Dungeon Crawl Stone Soup version 0.31-a0-1570-g93c622d222 (webtiles) character file. Game seed: 6223091891240280238 5 Flugslaktarn the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Jan 3, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:13 (126 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 126, Time: 00:00:14 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 0/3 EV: 13 Int: 17 God: Gold: 14 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations * Level 3.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The helpless kobold fails to defend itself. You tentacle-slap the kobold but do no damage. You grab the kobold. Your squeeze misses the kobold. You constrict the kobold. The kobold closely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded, constricted by you, 97% to hit) The sting hits the kobold but does no damage. The kobold is poisoned. The kobold is moderately wounded. You constrict the kobold. You kill the kobold! Your magical contamination has completely faded away. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) The sting hits the kobold. The kobold is poisoned. The kobold is moderately wounded. The kobold barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You kill the kobold! You see here a +0 dagger. b - a +0 dagger (weapon) Magic restored. Found an escape hatch in the floor. Unknown command. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The great orb of eyes turns its gaze towards you. Found 14 gold pieces. A kobold comes into view. It is wielding a +0 dagger. Found a beast talisman. The kobold shouts! You hear an angry hiss. You see here 14 gold pieces. You now have 14 gold pieces. You barely miss the kobold. You grab the kobold. You constrict the kobold. An adder comes into view. The kobold barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded, constricted by you, 97% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! A dart slug comes into view. Found a faded altar of an unknown god. You see here a +0 dagger. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (wandering, hasn't noticed you, 100% to hit) The sting hits the dart slug. The dart slug is poisoned. The dart slug is heavily wounded. The glass eye turns its gaze towards you. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, poisoned, 100% to hit) The sting hits the adder. The adder is poisoned. The adder is lightly wounded. You kill the dart slug! The adder closely misses you. You closely miss the adder. Your grab misses the adder. The adder is lightly wounded. The adder completely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder bites you. The adder bites you but does no damage. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. The adder bites you. You barely miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The glass eye pulsates ominously. Okay, then. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder. Your grab misses the adder. The adder is almost dead. You die... 8 #.###...# .. #.#G#...# ... #.###...# ..###........ .%......_.. #.†....... #)# # #S# .#G #@###...## #......... ###.###### .# .. ### You could see a glass eye and an adder (poisoned). Vanquished Creatures A dart slug (D:2) 3 kobolds 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:2 | Noticed a great orb of eyes 112 | D:2 | Noticed a glass eye 117 | D:2 | Found a faded altar of an unknown god. 126 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, serial_undead, serial_undead_c, serial_undead_e, serial_undead_f, serial_undead_e, nrook_mini_vaults Action || total ---------------------------++------- Melee: Dagger || 6 Constrict || 2 Unarmed || 1 Cast: Sting || 5 Stab: Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 86 | 2 | 62.5 | Dungeon | 125 | 125 | 0 | 0 | 86 | 2 | 62.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts D:2: 14 daAuts