Dungeon Crawl Stone Soup version 0.31-a0-1547-g618ab1f346 (webtiles) character file. Game seed: 11832326972598894708 3 Flugslaktarn the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Jan 3, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (33 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 33, Time: 00:00:07 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat and a jackal come into view. Found a pair of gloves. The jackal barks! A jackal comes into view. The bat moves out of view. A jackal comes into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal but does no damage. The jackal is poisoned. The jackal barks! x3 A ball python comes into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The bat barely misses you. There is an open door here. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, poisoned, 60% to hit) The sting misses the jackal. You kill the jackal! The bat closely misses you. The bat hits you. The bat completely misses you. The bat closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The sting hits the bat. The bat is poisoned. The bat is severely wounded. You kill the bat! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal closely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. The jackal pauses to sniff the ground. The jackal misses you. You completely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. x2 You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal completely misses you. You tentacle-slap the jackal. You kill the jackal! The jackal splashes around in the water. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal splashes around in the water. The jackal closely misses you. You tentacle-slap the jackal but do no damage. You constrict the jackal. The jackal splashes around in the water. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal splashes around in the water. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (constricted by you, 97% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The ball python hisses angrily. You constrict the jackal, but do no damage. The jackal misses you. The jackal closely misses you. x2 The jackal splashes around in the water. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You constrict the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. You constrict the jackal. You kill the jackal! The jackal bites you. You die... #...## #.... ####...## #.......# #S...# ##....# #.....# #+###h#...# #.~#†@###...$ #.~~~.# .### #.~8~.# .# #.....# .# #♣...♣# #P♣.♣P# ##P.P## #P#<#P# ##.♣.## You could see a jackal and a ball python. Vanquished Creatures 3 jackals (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 33 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 1 Tentacles || 1 Cast: Sting || 4 Armour: Skin || 7 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 13 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 13 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts