Dungeon Crawl Stone Soup version 0.31-a0-1589-g8f5e8aebd6 (webtiles) character file. Game seed: 5824635522648052713 63 Flugslaktarn the Apothecary (level 4, 27/27 HPs) Began as an Octopode Alchemist on Jan 6, 2024. Quit the game in an ossuary. The game lasted 00:01:52 (633 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 633, Time: 00:01:53 Health: 27/27 AC: 1 Str: 7 XL: 4 Next: 10% Magic: 7/7 EV: 13 Int: 19 God: Gold: 130 SH: 0 Dex: 10 Spells: 6/7 levels left rFire + . . h - +1 dagger (freeze) rCold + . . (no shield) rNeg + . . (helmet restricted) rPois + (no amulet) rElec + c - ring of positive energy rCorr + o - ring of poison resistance SInv . k - ring of resist corrosion Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, clumsy 1, subdued magic 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 130 gold pieces. Inventory: Hand Weapons h - a +1 dagger of freezing (weapon) (You took it off a goblin on level 2 of the Dungeon) Jewellery c - a ring of positive energy (left tentacle) (You found it on level 1 of the Dungeon) k - a ring of resist corrosion (on tentacle) (You found it on level 4 of the Dungeon) o - a ring of poison resistance (right tentacle) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of vulnerability f - a scroll of amnesia {unknown} g - a scroll of identify {unknown} i - a scroll of revelation {unknown} n - a scroll of enchant weapon {unknown} p - a scroll of poison {unknown} z - a scroll of blinking Potions a - a potion of magic b - a potion of lignification q - a potion of curing Skills: - Level 2.5 Dodging - Level 3.5 Stealth + Level 2.4 Spellcasting - Level 1.8 Conjurations * Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 19% 3 Olgreb's Toxic Radiance Alch 12% N/A 28% 4 Sticky Flame Fire/Alch 7% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You are clumsy. (Dex -2) Your spells are a little easier to cast, but a little less powerful. Message History You grab the orc zombie. The orc zombie is moderately damaged. You constrict the orc zombie. The orc zombie hits you. You hit the orc zombie but do no damage. The orc zombie is heavily damaged. You constrict the orc zombie. The orc zombie hits you but does no damage. You hit the orc zombie. You destroy the orc zombie! The orc zombie hits you but does no damage. You hit the orc zombie. Your grab misses the orc zombie. The orc zombie is moderately damaged. The orc zombie barely misses you. You hit the orc zombie. You grab the orc zombie. Your squeeze misses the orc zombie. The orc zombie is moderately damaged. You constrict the orc zombie. You hit the orc zombie. You squeeze the orc zombie. You destroy the orc zombie! The kobold zombie closely misses you. You hit the kobold zombie. You grab the kobold zombie. The kobold zombie is moderately damaged. You constrict the kobold zombie. The kobold zombie barely misses you. You hit the kobold zombie. The kobold zombie is almost destroyed. You constrict the kobold zombie. You destroy the kobold zombie! No target in view! No target in view! Blink to where? Press: ? - help, Dir - move target, f - you Okay, then. As you read the scroll labelled JYIPNUH IGOCW, it crumbles to dust. It was a scroll of blinking. z - a scroll of blinking It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You start resting. A kobold zombie is nearby! A kobold zombie is nearby! Unknown command. You cannot move. A kobold zombie is nearby! Okay, then. Unknown command. Unknown command. Your +1 dagger of freezing stops glowing. You are now empty-handed. You barely miss the kobold zombie. The kobold zombie hits you but does no damage. You hit the kobold zombie. The kobold zombie is moderately damaged. You smack the kobold zombie! You destroy the kobold zombie! Your transformation is almost over. No target in view! No target in view! You start resting. An orc zombie comes into view. Unknown command. You feel your willpower return. You feel less wooden. Okay, then. You tentacle-slap the orc zombie. You grab the orc zombie. The orc zombie is moderately damaged. You constrict the orc zombie. You completely miss the orc zombie. The orc zombie is moderately damaged. You constrict the orc zombie. The orc zombie completely misses you. You tentacle-slap the orc zombie. You squeeze the orc zombie. You destroy the orc zombie! No target in view! Your +1 dagger of freezing glows with a cold blue light! h - a +1 dagger of freezing (weapon) 2 mummies and a kobold zombie come into view. 2 mummies come into view. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) It was a potion of curing. You feel better. q - a potion of curing; p - a scroll labelled DUXYH POTIAMISM It was a potion of resistance. You feel protected. It was a potion of mutation. You feel extremely strange. You feel clumsy. Your connection to magic feels subdued. One of your lower tentacles grows a sharp spike. An orc zombie comes into view. It was a potion of heal wounds. You feel much better. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......... .......# ....Z.# #....# #....# #..M.# #M...# #M...# #@...# #....# #....# #.∩∩.# ###### You could see 3 mummies and an orc zombie (wandering). Vanquished Creatures An orc priest (D:4) An orc (D:4) A bat (D:2) An endoplasm (D:1) 3 giant cockroaches 4 goblins A hobgoblin (D:1) 2 jackals (D:4) A kobold (D:2) 3 quokkas 2 ball pythons 3 frilled lizards 2 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 93 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 346 | D:3 | Reached XP level 3. HP: 21/21 MP: 3/6 511 | D:4 | Reached XP level 4. HP: 27/27 MP: 0/7 529 | D:4 | Found a sand-covered staircase. 551 | Ossuary | Entered an ossuary 631 | Ossuary | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 631 | Ossuary | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 631 | Ossuary | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 633 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms D:2: wander_river, layout_basic, hellmonk_ecumenical_altar_heavens_door D:3: layout_loops_ring, fiery_altar_vehumet, gammafunk_ghost_arena D:4: layout_rooms, minmay_temple_entry_slanted, nicolae_ossuary_entry_false_entrances Ossuary: ossuary_tomb_3 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 1.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | 6 || 19 Tentacles | 9 | 2 || 11 Constrict | 12 | 4 || 16 Dagger | 17 | 9 || 26 Punch | 1 | || 1 Cast: Sting | 31 | || 31 Use: Potion | | 5 || 5 Scroll | | 2 || 2 Armour: Skin | 12 | 5 || 17 Dodge: Dodged | 35 | 6 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 629 | 582 | 47 | 21 | 201 | 5 | 125.8 | Dungeon | 548 | 501 | 47 | 0 | 201 | 4 | 137.0 | Ossuary | 80 | 80 | 0 | 21 | 0 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts D:2: 129 daAuts D:3: 105 daAuts D:4: 101 daAuts Ossuary: 80 daAuts