Dungeon Crawl Stone Soup version 0.31-a0-1547-g618ab1f346 (webtiles) character file. Game seed: 4105902822075055165 31 Flugslaktarn the Apothecary (level 3, -1/21 HPs) Began as an Octopode Alchemist on Jan 3, 2024. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:00:25 (229 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 229, Time: 00:00:26 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 22% Magic: 0/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -13) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Scrolls b - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting - Level 1.0 Conjurations * Level 4.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are poisoned. The adder poisons you! The adder misses you. You barely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. You kill the adder! Your Alchemy skill increases to level 4! You feel sick. You see here an adder corpse. You feel sick. You feel sick. There is a stone staircase leading down here. You feel sick. You climb downwards. You feel sick. You are no longer poisoned. Found 6 boomerangs. There is a stone staircase leading up here. You see here 6 boomerangs. c - a fuming orange potion An adder comes into view. An adder is nearby! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting hits the adder. The adder is poisoned. The adder is heavily wounded. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. The adder barely misses you. You tentacle-slap the adder. You grab the adder. The adder is almost dead. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! You tentacle-slap the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Okay, then. Okay, then. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Found an escape hatch in the floor. There is an escape hatch in the floor here. An adder comes into view. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 53% to hit) The sting hits the adder. The adder is poisoned. The adder is lightly wounded. The adder hisses angrily. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, poisoned, 53% to hit) The sting misses the adder. There is an escape hatch in the floor here. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, poisoned, 53% to hit) The sting misses the adder. The adder looks more healthy. The adder bites you. You are poisoned. The adder poisons you! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 53% to hit) The sting hits the adder. The adder is poisoned. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. Your grab misses the adder. The adder is severely wounded. You die... ###################### #..................... #.############.######. #.# #.#.. #.# #@#.# #.. #.# ####S#.#..... #.# #........?... #.# #.#..#.#.#... #.# # #..#!# #.# #..#.# #.# #..... #.# #...## #.# #.#. You could see an adder (poisoned). Vanquished Creatures 2 adders A bat (D:2) An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:2) 4 jackals (D:2) A frilled lizard (D:2) A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 135 | D:2 | Reached XP level 2. HP: 17/17 MP: 0/5 163 | D:2 | Reached skill level 4 in Alchemy 206 | D:3 | Reached XP level 3. HP: 9/21 MP: 2/6 229 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, basic_ecumenical_altar D:2: layout_loops_cross, serial_bayou_pond_d, uniq_robin D:3: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 23 Tentacles || 7 Constrict || 8 Cast: Sting || 13 Armour: Skin || 16 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 228 | 0 | 0 | 135 | 3 | 76.0 | Dungeon | 228 | 228 | 0 | 0 | 135 | 3 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts D:2: 68 daAuts D:3: 61 daAuts