Dungeon Crawl Stone Soup version 0.31-a0-1589-g8f5e8aebd6 (webtiles) character file. Game seed: 10812863296202971608 13 Flugslaktarn the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Jan 6, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:14 (152 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 152, Time: 00:00:15 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 37% Magic: 0/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls b - a scroll of teleportation {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations * Level 3.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the jackal. The jackal misses you. The jackal bites you. You tentacle-slap the jackal. The jackal is severely wounded. You constrict the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. You tentacle-slap the jackal. You kill the jackal! The jackal barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal bites you. x2 Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. The jackal barely misses you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal, but do no damage. You kill the jackal! HP restored. Magic restored. You enter the shallow water. There is a stone staircase leading down here. You climb downwards. Found 2 javelins. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. Found a stone staircase leading down. You see here 2 javelins. An adder comes into view. There is a stone staircase leading down here. Unknown command. An adder is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The sting hits the adder. The adder is poisoned. The adder is lightly wounded. The adder hisses angrily. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, very poisoned, 48% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the adder! You have reached level 2! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #. #.# #.# #. #.# #. ## ##.## #.##.##...# ####.#.#.....# ............<## #....@.....# #......###.# #..†......(# #......##..# #.#....##..# #.####.##..# .. #..#..# .#. ##.#..# .... .#..# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 149 | D:2 | Reached XP level 2. HP: 3/17 MP: 0/5 152 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_rat_hole Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Cast: Sting || 5 Armour: Skin || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 110 | 41 | 0 | 72 | 2 | 75.5 | Dungeon | 151 | 110 | 41 | 0 | 72 | 2 | 75.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts D:2: 22 daAuts