Dungeon Crawl Stone Soup version 0.31-a0-1570-g93c622d222 (webtiles) character file. Game seed: 9791689964795153131 46 Flugslaktarn the Apothecary (level 3, -1/21 HPs) Began as an Octopode Alchemist on Jan 3, 2024. Slain by an orc ... wielding a +0 mace (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:05 (456 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 456, Time: 00:01:06 Health: -1/21 AC: 1 Str: 10 XL: 3 Next: 66% Magic: 1/6 EV: 13 Int: 19 God: Gold: 60 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . h - +4 mace of a wizard's laboratory {flame, Str+3} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons e - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) h - the +4 mace of a wizard's laboratory (weapon) {flame, Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Jewellery d - a ring of fire (You found it on level 1 of the Dungeon) Scrolls b - 2 scrolls of revelation {unknown} g - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of curing {unknown} f - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting - Level 1.0 Conjurations * Level 4.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 19% N/A 26% 4 Sticky Flame Fire/Alch 11% 2d5 54% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 85% 4 Orb of Destruction Conj 3% 9d5 100% 7 Spellforged Servitor Conj/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door here. A rat comes into view. A rat is nearby! Found a stone staircase leading up. Found 9 gold pieces. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The sting hits the rat. The rat is poisoned. You kill the rat! There is a stone staircase leading up here. You now have 60 gold pieces (gained 9). There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You kill the hobgoblin! Found a leather armour. You see here a hobgoblin corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 6 stones. You see here the +4 mace of a wizard's laboratory {flame, Str+3}. Magic restored. Found a stone staircase leading down. You see here the +4 mace of a wizard's laboratory {flame, Str+3}. You feel stronger. The +4 mace of a wizard's laboratory {flame, Str+3} bursts into flame! h - the +4 mace of a wizard's laboratory (weapon) {flame, Str+3} An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +0 mace. Found a pink potion. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (71% to hit) The sting hits the orc. The orc is poisoned. The orc is lightly wounded. The orc shouts! The orc hits you with a +0 club. The orc attacks as it pursues you! The orc hits you with a +0 club. The orc hits you with a +0 club. You closely miss the orc. You grab the orc. You squeeze the orc. The orc is heavily wounded. You constrict the orc. The orc misses you. The orc hits you with a +0 club. You barely miss the orc. The orc is almost dead. You constrict the orc. You kill the orc! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (71% to hit) The sting hits the orc. The orc is poisoned. The orc is heavily wounded. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (heavily wounded, poisoned, 71% to hit) The sting hits the orc. The orc looks even sicker. The orc is severely wounded. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (severely wounded, very poisoned, 71% to hit) The sting hits the orc. The orc looks even sicker. You kill the orc! The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 short sword; a +0 club; a +0 leather armour Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (71% to hit) The sting hits the orc. The orc is poisoned. The orc is moderately wounded. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (moderately wounded, poisoned, 71% to hit) The sting hits the orc. The orc looks even sicker. The orc is heavily wounded. The orc hits you with a +0 mace. You die... ...## ..!.# ..... #... ##..# ... #o# #@# #.# #.# #.# ####.# #....####.# #####.#.......# #.........###.# #.###......# You could see an orc (very poisoned). Vanquished Creatures An adder (D:2) 2 dart slugs 2 orcs (D:3) A giant cockroach (D:1) 2 hobgoblins (D:2) 3 jackals 4 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 6 goblins 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 213 | D:1 | Reached skill level 4 in Alchemy 290 | D:2 | Reached XP level 3. HP: 20/21 MP: 2/6 406 | D:3 | Identified the +4 mace of a wizard's laboratory {flame, | Str+3} 455 | D:3 | HP: 1/21 [orc/+0 mace (5)] 456 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring, nicolae_twisty_statue_hallways D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, basic_altar D:3: kennysheep_goblin_castle, layout_loops_corners, mainiacjoe_overflow_two_lobes, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 16 Constrict || 13 Tentacles || 9 Dagger || 17 Punch || 1 Mace || 2 Cast: Sting || 33 Stab: Sleeping || 1 Armour: Skin || 35 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 456 | 441 | 15 | 41 | 151 | 3 | 152.0 | Dungeon | 456 | 441 | 15 | 41 | 151 | 3 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 263 daAuts D:3: 130 daAuts D:2: 62 daAuts