Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (14, 21, D:1) a +0 dagger (16, 8, D:1) a +0 dagger (28, 11, D:1) a There-And-Back Book (29, 0, D:1) 7 stones (30, 25, D:1) 5 stones (38, 29, D:1) a +0 scale mail (47, 5, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, 35, D:2) a +0 dagger 5 stones (12, -6, D:2) a +0 dagger (12, 0, D:2) 6 gold pieces (13, -1, D:2) 20 gold pieces (14, -2, D:2) 13 gold pieces (19, 50, D:2) a +0 dagger a +0 dagger (20, 50, D:2) a +0 spear a +0 animal skin a +0 helmet of see invisible (21, 50, D:2) a +0 club a +0 club (22, 28, D:2) 3 large rocks (22, 50, D:2) a +0 club a +0 club (23, 49, D:2) a +0 club a +0 sling (23, 50, D:2) a +0 club a +0 sling (30, 16, D:2) the +9 dagger of Resourcefulness {heavy, rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (32, 19, D:2) a wand of flame (18) (34, 7, D:2) 4 stones (43, 29, D:2) a +0 whip (46, 45, D:2) a +0 whip (53, -4, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -41, D:3) a +0 short sword a +0 flail a +0 flail (7, -11, D:3) a staff of conjuration (11, -35, D:3) a +0 chain mail (14, -16, D:3) 6 stones (19, -30, D:3) a +0 leather armour (23, -13, D:3) a +2 dagger of electrocution a +0 robe a wand of flame (21) (24, -12, D:3) a +0 dagger of venom (29, -4, D:3) 5 stones (31, -14, D:3) a +0 club (31, -13, D:3) a +0 whip (37, -6, D:3) a +1 falchion of holy wrath Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -5, D:4) a +0 dagger (13, -5, D:4) a +0 falchion (29, -2, D:4) 6 stones (29, 11, D:4) 5 stones (33, 9, D:4) a +0 giant spiked club (34, 25, D:4) a +0 whip a +0 ring mail a +0 hand axe 2 boomerangs (35, 26, D:4) a +0 dagger a +0 robe (42, 45, D:4) a +0 short sword 4 stones (47, -6, D:4) 9 stones (49, 0, D:4) a +0 flail (49, 1, D:4) a +0 club (51, 32, D:4) a +0 dagger (51, 34, D:4) a +0 dagger a stone Level 5 of the Dungeon (7, -7, D:5) a +0 robe (7, 19, D:5) a +0 shortbow (10, -13, D:5) a ring of poison resistance (11, -15, D:5) 3 poisoned darts (13, -3, D:5) a scroll of poison a scroll of amnesia a scroll of torment a scroll of noise (14, -7, D:5) a +0 sling (18, 34, D:5) a book of Chaos (18, 40, D:5) a +0 club a +0 flail a +0 club a +0 dagger a +0 robe (23, -10, D:5) a +0 mace (23, 41, D:5) 3 stones (25, 3, D:5) a +0 club (35, -12, D:5) a +0 hand axe 3 boomerangs (43, 20, D:5) a +0 mace (44, 36, D:5) a scroll of amnesia (46, -7, D:5) a +0 scale mail a +0 flail a +0 short sword a +0 mace (46, -6, D:5) a +0 troll leather armour (49, 6, D:5) a +0 falchion (60, 20, D:5) a +0 mace a +0 chain mail (60, 21, D:5) a +0 hand axe a +0 ring mail a +0 short sword (62, 21, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Faur's Book Shop a book of Touch (220 gold) a book of Minor Magic (180 gold) a book of the Tundra (320 gold) a book of the Moon (400 gold) a book of Geomancy (180 gold) a book of Storms (320 gold) a There-And-Back Book (300 gold) a book of the Hunter (260 gold) (3, -11, D:6) a scroll of poison (6, -17, D:6) a +2 dagger of venom (11, -25, D:6) a +0 sling (13, -25, D:6) a +0 dagger (16, 6, D:6) a +0 leather armour (22, -34, D:6) a +0 ring mail (27, -37, D:6) a stone (31, -13, D:6) a +0 club Level 7 of the Dungeon [Shop] Vesoack's Distillery a potion of attraction (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of flight (33 gold) (1, 4, D:7) a +0 dagger (24, -14, D:7) a +0 flail (25, -1, D:7) 