Flugslaktarn Level 1 of the Dungeon [Shop] Jodug's Antique Weapon Boutique a +0 halberd (120 gold) a +0 flail (105 gold) a +0 whip (75 gold) a +0 dagger (60 gold) a +0 mace (90 gold) a +0 mace (90 gold) a +2 spear of venom (468 gold) (13, 5, D:1) a +0 ring mail (21, 20, D:1) a +0 club a +0 club 3 stones (24, 2, D:1) a +0 sling (28, 1, D:1) a +0 ring mail (30, 30, D:1) a +0 short sword (43, -7, D:1) a +0 club (53, 3, D:1) 5 stones (54, 13, D:1) a +0 spear Level 2 of the Dungeon [Shop] Mecra's Armour Shop a +0 pair of boots (58 gold) a +0 robe (9 gold) a +0 cloak (58 gold) a +0 scale mail (52 gold) a +0 chain mail of cold resistance (149 gold) a +0 robe (9 gold) +0 shadow dragon scales (1040 gold) [Shop] Huoluy's Distillery a potion of heal wounds (50 gold) a potion of degeneration (10 gold) a potion of brilliance (40 gold) a potion of mutation (80 gold) a potion of heal wounds (50 gold) a potion of magic (80 gold) 2 potions of mutation (160 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of mutation (80 gold) (1, 27, D:2) 7 stones (3, 22, D:2) a +0 dagger 2 stones (10, 1, D:2) a +0 club (10, 12, D:2) a +0 helmet (18, -2, D:2) a +0 leather armour (24, 9, D:2) a +0 club (25, 9, D:2) a +0 whip (34, -5, D:2) a +0 club a +0 robe (41, -10, D:2) a +0 club (43, 31, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a stone (6, 11, D:3) a +0 pair of gloves (8, 14, D:3) a +0 leather armour a boomerang a +0 trident (18, 2, D:3) 3 boomerangs (21, -3, D:3) a +0 club (22, -18, D:3) a +0 dagger (27, -5, D:3) 3 stones (29, 10, D:3) a flux talisman (30, 2, D:3) a +0 falchion (33, 7, D:3) a +0 club a +0 sling (34, -7, D:3) a +0 plate armour (36, 15, D:3) 4 stones Level 4 of the Dungeon [Shop] Efimif's Antique Weapon Boutique a +2 heavy broad axe (499 gold) a +0 spear of venom (145 gold) a +0 quarterstaff (104 gold) a +0 trident (91 gold) a +0 dagger (52 gold) a +0 glaive (169 gold) the +5 mace "Sukok" {pain, rPois Int+4} (1354 gold) Int+4: It affects your intelligence (+4). rPois: It protects you from poison the +3 morningstar "Zouxer" {drain, rN++ Will+++ Str-2 Dex-2} (1541 gold) Str-2: It affects your strength (-2). Dex-2: It affects your dexterity (-2). rN++: It greatly protects you from negative energy. Will+++: It greatly increases your willpower. a +0 quarterstaff (104 gold) a +6 long sword of electrocution (1058 gold) [Shop] Miodgh's Distillery a potion of degeneration (14 gold) a potion of attraction (42 gold) a potion of lignification (42 gold) a potion of invisibility (112 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of berserk rage (70 gold) [Shop] Tofumim's Jewellery Boutique a ring of positive energy (220 gold) a +6 ring of dexterity (396 gold) a +6 ring of dexterity (396 gold) a ring of ice (275 gold) a +6 ring of dexterity (396 gold) a +5 ring of evasion (396 gold) (0, 0, D:4) a +0 giant club (6, 36, D:4) 5 stones (13, -5, D:4) 6 stones (13, 1, D:4) a +0 short sword (20, 14, D:4) 5 stones (21, 2, D:4) a +0 orcbow (25, 27, D:4) a +0 flail (30, 29, D:4) a +0 short sword (32, 21, D:4) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. (45, 7, D:4) a +0 whip 5 stones (48, 7, D:4) a +0 giant spiked club (49, 15, D:4) 5 poisoned darts a +0 short sword (50, -1, D:4) a +0 leather armour (54, 31, D:4) a +0 club (61, 27, D:4) a scroll of enchant weapon (63, 7, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Ruduusaq's Jewellery Emporium a ring of see invisible (180 gold) an amulet of the acrobat (360 gold) a ring of willpower (300 gold) a +6 ring of strength (432 gold) an amulet of regeneration (360 gold) a ring of magical power (240 gold) an amulet of reflection (360 gold) a +5 