Dungeon Crawl Stone Soup version 0.31-a0-1589-g8f5e8aebd6 (webtiles) character file. Game seed: 543475025684329500 1 Flugslaktarn the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Jan 5, 2024. Slain by a hound (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:15 (79 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 79, Time: 00:00:16 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the bat! Found a stone staircase leading down. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (asleep, 100% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is lightly wounded. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, poisoned, 89% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Your magical contamination has completely faded away. The web tears apart. The ribbon worm looks more healthy. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (89% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The web tears apart. The ribbon worm looks more healthy. Found a stone staircase leading down. Found an escape hatch in the ceiling. There is a stone staircase leading down here. You climb downwards. The hound barks! The adder hisses angrily. The hobgoblin shouts! You hear a shout! There is a stone staircase leading up here. The hound barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (56% to hit) The sting hits the hound but does no damage. The hound is poisoned. The hound misses you. The hound bites you. An adder comes into view. Found a large silver amulet, 14 gold pieces and a bubbling coppery potion. The hound attacks as it pursues you! The hound closely misses you. The hound bites you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, poisoned, 56% to hit) The sting misses the hound. The hound bites you but does no damage. You tentacle-slap the hound. You grab the hound. You squeeze the hound. The hound is heavily wounded. You constrict the hound. The hound pauses to sniff the ground. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... ###############....... #..................... ...####..##...######.# ....###..#........ .. . .........#..###### .# ....####.....## # .S..# #...#..... ....".###w.###### .......@h........ ......#.......... ..... #.......... .$.. #.......... ... #.......... .. #......<... . #.......... #.......!. You could see a ribbon worm, a hound (poisoned) and an adder (asleep). Vanquished Creatures A bat (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 29 | D:2 | Found a faded altar of an unknown god. 72 | D:3 | Noticed a hound 79 | D:2 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_rooms, hangedman_decor_growths, minmay_tall_x D:2: minmay_chambers_of_twos, layout_basic, chequers_ecumenical_altar_simple D:3: layout_loops_cross, lemuel_tele_altar, chequers_temple_overflow_statue_of_worship Action || total ---------------------------++------- Melee: Unarmed || 1 Constrict || 1 Tentacles || 1 Cast: Sting || 5 Armour: Skin || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 26 | 3 | 26.3 | Dungeon | 79 | 79 | 0 | 0 | 26 | 3 | 26.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 58 daAuts D:1: 19 daAuts D:3: 1 daAuts