Dungeon Crawl Stone Soup version 0.31-a0-1589-g8f5e8aebd6 (webtiles) character file. Game seed: 269407005669293324 5 Flugslaktarn the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Jan 5, 2024. Slain by a goblin ... wielding a +0 club ... led by Robin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (167 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 167, Time: 00:00:47 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 0/3 EV: 13 Int: 17 God: Gold: 24 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Potions a - a potion of magic c - a potion of attraction {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Created macro '1' => 'zaf'. Unknown command. HP restored. You see here a +0 dagger. c - a grey potion Unknown command. Found a club. Found a robe. Found a stone staircase leading down. You now have 24 gold pieces (gained 18). There is a stone staircase leading down here. You climb downwards. Found 5 stones and 11 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. A ribbon worm is nearby! A ribbon worm is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (89% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (89% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is moderately wounded. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, poisoned, 89% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is moderately wounded. The ribbon worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You see here 5 stones. There is a stone staircase leading up here. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Your magical contamination has completely faded away. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! x5 A hobgoblin comes into view. You hear a shout! x2 You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin, but do no damage. A hobgoblin comes into view. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin barely misses you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin, but do no damage. The hobgoblin misses you. A goblin comes into view. It is wielding a +0 club. The hobgoblin misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (heavily wounded, constricted by you, 100% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the hobgoblin! The hobgoblin barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The hobgoblin misses you. You closely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 club. You die... ##.. #.# ##### ... .. .... #..##.## #.. #......## #g# ####.......## #@# #...........# #.####†####.##......$.# #...g................# #..#####.###.####.(.## #.# #.# #.<.# #.###.####...# #.#.....##...# #.#.....###..# .............># You could see a goblin. Vanquished Creatures 2 goblins (D:1) 3 hobgoblins (D:2) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 10 Constrict || 3 Tentacles || 1 Cast: Sting || 4 Stab: Sleeping || 2 Armour: Skin || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 164 | 2 | 0 | 108 | 2 | 83.0 | Dungeon | 166 | 164 | 2 | 0 | 108 | 2 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 133 daAuts D:2: 32 daAuts