Dungeon Crawl Stone Soup version 0.31-a0-1589-g8f5e8aebd6 (webtiles) character file. Game seed: 11433526437415918688 3 Flugslaktarn the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Jan 6, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (62 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 62, Time: 00:00:11 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of vulnerability {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations * Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The frilled lizard hisses angrily. Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (48% to hit) The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) b - a scroll labelled FYOMOA XUMA A jackal comes into view. Found 6 javelins. A jackal is nearby! Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting misses the jackal. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting misses the jackal. The jackal bites you. You barely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. You tentacle-slap the jackal but do no damage. You constrict the jackal, but do no damage. The jackal bites you. The jackal misses you. You tentacle-slap the jackal but do no damage. You constrict the jackal. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal barely misses you. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! An endoplasm and a jackal come into view. Found 4 stones. The endoplasm quivers. There are monsters nearby! Unknown command. A jackal comes into view. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the endoplasm. You squeeze the endoplasm. The endoplasm is almost dead. You kill the endoplasm! Okay, then. Okay, then. Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, poisoned, 60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. You die... #### ..... #############(....# #........@hh.....(# #.......#####.....# #.......# ....# ######..# ...# #..# ... #..##### .. .. ##......#.. . .. #.....[.#.# #.# #.......#.######.## # You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 62 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, chequers_serial_rivers_micro_d Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 1 Tentacles || 1 Cast: Sting || 6 Use: Potion || 1 Armour: Skin || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 0 | 32 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 0 | 32 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 62 daAuts