Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (6, 1, D:1) 28 sling bullets Level 2 of the Dungeon (0, 0, D:2) 10 arrows (3, -13, D:2) 22 arrows (3, -8, D:2) a book of Misfortune (3, 15, D:2) a +1 ring mail of cold resistance (7, 3, D:2) a +0 robe (8, 3, D:2) 29 arrows (11, 3, D:2) a stone (11, 5, D:2) a +0 short sword 4 stones (17, 17, D:2) a cursed -1 short sword 4 stones (19, 21, D:2) 22 arrows (20, 15, D:2) a +0 dagger (22, 8, D:2) 23 sling bullets Level 3 of the Dungeon (2, -24, D:3) a +0 spear (3, -24, D:3) 2 stones a +0 club 5 boomerangs (4, -24, D:3) 4 stones 8 silver javelins (4, -23, D:3) a +0 dagger (5, -24, D:3) a +0 club a +1 hunting sling of flaming a stone a +0 dagger a +0 robe (5, -23, D:3) 5 stones (5, -17, D:3) 8 stones (5, 2, D:3) a +0 dagger (6, -23, D:3) a +0 falchion (7, -24, D:3) 26 stones (8, -34, D:3) 19 stones (8, -20, D:3) a +0 scythe a +0 robe (9, -20, D:3) a +0 hand axe (14, -20, D:3) a wand of random effects (13) (18, -20, D:3) a +0 hunting sling (23, -31, D:3) a +0 long sword (23, -15, D:3) 4 stones (24, -25, D:3) a +0 ring mail (28, -37, D:3) 14 poisoned darts (28, -27, D:3) a cursed -1 short sword (30, -36, D:3) 19 stones (31, -29, D:3) a +0 hand axe (31, -28, D:3) a +2 hand axe of draining a +0 leather armour a +0 dagger (34, -34, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +1 whip of electrocution (2, 12, D:4) an uncursed ring of ice an uncursed ring of ice (3, 19, D:4) 18 arrows (8, 12, D:4) 5 boomerangs (9, -2, D:4) 3 boomerangs of dispersal (10, 12, D:4) a +0 dagger of electrocution a +0 ring mail a +0 dagger (11, 12, D:4) a +0 morningstar a +0 leather armour (19, -6, D:4) a +0 leather armour (23, 7, D:4) a +0 ring mail (27, 29, D:4) 14 stones (33, -11, D:4) a wand of polymorph (3) (45, 25, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a book of Misfortune (6, -7, D:5) 19 stones (13, -36, D:5) a +0 chain mail (13, -35, D:5) an uncursed amulet of regeneration a +0 flail (14, -34, D:5) a +0 trident (15, 13, D:5) 10 stones (19, -6, D:5) 16 stones (22, -31, D:5) 20 bolts (29, -21, D:5) a +2 dagger of protection a +0 robe (29, -6, D:5) a +0 war axe (30, -21, D:5) a +0 flail of protection (31, -21, D:5) a +0 dagger a +0 robe (31, -14, D:5) a +0 giant club (32, -20, D:5) a +0 mace (32, -19, D:5) a +1 mace of protection a +0 chain mail (40, -10, D:5) a book of Changes Level 6 of the Dungeon (0, 0, D:6) 9 poisoned darts (17, -24, D:6) a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail (17, -23, D:6) a +0 flail (18, -24, D:6) a +0 dagger a +0 robe (18, -23, D:6) a +0 dagger a +0 leather armour (21, -3, D:6) a +0 chain mail (32, -17, D:6) 20 stones (37, -22, D:6) a cursed +0 dagger (37, 6, D:6) a +0 dire flail (38, -28, D:6) a +0 morningstar (39, -27, D:6) a +0 dagger a +0 robe (39, 0, D:6) a cursed -3 hand axe (39, 2, D:6) a +0 robe (40, -29, D:6) a +0 scale mail a +0 trident (40, -28, D:6) a +0 scale mail (44, 5, D:6) 16 sling bullets (44, 