14 gold pieces (26, 4, D:7) the +1 robe of the Vacuum {rN+ Dex+3 SInv} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (27, -1, D:7) 7 gold pieces (27, 2, D:7) a wand of flame (4) (27, 13, D:7) a +0 short sword 3 boomerangs a +0 leather armour (27, 14, D:7) a +0 war axe (28, 0, D:7) 11 gold pieces (29, -2, D:7) 6 gold pieces (29, 4, D:7) the +1 scale mail "Zibram" {Harm Drain rN+} rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (unseen) (29, 13, D:7) a +0 dagger (29, 14, D:7) a +0 club (30, 6, D:7) 12 gold pieces (33, -18, D:7) 6 stones (33, 2, D:7) 18 gold pieces (41, 22, D:7) a +0 short sword a curare-tipped dart (42, 22, D:7) a +0 dagger a +0 club a +0 dagger 5 stones (43, 21, D:7) a +0 short sword a stone (45, -5, D:7) a +0 sling (56, -12, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (2, 49, D:8) a book of Annihilations (6, 12, D:8) a +0 club (7, 24, D:8) a +0 club a +0 leather armour a +0 executioner's axe (8, 16, D:8) a +0 club a +0 club a +2 dagger of venom a +0 short sword 3 stones (8, 27, D:8) a +0 club (9, 15, D:8) a +0 whip (9, 16, D:8) a +0 falchion 5 stones (9, 23, D:8) a +0 falchion (9, 27, D:8) a +0 dagger (10, 22, D:8) a +0 dagger 2 stones a +0 club (12, 13, D:8) a +0 falchion (12, 26, D:8) a +0 short sword 4 stones (13, 7, D:8) a +0 dagger a +0 leather armour (13, 11, D:8) a +0 rapier (13, 26, D:8) a +0 short sword (13, 49, D:8) a book of Geomancy (15, 10, D:8) a +0 short sword (15, 12, D:8) a +0 war axe a +0 club the +3 chain mail "Tobla" {rCorr} rCorr: It protects you from acid and corrosion. (15, 20, D:8) a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour (15, 21, D:8) 5 stones (16, 12, D:8) a +0 short sword a +0 robe (18, 27, D:8) a +0 club a +0 ring mail (18, 28, D:8) a +0 flail a +0 short sword 7 poisoned darts (19, 24, D:8) a +0 club (19, 27, D:8) a +0 rapier (21, 14, D:8) a +0 whip (22, 18, D:8) a +0 short sword (22, 48, D:8) a +0 morningstar (28, -2, D:8) a +0 scimitar a +0 robe (28, -1, D:8) a +3 short sword a +0 robe a +0 battleaxe a +0 robe (43, 9, D:8) 5 stones (46, 2, D:8) a +0 mace (56, 46, D:8) a +0 flail a +0 halberd (57, 47, D:8) a +0 whip (58, 3, D:8) 6 stones (58, 45, D:8) a +0 trident a +0 scale mail (63, 18, D:8) 6 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 whip (2, -1, D:9) a +0 halberd (2, 0, D:9) a +0 spear a +0 scale mail a +0 buckler (2, 1, D:9) a +0 whip (13, 3, D:9) a +0 chain mail (14, -17, D:9) 7 stones (16, -34, D:9) a +0 quarterstaff (16, -14, D:9) a +0 leather armour (27, -3, D:9) 6 stones (28, -1, D:9) a +0 club (29, -18, D:9) a +0 whip (31, -1, D:9) a +1 heavy mace (33, -17, D:9) Maxwell's Memoranda (56, -26, D:9) a +0 dagger of electrocution Level 10 of the Dungeon (0, 0, D:10) a staff of cold (5, -16, D:10) a +0 leather armour (5, -5, D:10) a +0 long sword (9, -22, D:10) a yak corpse a yak corpse (10, -21, D:10) a yak corpse (28, 22, D:10) a +0 leather armour (32, -22, D:10) a +2 spear a +0 robe (33, -21, D:10) a +4 flail a +0 robe (33, -20, D:10) a +0 robe (34, -20, D:10) a +0 scimitar a +0 robe (37, -6, D:10) a +3 great mace of holy wrath 7 javelins a +0 scale mail (38, -14, D:10) a +0 quarterstaff (39, 24, D:10) a +0 giant club a +0 dire flail (51, -17, D:10) 3 stones (55, 2, D:10) a +0 giant spiked club a +0 giant club (55, 19, D:10) a +0 chain mail (56, -15, D:10) a yak corpse (58, 4, D:10) a +0 battleaxe