Dungeon Crawl Stone Soup version 0.31-a0-1576-ga3383bade6 (webtiles) character file. Game seed: 18031319670176855097 2 Flugslaktarn the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Jan 4, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (55 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 55, Time: 00:00:10 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Potions a - a potion of magic b - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Flugslaktarn the Octopode Alchemist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 8 gold pieces and five human skeletons. Found a staircase leading out of the dungeon. You now have 8 gold pieces. 2 rats come into view. Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The sting hits the rat. The rat is poisoned. You kill the rat! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The sting hits the rat. The rat is poisoned. The rat is heavily wounded. The rat squeaks loudly. You kill the rat! b - a murky green potion There are no items here. You open the door. An endoplasm comes into view. An endoplasm is nearby! Unknown command. There is an open door here. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The endoplasm quivers. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You completely miss the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm. You kill the endoplasm! You open the door. A hobgoblin comes into view. The hobgoblin shouts! There is an open door here. A hobgoblin is nearby! Unknown command. The hobgoblin closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin hits you. You barely miss the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * A hobgoblin is nearby! You are too injured to fight recklessly! A hobgoblin is nearby! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, poisoned, 68% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin looks even sicker. The hobgoblin is heavily wounded. The hobgoblin misses you. You tentacle-slap the hobgoblin. You grab the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You die... #....##.......##.# #....##.#####†##.# #####+#.#.......†...# ........'...........# #######.#....###...... ####'#....# ....## #.......### ....# #.......+ #...@...# #...g...# #.......# #.......# #.......# ####+#### You could see a hobgoblin (very poisoned). Vanquished Creatures An endoplasm (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 55 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Tentacles || 2 Constrict || 1 Cast: Sting || 5 Armour: Skin || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 20 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 20 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts