Flugslaktarn Level 1 of the Dungeon (0, 31, D:1) a +0 short sword 4 stones (2, 9, D:1) a +0 dagger (7, -1, D:1) a +0 club (9, 0, D:1) a +0 club (19, 3, D:1) a +0 morningstar (26, 8, D:1) a +0 club (28, -6, D:1) 7 stones (37, -1, D:1) a book of Party Tricks (45, 26, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling (9, 7, D:2) 6 stones (17, 32, D:2) a +0 spear (24, 27, D:2) 6 stones (27, 21, D:2) a book of Debilitation (32, 27, D:2) a +0 leather armour (48, 18, D:2) a +0 spear a +0 robe (49, 40, D:2) a +0 whip (50, 39, D:2) a +0 dagger a +0 long sword (52, 48, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (1, 11, D:3) a +0 trident a +0 leather armour (12, -1, D:3) a book of Dreams (17, 0, D:3) a +0 dagger a +0 scythe a +0 robe (30, 23, D:3) 4 stones (35, 0, D:3) a +0 scale mail (35, 35, D:3) a +0 scale mail (39, -19, D:3) a +0 sling a +0 club (44, -1, D:3) a book of Dangerous Friends Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (1, -5, D:4) a +0 spear (2, -7, D:4) a +0 flail a +0 club a +0 spear (2, -6, D:4) a +1 whip of venom a +0 leather armour a +0 halberd (12, 26, D:4) a +0 whip (13, 30, D:4) a +0 cloak (26, 23, D:4) a +0 barding (32, 17, D:4) 5 boomerangs (33, 13, D:4) a +0 antimagic spear (36, 34, D:4) a +0 mace (42, -7, D:4) the +7 mace of Unpleasantness {freeze, Int+2 Dex+4} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). (43, 3, D:4) 5 stones (43, 30, D:4) 5 silver javelins (49, 16, D:4) a book of Rime (50, 32, D:4) a +4 dire flail of protection a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 12, D:5) a +0 flail (1, 31, D:5) a +0 spear (1, 33, D:5) a +0 short sword a +0 flail a +0 short sword (2, 31, D:5) a +0 ring mail a +0 spear (2, 32, D:5) a +1 leather armour of poison resistance a +0 club a +0 club (3, 32, D:5) a +0 whip a +0 club a +0 whip a +0 leather armour a +0 club (7, 39, D:5) a +0 club (12, 18, D:5) 5 javelins (12, 36, D:5) a +1 whip of holy wrath (12, 37, D:5) a +0 leather armour a +2 dagger of freezing (13, 37, D:5) a +0 dagger (14, 36, D:5) a +0 scale mail a +0 short sword (15, 23, D:5) a +0 leather armour a +0 club a +3 whip a +0 robe a +0 dagger (15, 24, D:5) a +0 giant club (15, 38, D:5) a +2 robe of the Archmagi a +2 dagger of pain (20, 7, D:5) a +0 short sword (22, 34, D:5) 5 javelins (23, 33, D:5) a +0 leather armour (24, 3, D:5) a book of Callings (24, 32, D:5) 6 silver javelins (24, 47, D:5) a +0 cloak (26, 41, D:5) 5 poisoned darts (31, 16, D:5) a +0 leather armour a +0 club (32, 21, D:5) a wand of flame (20) (40, 24, D:5) a +0 giant club (45, 8, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Zeraar's Antique Armour Boutique a +0 chain mail (108 gold) a +0 ring mail (96 gold) a +1 leather armour of cold resistance (336 gold) the +3 warlock's mirror {omnireflect} (960 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 buckler (108 gold) the +2 robe "Kemorar" {rPois rC- Str+4 SInv} (660 gold) Str: It affects your strength (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 leather armour (48 gold) (10, -5, D:6) a +0 ring mail (11, -7, D:6) a +0 hand axe (15, 13, D:6) a +0 dagger (15, 37, D:6) a +0 pair of gloves (25, 11, D:6) a +0 leather armour (43, 6, D:6) a +0 short sword (44, 6, D:6) a +0 hand axe (44, 20, D:6) 3 boomerangs (45, 4, D:6) a +0 dagger a +0 robe (56, 33, D:6) a +0 club a +0 whip a +0 robe (56, 34, D:6) a +0 spear (57, 34, D:6) a +0 whip a +0 scale mail (58, 34, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, -14, D:7) a +0 dagger a +0 leather armour (6, -29, D:7) a +0 flail (6, 3, D:7) a scroll of poison (8, -20, D:7) 7 stones (17, -22, D:7) a +0 shortbow (20, 5, D:7) a +0 club (25, -17, D:7) a +0 short sword a +0 whip a +0 chain mail the +6 falchion "Deurue" {elec, +Blink rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. +Blink: It lets you blink. a +0 arbalest a +0 plate armour a +0 trident (26, -5, D:7) a +0 dagger a +0 robe (26, -4, D:7) a +0 short sword a +0 leather armour a +0 hand axe a boomerang a +0 chain mail (29, 18, D:7) a +0 short sword a +0 dagger a +0 short sword (29, 19, D:7) a +0 dagger 7 poisoned darts (30, 21, D:7) a +0 hand axe (31, 22, D:7) a +0 short sword (33, 21, D:7) a +0 dagger 2 poisoned darts (38, -5, D:7) 2 stones (47, 1, D:7) a +0 club (48, -1, D:7) a +0 glaive a +0 arbalest a +0 plate armour (48, 0, D:7) a +0 flail a +0 scale mail (48, 1, D:7) a +0 hand axe 2 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, 1, D:8) a +0 chain mail a scroll of poison a wand of charming (15) 2 scrolls of amnesia (9, -9, D:8) a +0 dagger 5 stones a +0 hand axe (10, -10, D:8) a +0 short sword a curare-tipped dart (10, -9, D:8) a +0 dagger 8 stones (17, -35, D:8) a +0 helmet (24, -26, D:8) a +0 short sword a boomerang a +0 chain mail (25, -25, D:8) a +0 shortbow 3 stones (34, -37, D:8) a +0 hand axe (36, -14, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a scroll of amnesia (6, 17, D:9) a +0 long sword (9, -8, D:9) a +0 chain mail (9, 13, D:9) a ring of protection from fire (10, 13, D:9) 12 gold pieces (19, -8, D:9) a +0 short sword (21, 12, D:9) a ring of resist corrosion (23, 18, D:9) a +0 ring mail (24, 11, D:9) a +0 club (27, 6, D:9) a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe (27, 7, D:9) a +0 dagger a +0 dagger (27, 8, D:9) a stone a +0 dagger (28, 6, D:9) a +0 robe a +1 dagger of draining (28, 7, D:9) 2 poisoned darts a +0 dagger a +0 robe a +1 dagger of protection (28, 8, D:9) a +0 shortbow (29, 6, D:9) a +0 dagger (29, 7, D:9) 5 stones a +0 short sword a +1 short sword of venom (29, 9, D:9) a +0 robe a +0 dagger (29, 10, D:9) a +0 robe a +0 dagger (30, 9, D:9) a +0 club a +0 club (30, 10, D:9) a +0 plate armour a +0 mace (36, 16, D:9) 5 stones (42, 21, D:9) a +0 chain mail (43, 9, D:9) a +0 scale mail (47, 5, D:9) a +0 rapier (49, -14, D:9) a +0 pair of gloves (50, -3, D:9) a +0 leather armour (54, 36, D:9) 2 javelins (55, -13, D:9) a +0 robe a +0 spear a +0 robe a +1 short sword (55, -12, D:9) a +0 robe a +3 long sword of freezing (57, -12, D:9) a +0 scimitar Level 10 of the Dungeon (0, 6, D:10) a potion of cancellation (1, 5, D:10) a ring of protection from cold (2, 4, D:10) a wand of flame (9) (2, 6, D:10) 15 gold pieces (5, -4, D:10) a +0 ring mail (17, -13, D:10) a +0 flail (21, -11, D:10) a +0 hand axe (22, -11, D:10) a +0 spear (27, 7, D:10) +0 steam dragon scales (30, -14, D:10) 3 stones (31, -11, D:10) 4 poisoned darts (34, -34, D:10) a +0 short sword a +0 flail (35, -33, D:10) a +0 short sword a +0 short sword a +0 chain mail a +0 flail of protection a +0 falchion (36, -2, D:10) 5 large rocks (36, -1, D:10) 5 large rocks a +0 shortbow (36, 0, D:10) a +0 mace a +0 plate armour a +0 giant spiked club a +0 great mace (37, -1, D:10) a +1 war axe (38, -10, D:10) a +0 shortbow (40, -25, D:10) 6 stones (40, 3, D:10) 2 stones a +1 hand axe of freezing (42, -8, D:10) 3 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (1, -4, D:11) a scroll of amnesia (3, -7, D:11) a +0 flail (4, -9, D:11) a +0 falchion a +0 dagger a +0 robe a +0 whip of electrocution a +0 ring mail (5, -10, D:11) a +0 short sword a +0 leather armour (5, 36, D:11) a +1 hat (8, 26, D:11) the Excursus on Earthen Command Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Iron Shot Conjuration/Earth 6 c - Statue Form Transmutation/Earth 6 (10, 37, D:11) a +0 mace (13, 17, D:11) a +0 hand axe (18, 20, D:11) a +0 mace (22, 38, D:11) a +0 robe (36, 17, D:11) a +0 rapier (36, 30, D:11) a staff of cold the Ecumenical Temple Level 1 of the Lair of Beasts (18, -11, Lair:1) 4 stones (25, 22, Lair:1) a +0 robe (27, 33, Lair:1) a +0 trident (47, 17, Lair:1) a +0 scale mail (49, 39, Lair:1) a +0 war axe (55, -6, Lair:1) the amulet "Vylomn" {Spirit Dex+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+3). a +6 ring of strength the +1 buckler "Nihosh" {Harm +Inv Str+4 Int+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. a +0 plate armour the +1 chain mail of Fun and Games {rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. (55, 36, Lair:1) a wand of charming (5) Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of poison a torpor snail corpse (5, -2, Lair:2) an elephant corpse