8, D:6) 22 arrows (50, -15, D:6) 20 bolts (55, 1, D:6) a +0 leather armour (61, -23, D:6) a +0 robe Level 7 of the Dungeon (12, 7, D:7) 8 poisoned darts (13, 23, D:7) a +1 war axe (14, 2, D:7) a +0 halberd a +0 robe (14, 3, D:7) a cursed +0 spear a +0 robe (15, 4, D:7) a cursed +5 short sword a +0 robe (21, 24, D:7) a +0 flail a +0 scale mail (22, 25, D:7) a +0 dagger a +0 robe a +0 flail (25, 17, D:7) a +0 dagger a cursed -2 robe (27, 19, D:7) a +0 short sword a +0 leather armour (27, 20, D:7) a +0 leather armour (38, 2, D:7) 11 stones (39, 23, D:7) 16 stones (40, 21, D:7) a +0 dagger a +0 robe (40, 22, D:7) a +0 club a +0 chain mail a +0 mace (41, -1, D:7) a +0 hunting sling (44, 17, D:7) 28 stones (54, 13, D:7) a +0 dagger a +0 scimitar of protection a +0 plate armour (55, 19, D:7) a +1 dagger of venom (60, 20, D:7) 16 poisoned darts (66, 21, D:7) an uncursed staff of cold Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (1, 5, D:8) a book of Party Tricks (3, 1, D:8) a wand of polymorph (9) (7, 47, D:8) a +0 long sword a +0 ring mail (9, 28, D:8) a +0 quarterstaff (9, 47, D:8) a +0 long sword a +0 ring mail (12, 22, D:8) a +0 short sword (still there?) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (13, 15, D:8) a wand of polymorph (11) (13, 22, D:8) a +0 whip (still there?) a +0 club (still there?) (14, 20, D:8) a +0 club (14, 50, D:8) a +1 cloak a +0 short sword (15, 46, D:8) a wand of flame (15) (31, 46, D:8) 24 stones (50, 23, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Meduuxko's Antique Weapon Shoppe a +4 rapier of freezing (876 gold) a +0 club (30 gold) a +1 vorpal flail (366 gold) a cursed -2 halberd (3 gold) the +9 great mace of the Fulmar {drain, +Blink +Fly rC++ Stlth-} (2667 gold) A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It lets you fly. It lets you blink. It makes you less stealthy. a cursed -3 hand crossbow (3 gold) the +4 morningstar "Ceqajozo" {pain, +Inv rF+ Int-3 SInv} (1467 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-3). It protects you from fire. It lets you see invisible. It lets you turn invisible. a +0 vorpal quarterstaff (240 gold) a +3 dagger (570 gold) a +0 vorpal spear (195 gold) a +0 shortbow (90 gold) a +0 lajatang (450 gold) (0, 0, D:9) a +0 leather armour (2, -2, D:9) a +0 war axe (3, -53, D:9) a +0 giant club (5, -55, D:9) 11 sling bullets (10, -7, D:9) a +0 ring mail (14, -7, D:9) 3 stones (14, -6, D:9) a stone (15, -8, D:9) a +0 short sword (18, -19, D:9) 18 bolts (18, -6, D:9) a stone (19, -8, D:9) a stone (20, -7, D:9) 2 stones (22, -6, D:9) 2 stones (22, -5, D:9) a +0 dagger (23, -6, D:9) a +0 whip (26, -8, D:9) a +0 spear (31, 0, D:9) an arrow (32, 0, D:9) 2 arrows (33, 0, D:9) an arrow (34, 0, D:9) an arrow (35, 0, D:9) an arrow (37, 0, D:9) a +0 shortbow an arrow (43, -22, D:9) 2 arrows (43, -17, D:9) a +0 shortbow 20 arrows (48, -19, D:9) a +0 dagger (53, -2, D:9) a cursed -3 dagger a cursed +0 robe (54, -1, D:9) a +0 morningstar a +0 leather armour a +0 club (55, -2, D:9) a +0 trident a +0 chain mail (58, -35, D:9) 17 stones (60, -10, D:9) a +0 war axe (61, -50, D:9) a +0 club a +0 ring mail (63, -48, D:9) a book of Maledictions Level 10 of the Dungeon [Shop] Qorcheib's Antique Weapon Shop a +0 hand axe (93 gold) a +1 battleaxe of electrocution (719 gold) a +0 mace (93 gold) a +1 flail of protection (347 gold) a cursed -3 trident (3 gold) a +0 dagger (62 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2941 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. [Shop] Lyitiewe's Antique Weapon Shoppe a +0 rapier (140 gold) a +0 shortbow (105 gold) a cursed -2 short sword (3 gold) a +5 whip of electrocution (1162 gold) a +0 trident (122 gold) a +4 scythe of freezing (959 gold) a +0 club (35 gold) a +0 quarterstaff (140 gold) a +0 rapier (140 gold) [Shop] Qegam's Book Shop a book of Conjurations (450 gold) a book of Misfortune (300 gold) a book of Frost (525 gold) the Grimoire of Summoning and Orientation (1275 gold) Spells Type Level Known a - Blink Translocation 2 no b - Summon Demon Summoning 5 no c - Shadow Creatures Summoning 6 no d - Summon Hydra Summoning 7 no Gaaril's Handbook of Darkness (1462 gold) Spells Type Level Known a - Animate Dead Necromancy 4 no b - Simulacrum Ice/Necromancy 6 no a book of Debilitation (600 gold) a book of Spatial Translocations (975 gold) a book of Burglary (1125 gold) a book of the Sky (975 gold) a book of Unlife (975 gold) a book of Death (1050 gold) a book of the Dragon (1350 gold) a book of Geomancy (525 gold) (0, 0, D:10) 2 arrows (1, -1, D:10) 2 arrows (1, 0, D:10) 9 arrows (1, 1, D:10) a +0 leather armour a +0 club (2, 0, D:10) a cursed +0 morningstar a +0 shortbow a +0 whip (2, 1, D:10) a +0 scale mail a +0 short sword (2, 2, D:10) a cursed +0 trident (4, -10, D:10) a book of Minor Magic (5, -18, D:10) a +0 great sword (7, -11, D:10) 23 stones (11, -8, D:10) 19 poisoned darts (11, 20, D:10) 17 stones (22, -2, D:10) a +0 falchion (22, 11, D:10) 8 boomerangs (28, -9, D:10) a +0 leather armour (28, 0, D:10) a +0 dagger a boomerang (30, -16, D:10) a +0 robe (33, 29, D:10) a book of Frost (38, 13, D:10) a wand of disintegration (10) (38, 25, D:10) a cursed -2 short sword a wand of flame (6) (39, 1, D:10) a +0 spear (39, 2, D:10) a +0 spear a cursed +0 ring mail a +0 kite shield (40, 2, D:10) a +0 halberd a +0 flail (42, -24, D:10) a +3 flail of holy wrath a cursed +0 mace (42, -22, D:10) a +0 dagger a +0 robe (43, -23, D:10) a +0 club (43, 27, D:10) 23 sling bullets (50, 9, D:10) 19 arrows (52, 16, D:10) a +0 shortbow 15 arrows (56, 8, D:10) a +0 dagger a +0 robe (60, -14, D:10) the cursed +1 ring mail of Noid {+Inv rN+ rCorr Str-4 Dex+4} It affects your strength (-4). It affects your dexterity (+4). It protects you from negative energy. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. Level 11 of the Dungeon [Shop] Yschuy's Antique Weapon Emporium a cursed -3 whip (2 gold) a +0 fustibalus (390 gold) a +3 long sword of protection (551 gold) a +0 hand axe (78 gold) a +4 mace of protection (665 gold) a +0 falchion (78 gold) a +0 morningstar (104 gold) the +3 short sword "Qeto" {protect, +Rage rF- Dex+2} (683 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). It makes you vulnerable to fire. It lets you go berserk. a +2 trident of venom (421 gold) a +0 great sword (169 gold) the +5 triple crossbow "Oggicel" {freeze, rF+ MP+9} (1973 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It affects your magic capacity (+9). (0, 0, D:11) a +0 short sword (0, 9, D:11) 15 stones (3, 15, D:11) an arrow (4, 13, D:11) a +0 shortbow 17 arrows (4, 15, D:11) 4 arrows (4, 16, D:11) an arrow (5, 13, D:11) a +0 giant club (5, 17, D:11) an arrow (5, 18, D:11) an arrow (5, 19, D:11) an arrow (6, 27, D:11) a +0 hand axe (8, -8, D:11) 7 arrows (9, 13, D:11) a +0 flail (16, -9, D:11) a +0 scimitar (17, 39, D:11) a stone (18, 39, D:11) 4 stones a curare-tipped dart (19, 38, D:11) 6 curare-tipped darts (19, 39, D:11) a +0 short sword a +0 dagger (32, 14, D:11) a +0 leather armour (35, 25, D:11) 16 stones (37, 9, D:11) a +0 hat a +0 robe (37, 10, D:11) a +1 hat a +2 hat a +0 robe (37, 11, D:11) a +0 dagger (37, 15, D:11) a book of Minor Magic (37, 16, D:11) a book of Minor Magic (38, 13, D:11) a +0 long sword (42, 27, D:11) a scroll of noise 4 potions of degeneration 2 potions of brilliance a scroll of random uselessness the +0 chain mail of Terror {Int+2} It affects your intelligence (+2). (45, 4, D:11) a +0 chain mail (46, 6, D:11) a +0 club a +0 ring mail (46, 8, D:11) a +0 robe a +0 robe a wand of flame (4) a +0 robe a +0 dagger a +0 robe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +4 ring mail (47, 6, D:11) a +0 hand axe a +0 scale mail (47, 7, D:11) a +0 dagger a +0 robe (47, 8, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (1, -33, D:12) 25 stones (16, -13, D:12) 15 stones (20, -19, D:12) a +0 giant club a +0 giant club (28, -40, D:12) a +0 war axe (31, -39, D:12) a +0 trident a +0 chain mail (32, -40, D:12) a +0 dagger a +0 ring mail (33, -39, D:12) a +0 hand axe a +0 ring mail (33, -38, D:12) a cursed +0 chain mail a +0 mace (34, -39, D:12) a +1 vampiric short sword (34, -38, D:12) a +0 leather armour (35, -10, D:12) a +0 flail (35, -9, D:12) a +0 dagger a +0 robe (38, -27, D:12) a +0 hunting sling (39, -40, D:12) a +0 long sword a +0 leather armour (40, -17, D:12) 19 stones (42, -36, D:12) a +0 hunting sling (51, -17, D:12) a +0 shortbow 11 arrows (51, -15, D:12) an arrow (51, -14, D:12) an arrow (51, -12, D:12) 2 arrows (51, -11, D:12) 3 arrows (55, -46, D:12) a +0 spear (56, -20, D:12) a +4 flail of holy wrath a +0 scale mail a +0 whip a +0 ring mail a +0 whip (57, -16, D:12) a +0 dagger (59, 15, D:12) 24 stones Level 13 of the Dungeon (0, 0, D:13) a +0 helmet (2, 8, D:13) a +0 club (5, 6, D:13) a +0 chain mail (5, 14, D:13) +0 acid dragon