Dungeon Crawl Stone Soup version 0.31-a0-1576-ga3383bade6 (webtiles) character file. Game seed: 7623163856306450344 79 Flugslaktarn the Apothecary (level 4, -6/27 HPs) Began as an Octopode Alchemist on Jan 4, 2024. Shot with a sling bullet by an orc (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:00 (444 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 444, Time: 00:01:00 Health: -6/27 AC: 1 Str: 10 XL: 4 Next: 37% Magic: 1/8 EV: 13 Int: 19 God: Gold: 41 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . l - +7 spear "Beetlebane" {chaos, Str+3} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 long sword (You found it on level 1 of the Dungeon) l - the +7 spear "Beetlebane" (weapon) {chaos, Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Jewellery k - an amulet of guardian spirit (You found it on level 2 of the Dungeon) Scrolls c - a scroll of summoning {unknown} d - a scroll of blinking {unknown} f - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Potions a - a potion of magic e - a potion of invisibility {unknown} g - 2 potions of ambrosia {unknown} h - 3 potions of degeneration {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting - Level 1.0 Conjurations * Level 4.9 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 21% N/A 21% 4 Sticky Flame Fire/Alch 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder closely misses you. You puncture the adder! You freeze the adder. You kill the adder! You see here an adder corpse. Magic restored. A rat comes into view. A rat is nearby! You reach to attack! The helpless rat fails to defend itself. You puncture the rat! You kill the rat! No target in view! An orc and an orc wizard come into view. You see here a rat corpse. There are monsters nearby! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) The sting hits the orc wizard. The orc wizard is poisoned. The orc wizard is lightly wounded. The orc shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 war axe. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, poisoned, 64% to hit) The sting misses the orc wizard. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! An orc comes into view. It is wielding a +0 short sword. You reach to attack! You hit the orc wizard but do no damage. The orc wizard is lightly wounded. You barely miss the orc wizard. Your grab misses the orc wizard. The orc wizard is lightly wounded. The orc wizard completely misses you. You barely miss the orc wizard. Your grab misses the orc wizard. You squeeze the orc wizard! The orc wizard is severely wounded. The orc wizard looks more healthy. A goblin comes into view. It is wielding a +0 club. The orc wizard hits you with a +0 dagger. You puncture the orc wizard! You burn the orc wizard. You kill the orc wizard! The orc shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You have reached level 4! The orc shoots a sling bullet. The sling bullet closely misses you. You see here a rat corpse. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (71% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (71% to hit) The sting hits the orc. The orc is poisoned. The orc is moderately wounded. The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (moderately wounded, poisoned, 71% to hit) The sting hits the orc but does no damage. The orc looks even sicker. The orc is moderately wounded. The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the orc. You kill the orc! Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 sling and wearing a +0 leather armour (71% to hit) The sting misses the orc. The orc shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 sling and wearing a +0 leather armour (71% to hit) The sting hits the orc but does no damage. The orc is poisoned. The orc shoots a sling bullet. The sling bullet hits you! You die... ...... ..... ....## ....# o..# ..# #)# #o###### #.o.@..# ######.# #...#.# #.#.#.# #)#.#.# #.#.#.# #.#.#.# #.#.#.# #<#.#.# You could see 2 orcs. Vanquished Creatures An orc wizard (D:3) 3 adders A ribbon worm (D:2) A dart slug (D:2) An orc (D:3) 2 endoplasms A hobgoblin (D:1) 3 bats 3 frilled lizards 4 goblins 3 kobolds 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 122 | D:2 | Reached XP level 2. HP: 15/17 MP: 1/5 152 | D:2 | Reached skill level 4 in Alchemy 212 | D:2 | Reached XP level 3. HP: 9/21 MP: 4/6 271 | D:2 | Identified the +7 spear "Beetlebane" {chaos, Str+3} 436 | D:3 | Reached XP level 4. HP: 6/27 MP: 5/8 442 | D:3 | HP: 1/27 [orc/sling bullet (2)] 444 | D:3 | Shot with a sling bullet by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, serial_shops, nicolae_shop_stone D:2: layout_rooms, serial_bayou_pond_c D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.9 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 15 | || 15 Constrict | 3 | || 3 Tentacles | 4 | || 4 Spear | 15 | 1 || 16 Cast: Sting | 23 | 4 || 27 Stab: Sleeping | 4 | || 4 Armour: Skin | 14 | 4 || 18 Dodge: Dodged | 17 | 1 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 450 | 442 | 8 | 0 | 218 | 3 | 150.0 | Dungeon | 450 | 442 | 8 | 0 | 218 | 3 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 279 daAuts D:1: 116 daAuts D:3: 54 daAuts