Dungeon Crawl Stone Soup version 0.31-a0-1589-g8f5e8aebd6 (webtiles) character file. Game seed: 13183160923406513266 696 Flugslaktarn the Apothecary (level 7, 0/41 HPs) Began as an Octopode Alchemist on Jan 6, 2024. Was an Initiate of Sif Muna. Slain by a water moccasin (2 damage) ... on level 6 of the Dungeon. The game lasted 00:04:57 (1308 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 1308, Time: 00:04:57 Health: 0/41 AC: 1 Str: 8 XL: 7 Next: 64% Magic: 5/15 EV: 13 Int: 19 God: Sif Muna [......] Gold: 135 SH: 0 Dex: 12 Spells: 8/17 levels left rFire . . . d - +4 trident (flame) rCold . . . (no shield) rNeg + + . (helmet restricted) rPois . (no amulet) rElec . g - ring of positive energy rCorr . k - ring of positive energy SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -12) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons d - a +4 trident of flaming (weapon) (You found it on level 1 of the Dungeon) Jewellery g - a ring of positive energy (left tentacle) (You found it on level 3 of the Dungeon) k - a ring of positive energy (right tentacle) (You found it on level 4 of the Dungeon) Talismans l - a beast talisman (You found it on level 4 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} e - a scroll of amnesia f - a scroll of noise j - 2 scrolls of fear o - a scroll of enchant armour {unknown} Potions a - 3 potions of magic c - a potion of cancellation {unknown} h - 2 potions of heal wounds {unknown} i - a potion of haste {unknown} m - a potion of brilliance {unknown} n - a potion of ambrosia {unknown} q - a potion of curing Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.7 Spellcasting - Level 1.0 Conjurations - Level 7.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 80% 1d8 2% 1 b - Olgreb's Toxic Radia Alch 32% N/A 6% 4 c - Sticky Flame Fire/Alch 18% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 36% N/A 4% 2 Summon Small Mammal Summ 20% N/A 12% 1 Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Hailstorm Conj/Ice 7% 3d5 28% 3 Call Canine Familiar Summ 5% N/A 34% 3 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Summon Blazeheart Golem Fire/Summ 5% N/A 75% 4 Summon Mana Viper Hex/Summ 5% N/A 97% 5 Sculpt Simulacrum Ice/Alch 9% N/A 99% 6 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The iguana closely misses you. An orc wizard comes into view. It is wielding a +0 dagger. You hit the iguana. You burn the iguana. You grab the iguana. You squeeze the iguana, but do no damage. The iguana is almost dead. You constrict the iguana. You kill the iguana! Sif Muna accepts your kill. You reach to attack! You miss the orc wizard. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (70% to hit) The sting hits the orc wizard. The orc wizard is poisoned. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. You closely miss the orc wizard. You grab the orc wizard. You squeeze the orc wizard! The orc wizard is heavily wounded. You constrict the orc wizard, but do no damage. The orc wizard closely misses you. You puncture the orc wizard! You burn the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. No target in view! Items here: )) [ †. An orc comes into view. It is wielding a +0 hand axe. Things that are here: a +0 club; a +0 leather armour; an orc corpse Items here: )) [ ††. Things that are here: 9 gold pieces; a +0 dagger; a boomerang Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (76% to hit) The sting hits the orc but does no damage. The orc is poisoned. The orc barely misses you. You barely miss the orc. Your grab misses the orc. The orc closely misses you. You barely miss the orc. You grab the orc. You squeeze the orc. The orc is severely wounded. You constrict the orc. You kill the orc! Sif Muna accepts your kill. A water moccasin comes into view. Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse Things that are here: 9 gold pieces; a +0 dagger; a boomerang Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse Things that are here: 9 gold pieces; a +0 dagger; a boomerang You now have 135 gold pieces (gained 9). The water moccasin hisses angrily. Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse Found a whip. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (60% to hit) The sting misses the water moccasin. The water moccasin bites you! The water moccasin completely misses you. Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse You puncture the water moccasin! You burn the water moccasin. Your grab misses the water moccasin. You squeeze the water moccasin, but do no damage. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you! You closely miss the water moccasin. Your grab misses the water moccasin. You squeeze the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You hit the water moccasin but do no damage. Your grab misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You puncture the water moccasin! You burn the water moccasin. Your grab misses the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. x2 You feel better. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #.....)# ##....... ......... ##......# ......... ........#### ...........# ...........# ##### .......S@..### ##...## .........)...# ##.....## .###..###)...# #.......# ....# #)#### #.......# #### ##)# #.......# #..# ##.....## #..# ###.....## #..# ##........# ...###.#####.........# You could see a water moccasin. Vanquished Creatures Grinder (D:5) An ogre (D:5) A bombardier beetle (D:4) 3 hounds A jelly (D:4) 2 orc priests (D:6) An orc wizard (D:6) 2 iguanas 5 adders An ufetubus (D:6) 5 dart slugs 6 orcs 4 bats 6 endoplasms 2 giant cockroaches 2 goblins A hobgoblin (D:4) A jackal (D:4) 5 kobolds A quokka (D:3) 5 ball pythons 3 frilled lizards 4 rats 63 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:5) 1 creature vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 33 | D:1 | Found a faded altar of an unknown god. 72 | D:1 | Reached XP level 2. HP: 7/17 MP: 1/5 108 | D:1 | Reached skill level 4 in Alchemy 261 | D:2 | Reached XP level 3. HP: 19/21 MP: 4/6 447 | D:3 | Reached XP level 4. HP: 9/27 MP: 0/8 546 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 695 | D:4 | Reached skill level 5 in Alchemy 712 | D:4 | Identified the +3 leather armour of Leapfrog {rPois} 799 | D:4 | Reached XP level 5. HP: 31/31 MP: 6/9 1015 | D:5 | Entered Level 5 of the Dungeon 1025 | D:5 | Noticed an ogre 1063 | D:5 | Reached skill level 6 in Alchemy 1077 | D:5 | Reached XP level 6. HP: 36/36 MP: 5/11 1082 | D:5 | Learned a level 4 spell: Sticky Flame 1096 | D:5 | Noticed Grinder 1110 | D:5 | Killed Grinder 1111 | D:5 | Reached skill level 7 in Alchemy 1111 | D:5 | Reached XP level 7. HP: 18/41 MP: 1/14 1199 | D:6 | Found a staircase to the Ecumenical Temple. 1208 | D:6 | Reached skill level 5 in Spellcasting 1214 | Temple | Entered the Ecumenical Temple 1221 | Temple | Became a worshipper of Sif Muna the Loreminder 1308 | D:6 | HP: 2/41 [poisoned by a water moccasin] 1308 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, ebering_ecumenical_altar_petrified D:2: layout_basic, basic_altar, corexii_item_surrounded_by_moat D:3: wad_crossroads, layout_rooms D:4: layout_gridville, st_stairs_11 D:5: layout_basic, uniq_grinder D:6: layout_rooms, minmay_temple_entry_proselytizer, ebering_ghost_disaster_area Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 4 5 6 7 | 7.0 Spellcasting | 3 4 5 | 5.7 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Tentacles | 4 | 4 | 7 || 15 Constrict | 3 | 5 | 5 || 13 Trident | 11 | 17 | 19 || 47 Cast: Sting | 31 | 35 | 10 || 76 Olgreb's Toxic Ra | | 2 | 3 || 5 Use: Scroll | 4 | 4 | || 8 Potion | | | 1 || 1 Stab: Distracted | 1 | | || 1 Armour: Skin | 10 | 13 | 9 || 32 Dodge: Dodged | 20 | 19 | 18 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1319 | 1296 | 23 | 38 | 527 | 7 | 188.4 | Dungeon | 1304 | 1287 | 17 | 38 | 527 | 6 | 217.3 | Temple | 14 | 8 | 6 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 537 daAuts D:3: 172 daAuts D:5: 170 daAuts D:2: 165 daAuts D:1: 144 daAuts D:6: 114 daAuts Temple: 14 daAuts