Dungeon Crawl Stone Soup version 0.31-a0-1576-ga3383bade6 (webtiles) character file. Game seed: 17328825919301997399 146 Flugslaktarn the Apothecary (level 5, -2/31 HPs) Began as an Octopode Alchemist on Jan 4, 2024. Slain by a sleepcap (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:15 (1509 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 1509, Time: 00:03:16 Health: -2/31 AC: 1 Str: 6 XL: 5 Next: 28% Magic: 5/9 EV: 13 Int: 22 God: Gold: 196 SH: 0 Dex: 13 Spells: 1/10 levels left rFire . . . l - staff of alchemy rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clever 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons b - a +0 dagger (You found it on level 1 of the Dungeon) d - a +1 trident (You found it on level 1 of the Dungeon) r - a +3 dagger (You took it off an orc on level 4 of the Dungeon) Magical Staves l - a staff of alchemy (weapon) (You found it on level 3 of the Dungeon) Wands g - a wand of digging (6) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of fear {unknown} j - 2 scrolls of enchant weapon k - a scroll of vulnerability {unknown} n - a scroll of revelation t - a scroll of teleportation u - a scroll of brand weapon Potions a - a potion of magic c - a potion of mutation e - a potion of haste {unknown} h - 2 potions of attraction i - 2 potions of berserk rage {unknown} m - a potion of heal wounds {unknown} o - a potion of degeneration {unknown} p - a potion of ambrosia {unknown} q - 2 potions of curing s - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting - Level 1.0 Conjurations * Level 5.5 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 3% 1 b - Olgreb's Toxic Radia Alch 42% N/A 12% 4 c - Sticky Flame Fire/Alch 23% 2d6 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 32% 1d4 9% 1 Slow Hex 12% N/A 12% 1 Mercury Vapours Alch/Air 46% N/A 6% 2 Static Discharge Conj/Air 10% 3-4/arc 16% 2 Mephitic Cloud Conj/Alch/Air 19% N/A 16% 3 Blink Tloc 6% N/A 19% 2 Call Imp Summ 6% N/A 19% 2 Stone Arrow Conj/Erth 10% 3d7 30% 3 Confusing Touch Hex 3% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Airstrike Air 1% 2d(1-17) 77% 4 Summon Lightning Spire Summ/Air 3% N/A 77% 4 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your mind is acute. (Int +4, Str/Dex -1) Message History Unknown command. Your surroundings suddenly seem different. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You start resting. HP restored. There is an open door here. You see here a +0 chain mail. There is an open door here. You see here a +0 trident. A ball python is nearby! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 75% to hit) You feel a surge of power! The sting hits the ball python. The ball python is poisoned. You kill the ball python! Okay, then. Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a scroll of teleportation. Found a sling. You see here a +0 sling. t - a scroll of teleportation There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (dormant, 100% to hit) You feel a surge of power! The sting hits the sleepcap. The sleepcap is poisoned. The sleepcap is lightly damaged. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, poisoned, 100% to hit) You feel a surge of power! The sting hits the sleepcap. The sleepcap looks even sicker. The sleepcap is lightly damaged. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, very poisoned, 100% to hit) You feel a surge of power! The sting hits the sleepcap. The sleepcap looks even sicker. The sleepcap is lightly damaged. The sleepcap closely misses you. You hit the sleepcap. You grab the sleepcap. You squeeze the sleepcap, but do no damage. The sleepcap is lightly damaged. You constrict the sleepcap, but do no damage. The sleepcap barely misses you. You hit the sleepcap. You envenom the sleepcap. The sleepcap is moderately damaged. You constrict the sleepcap, but do no damage. The sleepcap closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, constricted by you, very poisoned, 100% to hit) You feel a surge of power! The sting hits the sleepcap but does no damage. The sleepcap looks as sick as possible! The sleepcap is moderately damaged. You constrict the sleepcap, but do no damage. The sleepcap releases spores at you! You hit the sleepcap. You squeeze the sleepcap. The sleepcap is heavily damaged. You constrict the sleepcap. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, extremely poisoned, 100% to hit) You feel a surge of power! The sting hits the sleepcap. The sleepcap looks as sick as possible! The sleepcap is severely damaged. The sleepcap releases spores at you! You die... ....#......#.....'...... ....#......#.....#....... ....#>.....#.....#....... ....##.....#^....#....... '#####.....#....##......J .....#.....#....# ....... .....#....##....# ....... .....#....##....##....... ....##....##....@f....... ..<.##....##....##....... ....#......'....########## ....#......#.............# ....#....[.#.............# ....#......#.............# ....###'####....##.......# ...)##....##....##.......# ................#........# You could see a sleepcap (extremely poisoned). Vanquished Creatures A scorpion (D:4) 3 adders A dart slug (D:1) A ribbon worm (D:3) 7 orcs 3 endoplasms (D:2) 2 goblins 5 hobgoblins 6 jackals (D:2) 5 kobolds 6 ball pythons 4 bats 2 frilled lizards 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 121 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 270 | D:2 | Reached skill level 4 in Alchemy 350 | D:2 | Reached XP level 3. HP: 7/21 MP: 3/6 461 | D:2 | Got the Quarto of Metal 780 | D:3 | Reached XP level 4. HP: 25/27 MP: 6/8 1189 | D:4 | Noticed a scorpion 1196 | D:4 | Killed a scorpion 1197 | D:4 | Reached skill level 5 in Alchemy 1197 | D:4 | Reached XP level 5. HP: 17/31 MP: 5/9 1222 | D:4 | Noticed a water moccasin 1347 | D:4 | Noticed an orc warrior 1353 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1366 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 1371 | D:4 | Learned a level 4 spell: Sticky Flame 1509 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, minmay_misc_feat_x D:2: minmay_alternating_diamond, layout_loops_corners D:3: layout_basic, chequers_hall_statues_corner_a D:4: layout_gridville Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 4 5 | 5.5 Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 5 | || 5 Constrict | 13 | 5 || 18 Tentacles | 12 | 5 || 17 Punch | 1 | || 1 Trident | 28 | || 28 Staff | 5 | 12 || 17 Cast: Sting | 35 | 34 || 69 Use: Scroll | | 5 || 5 Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Armour: Skin | 21 | 15 || 36 Dodge: Dodged | 44 | 19 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1520 | 1360 | 160 | 27 | 619 | 4 | 380.0 | Dungeon | 1520 | 1360 | 160 | 27 | 619 | 4 | 380.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 586 daAuts D:3: 442 daAuts D:4: 284 daAuts D:1: 206 daAuts