} e - 3 scrolls of poison {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting - Level 1.0 Conjurations * Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits the kobold. The kobold is poisoned. The kobold is heavily wounded. The kobold shouts! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, poisoned, 64% to hit) The sting misses the kobold. You kill the kobold! Your Alchemy skill increases to level 4! Things that are here: a +0 whip; a kobold corpse You see here a stone. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Unknown command. Okay, then. A quokka comes into view. A hobgoblin comes into view. The quokka bites you. The quokka barely misses you. You hit the quokka. You grab the quokka. The quokka is lightly wounded. You constrict the quokka. The quokka closely misses you. You hit the quokka. You kill the quokka! You reach to attack! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is moderately wounded. You closely miss the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! No target in view! Found a stone staircase leading up. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The sting hits Sigmund. Sigmund is poisoned. Sigmund is lightly wounded. Sigmund shouts! Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, poisoned, 68% to hit) The sting hits Sigmund. Sigmund looks even sicker. Sigmund is lightly wounded. Sigmund casts a spell at you. You resist with significant effort. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, very poisoned, 68% to hit) The sting misses Sigmund. Sigmund barely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, very poisoned, 68% to hit) The sting misses Sigmund. Sigmund attacks as he pursues you! Sigmund barely misses you. Sigmund points at you and mumbles some strange words. You are confused. Magic courses through your body. You're too confused to cast spells. You're too confused to cast spells. You bump into the rock wall. Sigmund barely misses you. You're too confused to cast spells. You're too confused to cast spells. You bump into the rock wall. Sigmund attacks as he pursues you! Sigmund closely misses you. Sigmund attacks as he pursues you! Sigmund barely misses you. You bump into the rock wall. You feel less confused. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, poisoned, 68% to hit) The sting hits Sigmund. Sigmund looks even sicker. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, poisoned, 68% to hit) The sting misses Sigmund. Sigmund casts a spell at you. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. #(.## #..# #..# #..# ############..# #....$........# #.###########.# ##.###########.# #......@.@.....# #..############# ...<. ###### You could see Sigmund (poisoned). Vanquished Creatures 2 dart slugs An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:2) 2 quokkas (D:2) A ball python (D:1) A bat (D:2) A frilled lizard (D:1) 5 kobolds A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 307 | D:2 | Reached skill level 4 in Alchemy 317 | D:2 | Noticed Sigmund 355 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: cheibrodos_old_hovel, layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Spear || 16 Constrict || 4 Unarmed || 2 Tentacles || 2 Cast: Sting || 23 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 355 | 355 | 0 | 0 | 188 | 2 | 177.5 | Dungeon | 355 | 355 | 0 | 0 | 188 | 2 | 177.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 271 daAuts D:2: 84 daAuts