Dungeon Crawl Stone Soup version 0.31-a0-1570-g93c622d222 (webtiles) character file. Game seed: 15041335149244071486 130 Flugslaktarn the Apothecary (level 5, -1/31 HPs) Began as an Octopode Alchemist on Jan 3, 2024. Slain by a hound (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:37 (374 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 374, Time: 00:01:38 Health: -1/31 AC: 1 Str: 8 XL: 5 Next: 14% Magic: 1/9 EV: 13 Int: 19 God: Gold: 50 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . f - +2 dagger (protect) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons f - a +2 dagger of protection (weapon) (You took it off a goblin on level 2 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of magic e - 2 potions of enlightenment Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting - Level 1.0 Conjurations * Level 5.4 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 26% N/A 8% 2 Olgreb's Toxic Radiance Alch 23% N/A 16% 4 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Sticky Flame Fire/Alch 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Shops: D:4 ! Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Placed new exclusion. You are starting to lose your buoyancy. You float gracefully downwards. Your enlightenment fades. Found a stone staircase leading up. Unknown command. Found a short sword. Found an escape hatch in the floor. Found a stone staircase leading down. Unknown command. A quokka comes into view. A dart slug comes into view. A scorpion comes into view. You see here 12 gold pieces. You now have 50 gold pieces (gained 12). Found a ring mail. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is heavily wounded. A hound comes into view. The scorpion barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, poisoned, 100% to hit) The sting misses the scorpion. The sting hits the dart slug. The dart slug looks even sicker. The dart slug is almost dead. The hound barks! You kill the dart slug! The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (71% to hit) The sting hits the scorpion. The scorpion is poisoned. The scorpion is lightly wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, poisoned, 71% to hit) The sting hits the scorpion. The scorpion looks even sicker. The scorpion is moderately wounded. You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Okay, then. You barely miss the scorpion. Your grab misses the scorpion. Your squeeze misses the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The hound barely misses you. The scorpion misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. You feel better. The scorpion misses you. The hound bites you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Unknown command. You closely miss the scorpion. You grab the scorpion. The scorpion is severely wounded. You constrict the scorpion, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The hound misses you. The scorpion barely misses you. The hound closely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, constricted by you, very poisoned, 100% to hit) The sting hits the scorpion. The scorpion looks even sicker. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. The hound closely misses you. Your Spellcasting skill increases to level 3! Your Alchemy skill increases to level 5! You have reached level 5! You feel stronger. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (64% to hit) The sting misses the hound. * * * LOW HITPOINT WARNING * * * You feel sick. The hound bites you. You die... .#. [....#. ...... ....... ...#..###......# ..............# #............# ............. #..#†....... #.#.# ...### #..@##....... .r####..h......... .................. . .#..........##.......... ...............#......... ......................... ............#####........ ....#........#......>.... .#.)...........##........ You could see a hound. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:4) An adder (D:2) A dart slug (D:4) 3 orcs (D:3) A bat (D:3) 3 endoplasms 4 hobgoblins 2 quokkas (D:1) A ball python (D:1) 3 goblins 3 kobolds A rat (D:3) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 163 | D:2 | Reached skill level 4 in Alchemy 210 | D:3 | Reached XP level 3. HP: 11/21 MP: 0/6 235 | D:3 | Found a hide-covered altar of Uskayaw. 316 | D:4 | Found Enukon's Distillery. 324 | D:4 | Reached XP level 4. HP: 27/27 MP: 3/8 339 | D:4 | Noticed Grinder 360 | D:4 | Noticed a scorpion 373 | D:4 | Killed a scorpion 374 | D:4 | Reached skill level 5 in Alchemy 374 | D:4 | Reached XP level 5. HP: 2/31 MP: 2/9 374 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, nicolae_figureground_pulse D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_C, infiniplex_forest_clump_medium, infiniplex_forest_straight_2, infiniplex_forest_lined_ring, infiniplex_forest_side_room, infiniplex_forest_clump_tiny, infiniplex_forest_clump_curved D:3: layout_loops_cross, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_concentric_impassable D:4: layout_rooms, serial_shops, shop, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 4 5 | 5.4 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Constrict | 8 | 1 || 9 Dagger | 19 | 2 || 21 Tentacles | 6 | || 6 Cast: Sting | 21 | 7 || 28 Use: Potion | | 2 || 2 Armour: Skin | 13 | 7 || 20 Dodge: Dodged | 18 | 8 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 372 | 372 | 0 | 0 | 96 | 4 | 93.0 | Dungeon | 372 | 372 | 0 | 0 | 96 | 4 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts D:3: 107 daAuts D:2: 62 daAuts D:4: 57 daAuts