ring of evasion (432 gold) (3, -4, D:5) a +0 battleaxe (4, 7, D:5) a +0 scale mail (7, 9, D:5) a +0 dagger (25, -17, D:5) a +0 morningstar (31, -19, D:5) 4 stones (35, 12, D:5) a +0 hand axe (35, 14, D:5) a +0 club (38, 9, D:5) a +0 robe a +0 dagger (38, 11, D:5) a +0 robe a +0 dagger (39, 9, D:5) a +0 dagger a boomerang a +0 whip (39, 10, D:5) a +0 leather armour a +0 short sword a +2 whip of freezing a +0 flail a +0 flail (43, -12, D:5) a +0 leather armour (57, -6, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (12, -23, D:6) a +4 short sword of draining a +0 robe (17, -4, D:6) a +0 leather armour (26, -12, D:6) a +0 flail (34, -40, D:6) a +0 trident (34, -26, D:6) a +1 pair of boots (44, -24, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +2 scale mail of cold resistance (0, 48, D:7) a +0 arbalest (1, 14, D:7) a +0 dagger (2, 16, D:7) a +0 short sword a +0 leather armour (2, 17, D:7) a +0 whip 2 stones (2, 18, D:7) a +0 short sword a +0 long sword a curare-tipped dart a +0 dagger 5 stones (2, 19, D:7) a +0 club 8 poisoned darts (8, 18, D:7) a +0 leather armour (10, 31, D:7) a +0 mace (11, 25, D:7) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (20, 19, D:7) a +0 whip a stone (21, 18, D:7) a +0 whip a +0 club 3 stones a +0 short sword 7 poisoned darts (22, 18, D:7) a +0 dagger 6 poisoned darts (23, 18, D:7) a +0 short sword a +2 dagger of freezing 4 stones (23, 51, D:7) a +0 hammer (26, 22, D:7) a +2 morningstar a +0 robe (26, 23, D:7) a +4 halberd a +0 robe (27, 22, D:7) a +2 hand axe a +0 robe (27, 26, D:7) a ring of fire a +6 ring of dexterity a +6 ring of intelligence a ring of magical power a ring of ice (28, 26, D:7) a +2 trident of venom (39, 28, D:7) a +0 club (41, 17, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, -5, D:8) 6 stones (14, 4, D:8) 3 poisoned darts (18, -19, D:8) a +0 ring mail a +0 club (25, -34, D:8) a stone (25, -5, D:8) a +0 club (25, -4, D:8) a +0 robe a +0 club (25, -2, D:8) a +0 club (28, -2, D:8) +0 steam dragon scales (29, -2, D:8) a +0 robe (34, -37, D:8) a +0 giant club a +0 dire flail (34, 1, D:8) a +1 halberd of flaming +0 steam dragon scales (35, -45, D:8) a +0 club (36, -20, D:8) the +0 scale mail of the Three Nights {-Tele Str+3 Stlth+} Str+3: It affects your strength (+3). -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (37, -36, D:8) a +0 robe a +5 battleaxe of freezing a +0 robe a +3 great sword of freezing (38, -36, D:8) a +0 robe a +0 short sword (45, -27, D:8) a +0 giant club a +0 giant spiked club (46, -22, D:8) a +0 spear (46, -21, D:8) 7 stones a +0 leather armour a +0 quarterstaff a +2 sling of draining (46, -20, D:8) a +0 club a +0 leather armour a +0 whip a +0 robe a +0 dagger (46, -19, D:8) a +0 halberd (46, -18, D:8) 6 stones a +0 halberd Level 9 of the Dungeon [Shop] Xeutz's Neck Hole a +0 cloak (45 gold) a +0 cloak (45 gold) a scarf of invisibility (120 gold) a scarf of harm (90 gold) an amulet of faith (400 gold) an amulet of faith (400 gold) an amulet of regeneration (300 gold) (0, 0, D:9) a +0 chain mail (4, 2, D:9) a +0 orcbow (6, -23, D:9) a +0 giant spiked club a +0 giant spiked club (11, -28, D:9) a +0 robe (13, -28, D:9) a +0 ring mail (13, -18, D:9) a +0 robe (15, -11, D:9) 6 poisoned darts (15, 9, D:9) a +0 dagger a +0 robe (17, -11, D:9) +0 acid dragon scales (18, -11, D:9) a +0 dagger a +2 robe of willpower (18, -10, D:9) a +0 dire flail a +0 plate armour (19, -10, D:9) a +0 dagger a +1 leather armour of cold resistance (19, 4, D:9) 4 poisoned darts (20, -20, D:9) a +4 shortbow (22, -20, D:9) a +0 shortbow (26, -6, D:9) a +0 robe (still there?) a +3 dagger of electrocution (still there?) (26, -4, D:9) a +0 ring mail a boomerang a +0 club a +0 chain mail a +0 flail (36, 2, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Negakh's Antique Weapon Shoppe a +0 morningstar (128 gold) a +0 battleaxe (208 gold) a +0 war axe (112 gold) a +0 trident (112 gold) a +0 war axe (112 gold) a +0 shortbow (96 gold) a +0 shortbow (96 gold) the +5 quarterstaff of the Transmuting Madman {speed, rCorr MP-9 Dex+4} (1251 gold) Dex+4: It affects your dexterity (+4). MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (2643 gold) Will+: It increases your willpower. a +0 quarterstaff (128 gold) (0, 0, D:10) a +0 war axe a +0 leather armour a +0 dagger a curare-tipped dart (0, 1, D:10) a +0 spear a +0 whip a +0 club 10 stones (1, -18, D:10) a +0 dagger (1, -1, D:10) a +0 dagger 3 stones (1, 0, D:10) a +0 spear a +0 ring mail a +0 hand axe (1, 1, D:10) a +0 spear a +0 short sword 8 poisoned darts (1, 2, D:10) a +0 spear (1, 3, D:10) a +0 falchion of electrocution 3 boomerangs a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 club a curare-tipped dart a +0 whip 23 poisoned darts (2, 0, D:10) a +0 flail a +0 chain mail (2, 1, D:10) a +0 club a +0 club (2, 3, D:10) a +0 short sword a +0 dagger a +0 mace a +0 whip 9 poisoned darts (2, 4, D:10) a +0 war axe a +0 chain mail a +0 dagger 4 poisoned darts a +0 short sword a curare-tipped dart a +0 dagger a +0 robe (2, 5, D:10) a +0 dagger a curare-tipped dart a +0 club 5 poisoned darts (3, 7, D:10) a +0 short sword 2 poisoned darts (3, 8, D:10) a +0 whip a curare-tipped dart (7, -14, D:10) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (8, -14, D:10) a +0 war axe a +0 robe a +0 club (8, -12, D:10) a +0 hand axe a +0 leather armour (9, -14, D:10) a +0 short sword a +0 chain mail (13, -3, D:10) a +0 quarterstaff (13, 19, D:10) a +0 plate armour a +0 battleaxe (14, 18, D:10) a +0 club a +0 whip (14, 19, D:10) a +0 short sword (17, -25, D:10) a +0 ring mail (18, -14, D:10) a +0 ring mail (28, -6, D:10) a wand of polymorph (5) (48, -15, D:10) a +0 short sword (50, -24, D:10) a +0 club (52, -24, D:10) a +0 whip (52, -23, D:10) a +0 trident 3 boomerangs a +0 chain mail (52, -20, D:10) a +0 dagger 4 stones (52, 21, D:10) a +0 robe (53, -14, D:10) a +0 dagger (54, -16, D:10) a +0 mace (55, -17, D:10) a +0 dagger (55, -16, D:10) a +1 dagger of freezing 2 stones a +0 dagger 8 poisoned darts (56, -16, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a +0 leather armour (1, -1, D:11) a +0 short sword a +0 ring mail (2, -3, D:11) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (2, -2, D:11) a +1 dagger of flaming a +0 robe (7, 23, D:11) a +0 quarterstaff (9, -14, D:11) 6 large rocks (22, 31, D:11) 4 stones (31, -5, D:11) a +0 robe (32, 16, D:11) a +0 long sword a +0 plate armour (32, 17, D:11) a +0 mace a +0 ring mail a +0 mace a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) 7 stones (1, 24, D:12) 2 large rocks (1, 42, D:12) 5 atropa-tipped darts (17, 41, D:12) a +2 war axe of flaming a +0 robe (32, 41, D:12) a +0 hand axe a +0 robe (34, 5, D:12) 4 boomerangs (44, 34, D:12) 2 large rocks (46, 34, D:12) a +0 mace (46, 35, D:12) a +0 war axe a +0 plate armour (49, -4, D:12) a serpent talisman (49, 41, D:12) a +0 robe (50, -3, D:12) a +1 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (3, 29, Lair:1) a +0 chain mail (22, 32, Lair:1) a +0 falchion (33, 24, Lair:1) a +0 leather armour (44, -1, Lair:1) a +0 chain mail a +0 pair of boots Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of immolation (3, 2, Lair:2) a water moccasin corpse Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak corpse a wolf corpse a black mamba corpse a wolf corpse