Dungeon Crawl Stone Soup version 0.31-a0-1591-g515db51633 (webtiles) character file. Game seed: 13354287009644018546 27 Flugslaktarn the Apothecary (level 3, -8/21 HPs) Began as an Octopode Alchemist on Jan 6, 2024. Mangled by an iguana (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:27 (367 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 367, Time: 00:01:28 Health: -8/21 AC: 1 Str: 7 XL: 3 Next: 10% Magic: 1/6 EV: 13 Int: 19 God: Gold: 21 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . i - +2 hand axe (flame) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons d - a +0 club (You took it off a goblin on level 1 of the Dungeon) i - a +2 hand axe of flaming (weapon) (You found it on level 4 of the Dungeon) Scrolls g - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} Potions a - a potion of magic c - a potion of degeneration {unknown} e - a potion of curing {unknown} f - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting - Level 1.0 Conjurations * Level 4.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 72% 1d7 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 30% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 24% 3 Olgreb's Toxic Radiance Alch 27% N/A 28% 4 Sticky Flame Fire/Alch 15% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found a scroll labelled VYNOHUDWERPH. There is a stone staircase leading up here. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling of flaming. It bursts into flame! The goblin shoots a sling bullet. The sling bullet hits you. The sling bullet burns you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling of flaming (moderately wounded, poisoned, 64% to hit) The sting misses the goblin. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling of flaming (severely wounded, poisoned, 64% to hit) The sting hits the goblin. The goblin looks even sicker. You kill the goblin! There is a stone staircase leading up here. Things that are here: a +0 sling of flaming; a +0 dagger; a goblin corpse Okay, then. Found a glowing hand axe. h - a scroll labelled VYNOHUDWERPH Found a stone staircase leading up. An iguana comes into view. You see here a +2 hand axe of flaming. Your +2 hand axe of flaming bursts into flame! i - a +2 hand axe of flaming (weapon) There is a stone staircase leading up here. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (75% to hit) The sting hits the iguana. The iguana is poisoned. The iguana is lightly wounded. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, poisoned, 75% to hit) The sting misses the iguana. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, poisoned, 75% to hit) The sting hits the iguana. The iguana looks even sicker. The iguana is moderately wounded. The iguana barely misses you. You barely miss the iguana. You grab the iguana. The iguana is moderately wounded. You constrict the iguana, but do no damage. The iguana bites you. You hit the iguana but do no damage. The iguana is moderately wounded. You constrict the iguana, but do no damage. The iguana misses you. The iguana bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, constricted by you, poisoned, 100% to hit) The sting hits the iguana. The iguana looks even sicker. The iguana is moderately wounded. You constrict the iguana. The iguana closely misses you. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. You constrict the iguana. The iguana bites you but does no damage. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, constricted by you, very poisoned, 100% to hit) You feel a surge of power! The sting hits the iguana. The iguana looks even sicker. The iguana is almost dead. You constrict the iguana. The iguana bites you! You die... ~.~~≈≈~.#.###.####.# ~.≈≈≈≈~.#.# #.# ~.~≈≈~~...###.# ~.............# ...~~~~.#.##### ~~.~≈~~...# ≈≈.~≈≈≈.#.# ≈~.~≈≈≈.#l# ~~.~~≈~.#@# ...l....#.# .#.######.. .. .... ##... ###. ## You could see an iguana (very poisoned). Vanquished Creatures An adder (D:3) A ball python (D:1) 2 bats 2 endoplasms A giant cockroach (D:1) 3 goblins A hobgoblin (D:2) 2 quokkas (D:2) 2 frilled lizards A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 125 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 212 | D:2 | Reached skill level 4 in Alchemy 251 | D:3 | Reached XP level 3. HP: 9/21 MP: 1/6 364 | D:4 | HP: 1/21 [iguana (15)] 367 | D:4 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_basic, minmay_tromino_v4_b D:3: layout_rooms, mainiacjoe_overflow_concentric_impassable D:4: nicolae_cairo_tiling, layout_loops_corners, chequers_ossuary_entry_cave, minivault_14, minmay_goblin_outpost Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 6 Club || 12 Tentacles || 3 Hand axe || 2 Cast: Sting || 25 Use: Potion || 1 Armour: Skin || 18 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 369 | 369 | 0 | 37 | 43 | 4 | 92.2 | Dungeon | 369 | 369 | 0 | 37 | 43 | 4 | 92.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts D:3: 107 daAuts D:2: 94 daAuts D:4: 36 daAuts