Dungeon Crawl Stone Soup version 0.31-a0-1576-ga3383bade6 (webtiles) character file. Game seed: 457612969684885025 40 Flugslaktarn the Apothecary (level 3, -5/21 HPs) Began as an Octopode Alchemist on Jan 4, 2024. Slain by a river rat (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:39 (617 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 617, Time: 00:01:39 Health: -5/21 AC: 1 Str: 7 XL: 3 Next: 50% Magic: 0/6 EV: 13 Int: 19 God: Gold: 23 SH: 0 Dex: 12 Spells: 6/7 levels left rFire + . . h - staff of air rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec + f - ring of protection from fire rCorr . j - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons c - a +0 longbow (You found it on level 1 of the Dungeon) Magical Staves h - a staff of air (weapon) (You found it on level 1 of the Dungeon) Jewellery f - a ring of protection from fire (left tentacle) (You found it on level 1 of the Dungeon) j - a ring of wizardry (right tentacle) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of summoning {unknown} d - 2 scrolls of revelation {unknown} g - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Potions a - a potion of magic e - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting - Level 1.0 Conjurations * Level 4.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 32% N/A 4% 2 Apportation Tloc 4% N/A 6% 1 Freeze Ice 8% 1d3 6% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 9% 3 Jinxbite Hex 4% N/A 10% 2 Olgreb's Toxic Radiance Alch 19% N/A 11% 4 Hailstorm Conj/Ice 4% 3d5 16% 3 Frozen Ramparts Ice 4% 1d1 19% 3 Sticky Flame Fire/Alch 10% 2d5 26% 4 Alistair's Intoxication Alch 12% N/A 28% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits the river rat. The river rat is poisoned. The river rat is moderately wounded. The river rat bites you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. h - a staff of air (weapon) The river rat closely misses you. You barely miss the river rat. You grab the river rat. You squeeze the river rat! You kill the river rat! There is a stone staircase leading up here. You enter the shallow water. A rat comes into view. A rat is nearby! You see here a giant cockroach corpse. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 71% to hit) The sting hits the rat. The rat is poisoned. You kill the rat! A rat comes into view. You enter the shallow water. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 71% to hit) The sting hits the rat. The rat is poisoned. The rat is moderately wounded. The rat squeaks loudly. You hear a loud squeak. The rat misses you. You hit the rat. You kill the rat! A ribbon worm comes into view. The ribbon worm barely misses you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (90% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You hit the ribbon worm. Your grab misses the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! You hit the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm, but do no damage. The ribbon worm is moderately wounded. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm, but do no damage. The ribbon worm looks more healthy. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm, but do no damage. The ribbon worm splashes around in the water. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, constricted by you, 100% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is almost dead. You constrict the ribbon worm. You kill the ribbon worm! You enter the shallow water. You see here a ribbon worm corpse. You hear the slow rusting of a drain. A river rat comes into view. A rat comes into view. The river rat barely misses you. You enter the shallow water. The river rat attacks as it pursues you! The river rat barely misses you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (68% to hit) The sting hits the river rat. The river rat is poisoned. The river rat is moderately wounded. The river rat bites you. You closely miss the river rat. Your grab misses the river rat. The river rat is moderately wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. Your grab misses the river rat. The river rat is moderately wounded. The river rat bites you! You die... ##~~~~†~~## #~#######~# #~# ##~# #~# ~#~# #.# r#~# #~# ~#~# #~# ~#~# #~#####.#~# . ##.†@r.##~# ... #######.##..... ###........... #.<.....###### #.#####.# #.......# #[#####.# #.# ## #.# You could see a river rat (poisoned). Vanquished Creatures A river rat (D:3) 3 ribbon worms 4 ball pythons 2 bats (D:2) 3 giant cockroaches A goblin (D:1) A hobgoblin (D:2) 3 quokkas A kobold (D:2) 5 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 179 | D:1 | Found Goovvasme's Weapon Shop. 203 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 382 | D:2 | Reached skill level 4 in Alchemy 524 | D:3 | Reached XP level 3. HP: 21/21 MP: 0/6 617 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, serial_shops, nicolae_square_shop, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_straight_1, infiniplex_forest_straight_2, infiniplex_forest_split, infiniplex_forest_clump_long, infiniplex_forest_straight_1, nicolae_wormholes D:2: layout_loops_cross D:3: layout_basic, gammafunk_temple_overflow_pools, gup_sewer_entry_spiral Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Staff || 8 Constrict || 2 Tentacles || 2 Fire: Longbow || 11 Cast: Sting || 39 Armour: Skin || 17 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 624 | 604 | 20 | 0 | 302 | 3 | 208.0 | Dungeon | 624 | 604 | 20 | 0 | 302 | 3 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 266 daAuts D:1: 259 daAuts D:3: 98 daAuts