scales (6, 0, D:13) 25 arrows (7, -10, D:13) a +0 giant spiked club (14, 10, D:13) 17 sling bullets (14, 28, D:13) a +0 leather armour (16, 36, D:13) a +0 flail (20, 4, D:13) 5 stones (21, 4, D:13) a +0 longbow 18 arrows (22, 3, D:13) 5 stones (23, 2, D:13) an arrow (23, 22, D:13) a book of Cantrips (24, 0, D:13) a +0 giant spiked club a +0 giant club (24, 1, D:13) 6 arrows 7 stones (24, 2, D:13) a stone (28, 20, D:13) 7 stones (34, -13, D:13) 18 bolts (41, 18, D:13) a +0 shortbow 22 arrows a +2 robe of magic resistance (42, 18, D:13) a +0 giant club a +0 giant club (43, 17, D:13) a +1 vorpal shortbow 18 arrows (44, 33, D:13) a +0 dagger (45, 32, D:13) a +0 flail a +0 club (46, 4, D:13) a wand of disintegration (15) (46, 5, D:13) a cursed -2 dagger (46, 13, D:13) a +0 hand axe (46, 14, D:13) the +6 flail "Cousigurr" {venom, Int+2 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+2). It makes you more stealthy. (47, 4, D:13) a +0 mace (47, 14, D:13) a +0 war axe (48, -5, D:13) a +0 dagger (49, 10, D:13) a +0 dagger a +0 robe (50, 6, D:13) a +0 arbalest 15 bolts (50, 10, D:13) a +0 short sword a +0 chain mail (50, 11, D:13) a +1 dagger of venom a cursed +0 robe (51, 11, D:13) a +0 long sword a +0 chain mail (51, 12, D:13) a +0 bardiche a +0 plate armour (52, 6, D:13) a +0 giant club a +0 great mace (52, 10, D:13) a +0 dagger a +0 robe (52, 12, D:13) a +0 great mace a +0 plate armour (54, 2, D:13) a +0 plate armour (54, 33, D:13) Numn's Grimoire of Supportive Air Spells Type Level Known a - Shock Conjuration/Air 1 no b - Static Discharge Conjuration/Air 3 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Airstrike Air 4 no e - Summon Ice Beast Ice/Summoning 4 no f - Summon Mana Viper Hexes/Summoning 5 no (56, -17, D:13) 14 stones (56, 13, D:13) a +0 mace (58, 11, D:13) 29 stones (58, 12, D:13) 23 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (8, -4, D:14) a +0 hand axe a +0 flail (8, -3, D:14) a +0 flail a +0 chain mail (20, 13, D:14) a +0 giant spiked club a +0 giant club a +0 scale mail (23, 3, D:14) 11 poisoned darts (27, 11, D:14) a +0 flail (33, 31, D:14) a +0 morningstar (37, -5, D:14) a scroll of random uselessness (39, -8, D:14) 2 arrows (39, 2, D:14) +0 acid dragon scales (40, -11, D:14) 2 arrows (40, -10, D:14) an arrow (40, -9, D:14) an arrow (41, -13, D:14) 10 arrows a +0 shortbow (45, 6, D:14) a +0 leather armour (46, 14, D:14) a +0 kite shield (51, 8, D:14) a lightning rod (4/4) Level 15 of the Dungeon [Shop] Kumpezix's Book Boutique the Handbook of Air and Transmutation (825 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Poisonous Vapours Poison/Air 2 no c - Irradiate Conjuration/Transmutation 5 no d - Statue Form Transmutation/Earth 6 no a book of Summonings (700 gold) a book of Annihilations (1104 gold) a book of Conjurations (300 gold) a book of Burglary (750 gold) a book of Cantrips (200 gold) a book of Debilitation (400 gold) a book of Flames (350 gold) (0, 0, D:15) a wand of polymorph (12) (4, 5, D:15) a +0 whip (4, 16, D:15) 3 scrolls of amnesia 3 potions of stabbing an uncursed ring of fire an uncursed ring of magical power a +0 plate armour (5, 29, D:15) a +0 longbow 14 arrows a scroll of random uselessness (5, 30, D:15) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 shortbow 14 arrows (5, 31, D:15) an arrow (5, 32, D:15) an arrow (5, 33, D:15) an arrow (6, 17, D:15) 14 arrows (6, 18, D:15) 15 stones (6, 34, D:15) an arrow (8, 11, D:15) 14 arrows (8, 47, D:15) a potion of heal wounds (11, 42, D:15) a scroll of summoning (13, 20, D:15) a cursed +0 club (13, 35, D:15) 25 gold pieces (13, 41, D:15) a +0 dagger (19, 3, D:15) 17 bolts (19, 37, D:15) 17 gold pieces (27, 12, D:15) a +0 giant spiked club a +0 giant club (27, 31, D:15) a +1 halberd of flaming a +0 robe a cursed ring of teleportation (28, 24, D:15) a +0 giant club a +0 giant spiked club (29, 24, D:15) a +0 giant club a +0 giant club (29, 27, D:15) a +0 dire flail a +0 giant club (30, 13, D:15) a +0 giant club a +0 giant spiked club (30, 27, D:15) a +0 whip a +0 robe (30, 28, D:15) a +0 giant club a +0 dire flail (37, 26, D:15) 2 arrows (37, 28, D:15) an arrow (41, 22, D:15) a +0 shortbow 24 arrows (41, 24, D:15) a +0 dagger a +0 robe (42, 22, D:15) a +1 shortbow of flaming 11 arrows (42, 23, D:15) 7 arrows (42, 24, D:15) 2 arrows (43, 21, D:15) a +0 chain mail (43, 22, D:15) a cursed +0 dagger a +0 robe (43, 23, D:15) a +0 shortbow 15 arrows (43, 25, D:15) 2 arrows (44, 26, D:15) 2 arrows (45, 24, D:15) an arrow (45, 27, D:15) an arrow (45, 33, D:15) a +0 leather armour (47, 22, D:15) a +2 buckler (51, -2, D:15) a +1 dagger of venom a +0 robe a cursed -3 battleaxe a +0 robe a cursed +0 vorpal dire flail a +0 robe (51, 28, D:15) 11 arrows (56, -2, D:15) a potion of brilliance (57, 33, D:15) a cursed -3 trident a +0 glaive a +0 trident (58, 33, D:15) a +0 dire flail the Ecumenical Temple Level 1 of the Lair of Beasts (9, -7, Lair:1) a +0 dagger of venom a +0 robe 2 potions of degeneration (19, -22, Lair:1) (unseen) (27, -2, Lair:1) a scroll of remove curse Level 2 of the Lair of Beasts (5, 15, Lair:2) a potion of stabbing (8, 29, Lair:2) 26 stones (12, 1, Lair:2) 20 arrows (13, 13, Lair:2) 15 stones (15, 29, Lair:2) a +0 robe (18, -8, Lair:2) a +0 rapier (21, 9, Lair:2) a +0 pair of boots (24, 23, Lair:2) 24 stones (31, 2, Lair:2) a +0 cloak (32, -8, Lair:2) an uncursed ring of see invisible (36, 32, Lair:2) 25 stones Level 3 of the Lair of Beasts (5, -9, Lair:3) a +0 leather armour (7, -1, Lair:3) a +0 chain mail (8, 7, Lair:3) 16 bolts (9, 3, Lair:3) 10 stones (10, 3, Lair:3) the +5 scale mail of Gerph {rC++ Str-5 Stlth+} It affects your strength (-5). It greatly protects you from cold. It makes you more stealthy. (10, 7, Lair:3) 24 stones (11, 0, Lair:3) a +0 mace (12, 2, Lair:3) a cursed -1 halberd (13, 4, Lair:3) 14 stones (15, -7, Lair:3) a tin of tremorstones (3/3) (21, -12, Lair:3) a +0 quarterstaff (25, -36, Lair:3) a +0 chain mail (26, -37, Lair:3) a scroll of fog (26, -36, Lair:3) 20 gold pieces (27, -38, Lair:3) 16 gold pieces (27, -36, Lair:3) 28 gold pieces (29, -13, Lair:3) 12 stones (35, 7, Lair:3) a +0 quarterstaff (36, -7, Lair:3) a +0 dagger (37, -6, Lair:3) 23 stones (48, -8, Lair:3) a +0 chain mail Level 1 of the Shoals (0, 0, Shoals:1) a +5 spear of venom a +0 leather armour (0, 7, Shoals:1) 5 javelins (7, 0, Shoals:1) 9 javelins (9, 0, Shoals:1) a cursed -3 trident (10, 9, Shoals:1) a +0 robe (17, 3, Shoals:1) a wand of flame (16) (19, 0, Shoals:1) 19 stones Level 2 of the Shoals (0, 0, Shoals:2) 24 arrows (7, 8, Shoals:2) a tin of tremorstones (3/3) (10, 8, Shoals:2) a cursed +0 hunting sling a +0 spear 25 sling bullets (11, 9, Shoals:2) a large rock (12, 11, Shoals:2) a +0 quarterstaff a +0 hunting sling 23 stones a faun corpse (skeletalised by now) (13, 10, Shoals:2) a cursed -1 spear a +0 hunting sling 25 sling bullets a faun corpse (skeletalised by now) (13, 11, Shoals:2) 3 sling bullets (14, 12, Shoals:2) a large rock (15, 11, Shoals:2) a sling bullet (15, 13, Shoals:2) a large rock (17, 11, Shoals:2) a stone (17, 15, Shoals:2) a sling bullet (27, -2, Shoals:2) a cursed -2 leather armour (29, 13, Shoals:2) 22 arrows (32, 19, Shoals:2) a sea snake corpse (skeletalised by now) (36, 14, Shoals:2) a +0 robe Level 3 of the Shoals (0, 0, Shoals:3) a +3 rapier of draining (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (0, 1, Shoals:3) a +2 longbow of flaming (still there?) a +0 spear (still there?) 6 arrows (still there?) a +0 club (still there?) a +0 hunting sling (still there?) 15 stones (still there?) a satyr corpse (still there?) a faun corpse (still there?) (0, 2, Shoals:3) a +1 spear of venom (still there?) 8 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (1, 0, Shoals:3) 6 arrows a stone a cursed +0 spear a +0 hunting sling 20 sling bullets a faun corpse (1, 1, Shoals:3) a +0 club a +0 hunting sling 18 stones a faun corpse (1, 2, Shoals:3) a +0 spear (still there?) a merfolk corpse (still there?) (2, 0, Shoals:3) 5 stones (7, -6, Shoals:3) an arrow (7, -5, Shoals:3) 5 silver javelins (7, 1, Shoals:3) a sea snake corpse Level 4 of the Shoals [Shop] Odiroer's Assorted Antiques a +1 falchion of draining (409 gold) an uncursed staff of air (825 gold) a wand of acid (10) (924 gold) a condenser vane (2/2) (660 gold) a condenser vane (2/2) (660 gold) a +0 long sword (115 gold) a potion of berserk rage (165 gold) a +1 shortbow of freezing (409 gold) a +0 hand axe (99 gold) a +1 scimitar of flaming (468 gold) the +1 cloak "Jav Tome" {rC+ rCorr} (960 gold) It protects you from cold. It provides partial protection from all sources of acid and corrosion. a potion of lignification (99 gold) (0, 0, Shoals:4) a wind drake corpse (2, 2, Shoals:4) a manticore corpse (3, -12, Shoals:4) a +0 trident (still there?) a merfolk corpse (still there?)