Dungeon Crawl Stone Soup version 0.31-a0-1547-g618ab1f346 (webtiles) character file. Game seed: 7676073091781206407 8 Flugslaktarn the Apothecary (level 2, 17/17 HPs) Began as an Octopode Alchemist on Jan 3, 2024. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (141 turns). Flugslaktarn the Apothecary (Octopode Alchemist) Turns: 141, Time: 00:00:24 Health: 17/17 AC: 1 Str: 7 XL: 2 Next: 8% Magic: 4/5 EV: 13 Int: 17 God: Xom [..*...] Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Jewellery f - a ring of protection from fire (You found it on level 1 of the Dungeon) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations * Level 3.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm comes into view. A hobgoblin and a goblin come into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin shouts! You enter the shallow water. The hobgoblin shouts! You feel a bit more experienced. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. You kill the hobgoblin! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit) The sting misses the goblin. The hobgoblin shouts! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is lightly wounded. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You kill the hobgoblin! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The goblin splashes around in the water. You barely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! You hear a splash. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. Your squeeze misses the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! You have reached level 2! Things that are here: a +0 dagger; a goblin corpse b - a +0 dagger (weapon) You enter the shallow water. Found a faded altar of an unknown god. A quokka comes into view. Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is severely wounded. Found a shiny granite ring. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, poisoned, 56% to hit) The sting hits the quokka but does no damage. The quokka looks even sicker. The quokka is almost dead. You kill the quokka! No target in view! You see here a quokka corpse. There is a faded altar of an unknown god here. This altar belongs to (a) Nemelex Xobeh, (b) Xom or (c) Ashenzari, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. f - a ring of protection from fire There is a faded altar of an unknown god here. This altar belongs to (a) Nemelex Xobeh, (b) Xom or (c) Ashenzari, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Xom accepts your prayer! Xom welcomes you! Xom is very intrigued! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ..........^..### #.. ###..........# ####.#### ######..###... #........ ###......... #........#####...#####... #.........†....### . #......♣.♣..#.## #.....♣.♣.♣...# #......♣@♣..### #.....♣.♣.♣.# #......♣.♣..# #...........# #........#### ########## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 78 | D:1 | Reached XP level 2. HP: 5/17 MP: 0/5 119 | D:1 | Found a faded altar of an unknown god. 140 | D:1 | Prayed at the altar of an unknown god. 140 | D:1 | Became a worshipper of Xom of Chaos 141 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_rooms, chequers_ecumenical_altar_simple_redux, corexii_item_surrounded_by_moat Action || total ---------------------------++------- Melee: Unarmed || 3 Tentacles || 2 Constrict || 1 Cast: Sting || 7 Armour: Skin || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 0 | 79 | 1 | 140.0 | Dungeon | 140 | 140 | 0 | 0 | 79 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts