Flugslaktarn Level 1 of the Dungeon (31, -11, D:1) a +0 dagger (47, 4, D:1) a +0 club Level 2 of the Dungeon (8, -36, D:2) a +0 whip (9, -21, D:2) a +0 whip (18, -24, D:2) a +0 spear (21, -59, D:2) a +0 short sword (22, -31, D:2) a +0 spear (23, -40, D:2) a book of Flames (33, -32, D:2) a +0 club Level 3 of the Dungeon [Shop] Niani's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of magic mapping (90 gold) a scroll of teleportation (36 gold) a scroll of torment (114 gold) (19, -21, D:3) 6 stones (19, -11, D:3) a +0 trident (20, 8, D:3) a +0 dagger (24, -4, D:3) a +0 sling (29, 25, D:3) a +0 hand axe (35, 9, D:3) a book of Dreams (36, 20, D:3) 5 stones (46, -13, D:3) a +0 short sword (46, -12, D:3) a +0 flail (46, -11, D:3) a +0 flail (46, 7, D:3) a +0 leather armour (47, 14, D:3) a +0 leather armour (50, -20, D:3) a +0 robe (50, 20, D:3) a +0 short sword 4 stones (51, 14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 5 stones (2, -37, D:4) a +0 dagger of speed 2 stones (5, -3, D:4) a +0 dagger (6, -25, D:4) a +0 giant club (10, -17, D:4) a +5 rapier (11, -30, D:4) a +0 whip (12, -29, D:4) a +0 flail (13, -31, D:4) a +0 whip (15, -37, D:4) a +0 robe (20, -6, D:4) a +0 barding (20, 2, D:4) the +6 mace of Risk Management {freeze, rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. (23, -1, D:4) 5 stones (24, -1, D:4) a +1 flail of protection (25, -6, D:4) a +0 dagger (27, -9, D:4) 8 poisoned darts a +0 dagger (28, -6, D:4) a +0 dagger (30, 16, D:4) 2 poisoned darts (32, 14, D:4) a book of the Hunter (42, -2, D:4) 6 stones (50, -23, D:4) a +0 flail a +0 flail (51, -24, D:4) a +0 dagger a +0 robe (54, 0, D:4) 4 stones (55, 12, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) the +10 dagger of Internal Strife {venom, Contam rC+ Dex+8} Dex: It affects your dexterity (+8). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (5, -3, D:5) the +0 ring mail of the Turtledove {Str+2} Str: It affects your strength (+2). (9, 5, D:5) a +0 dagger a +0 robe (12, 6, D:5) a +0 mace (12, 8, D:5) a +0 whip a +0 club a +0 flail (23, 3, D:5) a +0 leather armour a +0 flail (24, 29, D:5) a Grand Grimoire (28, 29, D:5) a +0 giant club (33, 17, D:5) a +0 falchion a +0 hand axe a +0 hand axe a +0 ring mail (33, 18, D:5) a +0 club (34, 16, D:5) a +0 falchion (36, 17, D:5) a +0 robe (38, 35, D:5) a +0 buckler (38, 47, D:5) 3 stones (40, 42, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (54, 33, D:5) a +0 giant club (57, 6, D:5) a +0 ring mail a +0 spear (58, 7, D:5) a +0 halberd the Ecumenical Temple