Dungeon Crawl Stone Soup version 0.31-a0-1576-ga3383bade6 (webtiles) character file. Game seed: 11693338529546696088 27 Flugslaktarn the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Jan 4, 2024. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (249 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 249, Time: 00:00:48 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 10% Magic: 0/6 EV: 13 Int: 19 God: Gold: 45 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Wands c - a wand of roots (5) (You found it on level 2 of the Dungeon) Potions a - a potion of magic d - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting - Level 1.0 Conjurations * Level 4.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (heavily wounded, poisoned, 64% to hit) The sting misses the goblin. The goblin shoots a sling bullet. The sling bullet barely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (heavily wounded, poisoned, 64% to hit) The sting hits the goblin. The goblin looks even sicker. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Unknown command. Things that are here: a +0 club; a bat corpse Items here: )))) †††. Things that are here: a +0 sling; a +0 dagger; a goblin corpse A bat comes into view. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The sting hits the bat. The bat is poisoned. You kill the bat! An endoplasm comes into view. Unknown command. Found 11 gold pieces. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (asleep, 100% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. You kill the endoplasm! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You hear a shout! The goblin shoots a sling bullet. The sling bullet misses you. A gnoll comes into view. It is wielding a +0 halberd. The goblin shoots a sling bullet. The sling bullet closely misses you. You hear a shout! Your magical contamination has completely faded away. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (64% to hit) The sting misses the goblin. A gnoll comes into view. It is wielding a +0 flail. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (64% to hit) The sting hits the goblin. The goblin is poisoned. You kill the goblin! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (75% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll looks more healthy. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ### #.######### #.......@.# #.#######.# #.# #g# #.# #.# #.# #.# #.# #g# ####### #.# #.# ......# #.# #.# ......# #.# #.# You could see 2 gnolls. Vanquished Creatures An endoplasm (D:2) 13 goblins A hobgoblin (D:2) 3 jackals (D:1) A ball python (D:2) 2 bats (D:2) A frilled lizard (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 59 | D:2 | Reached XP level 2. HP: 17/17 MP: 3/5 153 | D:2 | Reached skill level 4 in Alchemy 178 | D:2 | Reached XP level 3. HP: 7/21 MP: 0/6 249 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, chequers_serial_rivers_micro_e D:2: layout_basic, uniq_robin, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Tentacles || 4 Constrict || 7 Dagger || 17 Cast: Sting || 20 Armour: Skin || 24 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 249 | 240 | 9 | 0 | 56 | 2 | 124.5 | Dungeon | 249 | 240 | 9 | 0 | 56 | 2 | 124.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 169 daAuts D:1: 80 daAuts